Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Summoners Academy > Thread: Creature Quest – Discussion Thread
Thread: Creature Quest – Discussion Thread This Popular Thread is 155 pages long: 1 20 40 60 ... 80 81 82 83 84 ... 100 120 140 155 · «PREV / NEXT»
EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted April 16, 2017 05:58 PM
Edited by EnergyZ at 18:00, 16 Apr 2017.

Galaad said:
EnergyZ said:
I can't pass the stage 29 on the Battle Tower. Damn that enchantress. Any tactics that can be suggested?


What party are you using and what are you other good creatures?


Party (changed it specifically to the Battle Tower fight, but didn't work), creatures.

The original party contained lava crocodile and kobold conjurer instead of majestic unicorn and egghead, but no improvement.
____________
Come and visit the Might and Magic Wikia!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted April 16, 2017 06:11 PM
Edited by Galaad at 18:11, 16 Apr 2017.

Lawl 36 diamonds that sure brings me back
Don't worry it will get better once you progress.

Well first thing that hits me is, you use three healers?
Level up your Manticore and replace the Egghead with him, then maybe replace either Kirin or Unicorn with the Lava Croc. Well, that's what I would try in your stead, but maybe others have different ideas.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted April 16, 2017 06:13 PM

Galaad said:
Lawl 36 diamonds that sure brings me back



Just got that third max energy. Took some time to buy it.

Galaad said:

Well first thing that hits me is, you use three healers?



As said, this was just for this battle. The team gets defeated quite easily and quickly. Thought at least by healing them I could improve my chances, but didn't.
____________
Come and visit the Might and Magic Wikia!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Isildur
Isildur


Adventuring Hero
posted April 16, 2017 09:01 PM

EnergyZ said:
Galaad said:
Lawl 36 diamonds that sure brings me back



Just got that third max energy. Took some time to buy it.

Galaad said:

Well first thing that hits me is, you use three healers?



As said, this was just for this battle. The team gets defeated quite easily and quickly. Thought at least by healing them I could improve my chances, but didn't.


I think the 3rd max energy is not worth it. Also I wouldn't use lava croc for level 29, he would get destroyed by all the water creatures.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted April 16, 2017 09:26 PM

Isildur said:
Also I wouldn't use lava croc for level 29, he would get destroyed by all the water creatures.


Right, I was replying from memory and forgot about those, ofc get the right color counters.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Agbaar
Agbaar

Tavern Dweller
posted April 16, 2017 11:46 PM

Word of warning for anyone that happens to see this and isn't already deep into the game - the luck factor is miserable.

Like most free to play games, obviously there has to be a luck factor on what units you draw to drive the economics. This means some people will be lucky and some will be unlucky, and this is natural. Almost every other game I have played, though, has a backstop against bad luck that guarantees you something if you draw poorly enough times. This sets a floor on how unlucky you can be. This game has not done that.

The net result is that if you are on the unlucky end of the spectrum, the game is punishingly disrespectful of your experience and, if you choose to spend it, money. This isn't unfair, per se. But it is profoundly unfun. Highly recommend you stay away unless they decide to show more player respect and implement something to set a floor on bad luck.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted April 16, 2017 11:48 PM
Edited by EnergyZ at 23:49, 16 Apr 2017.

Or maybe the probabilities are somewhat smaller? So it is not 50/50 to get something better, but notably different from each other.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted April 17, 2017 12:36 AM

Agbaar said:
Almost every other game I have played, though, has a backstop against bad luck that guarantees you something if you draw poorly enough times. This sets a floor on how unlucky you can be. This game has not done that.


Aha?
For the record, Stevie went through a long period of awful luck with many multi-summons granting him no Legendaries, it was as if he was cursed, no one had such bad luck than him here. Then no one (to my knowledge) got that kind of multi-summon ever.

I think anyone posting here that has been ACTIVELY playing for more than a month got at least a few four dots creatures, either from quests, battle tower or multi-summons and many three dots.

Also I've noticed people (and especially noobs) give a great deal of importance to Legendaries, but while they surely make life easier are NOT mandatory to progress in the game. In PvP I've seen players being top ranked with mostly Epics, which you are GUARANTEED to get. Multipliers while immensely entertaining are not mandatory either, I thought so for a long time but was proved wrong by another player here who could beat current Battle Tower 51 basically without them. I still haven't beat it and I suspect I have better creatures than him.

Dungeon defense, the most important waves are the ones requiring small and medium creatures, and those have more to do with grinding than with luck. You will just grind for a lesser amount of time if you're lucky, that is the only difference I could notice. That is from my experience and from many players here.

So I'm curious, for how long have you been playing and what level are you, for making such statement?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Agbaar
Agbaar

Tavern Dweller
posted April 17, 2017 02:32 AM

Galaad said:
Agbaar said:
Almost every other game I have played, though, has a backstop against bad luck that guarantees you something if you draw poorly enough times. This sets a floor on how unlucky you can be. This game has not done that.


[url=http://heroescommunity.com/viewthread.php3?TID=42791&PID=1419549#focus]Aha[/url]?
For the record, Stevie went through a long period of awful luck with many multi-summons granting him no Legendaries, it was as if he was cursed, no one had such bad luck than him here. Then no one (to my knowledge) got that kind of multi-summon ever.

I think anyone posting here that has been ACTIVELY playing for more than a month got at least a few four dots creatures, either from quests, battle tower or multi-summons and many three dots.

Also I've noticed people (and especially noobs) give a great deal of importance to Legendaries, but while they surely make life easier are NOT mandatory to progress in the game. In PvP I've seen players being top ranked with mostly Epics, which you are GUARANTEED to get. Multipliers while immensely entertaining are not mandatory either, I thought so for a long time but was proved wrong by another player here who could beat current Battle Tower 51 basically without them. I still haven't beat it and I suspect I have better creatures than him.

Dungeon defense, the most important waves are the ones requiring small and medium creatures, and those have more to do with grinding than with luck. You will just grind for a lesser amount of time if you're lucky, that is the only difference I could notice. That is from my experience and from many players here.

So I'm curious, for how long have you been playing and what level are you, for making such statement?


Your assertion is incorrect. I have been playing since about a week after global launch, am L130 and VIP5, and have pulled 13 multi-summons and a bunch of totems without a single Legendary. The only Legendary I have is the one I just got for the VIP5 totem.

Note that I am not saying that they are mandatory. But they certainly help. Be honest, would you choose not to use yours? And regardless, my point is that it's a significant handicap, they haven't mitigated it, and it leads to an experience sapped of a lot of its fun.

Am I the most active or dedicated player? Certainly not, compared to my guild mates. I don't believe my warning to people is invalid regardless, I believe that new potential players should know going in that the luck factor in this game is unreasonable compared to other games they might choose, because above all else, getting a nice pull feels good, and continuing to not feels bad.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted April 17, 2017 09:48 AM
Edited by Galaad at 10:10, 17 Apr 2017.

My assertion is quite correct. Level 130 after three months of playing is very low for this type of game that requires a lot of dedication. And while I agree 13 multi-summons without a single Legendary CERTAINLY feels wrong, this means you have at the very least 13 Epics. Some Epics are very good and with decent knowledge of game mechanics should easily grant you top 25 in dungeon challenge for you to get a Legendary there. I will have you know I was around the same level as you when I ranked 2 in my first Legendary Challenge during end of January/beginning of February, after only a month of playing, and my defense rate was below 10%. I had some Legendaries already as my first multi-summons were lucky (I never did as much as you did) but to be honest the PvP defense system is VERY weak (and that is imo a problem) and no, it isn't a significant handicap to lack them, crushing defenses with a couple of Legendaries is just too easy if not downright cheesy (aside a VERY FEW exceptional defenses you can encounter once every blue moon).

The thing with this game is, the game mechanics with color counters and multipliers are deep enough for anyone to have their chance in both PvP and single-player and I will argue single-player is harder, as some creatures and bosses you can encounter are significantly boosted to a level that  will never appear in PvP as is not possible to do so. Being too focused on Legendaries will certainly lead to frustration if you don't get them, but if you take time to study the creatures you get and their abilities and learn to get the best out of what you got, I am around 90% sure you can outsmart your way into getting good results. Maps on King for example, a few Grand Wish Quests (the hardest ones) I could do WITHOUT Legendaries, yes, I had to NOT use my Legendaries but get the right party with the right counters and combos instead, and to be honest while it was indeed hard it felt VERY rewarding. Note that on top of that you can always revive if you lack the patience or skill and winning all Wish Quests on King grants you a Legendary Idol BTW.

So I will certainly disagree with you when you say lacking these creatures is a significant handicap, both in single-play and PvP. I think the way the luck factor works in this game is made in a way to prevent P2W players to have too much of the edge and the mechanics are deep enough for F2P to have a chance, and contrary to what you are saying, is a plus if you compare to other games where P2W is forced on you. This game allows you to get good results if you accept to deal with the creatures you get to dwell deep enough into its mechanics, the luck system this game has means that a F2P can get a couple of Legendaries from his first multi-summon while a P2W can get none of them after 20. It IS harsh in a way (but what freemium isn't?), but not unfair nor degrading towards players.

Moreover I am very surprised to see this kind of rant after latest updates, which make life MUCH easier than it was before and for everyone, the F2P get much better rewards than before with the new dungeon tiers and battle tower, and the people who lumped a lot of money get an Uber-OP EXCLUSIVE VIP creature, and you know what, that creature doesn't grant them certain victory either.

Nevertheless I thank you for posting here as any player's experience should be taken into consideration by the developers and some are lurking this forum.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
hayenne
hayenne


Known Hero
posted April 17, 2017 01:00 PM
Edited by hayenne at 14:24, 17 Apr 2017.

You are right that the game is reliant on the creatures, but it's certainly doable (and enjoyable) to make your way without Legendaries. Many of the epics which are on the quest rotation (Siren, Light Elemental, Treant!, Elephant) are fantastic and last for a LONG time. You might choose to use them even after you have a full legendary party indeed.

Dulkan is using a quest RARE instead for attacks. I disagree that luck is worth more than skill.


Sure, you might not be able to top the charts, but you'll get enough power to enjoy the game.

Some tips:
* Never summon a single diamond creature, always use multi-summon instead
* Never use multi-summon outside of summoning events


If you need advice, feel free to post here and you'll get one
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted April 17, 2017 01:12 PM

hayenne said:
I disagree that luck is worth more than skill.


Exactly, classic JVC "easy to get into, difficult to master" gameplay.
While good luck can ease your journey, bad luck is certainly not preventing anyone to get good results in this game. It will on the contrary insist that you find proper strategies.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Darkcyber
Darkcyber

Tavern Dweller
posted April 17, 2017 03:04 PM
Edited by Darkcyber at 19:26, 18 Apr 2017.

Darkcyber said:


that's my main team... I would hear any tips and comments

That set was created randomy with that creatures I had. Try to make it better.


I've changed my main PvP team a bit and want to post it here for your judgement.


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
AxeTerio
AxeTerio


Adventuring Hero
posted April 17, 2017 06:21 PM

Darkcyber said:


that's my main team... I would hear any tips and comments

That set was created randomy with that creatures I had. Try to make it better.


I've changed my main PvP team a bit and want to post it here for your judgement.


Try using IMGUR or another photo program cuz above one is not working

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Stevie
Stevie


Responsible
Undefeatable Hero
posted April 17, 2017 06:27 PM
Edited by Stevie at 20:04, 17 Apr 2017.

Anybody heard from Lunaticon lately?
____________
Guide to a Great Heroes Game
The Young Traveler

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Darkcyber
Darkcyber

Tavern Dweller
posted April 17, 2017 08:03 PM
Edited by Darkcyber at 20:03, 17 Apr 2017.

AxeTerio said:

Try using IMGUR or another photo program cuz above one is not working


Sorry, what do you mean? You don't see the images or they are too big?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted April 17, 2017 09:25 PM
Edited by Galaad at 21:28, 17 Apr 2017.

He means the first pic (your previous party) does not show, and yes it's a bit big for smaller screens like mine but it doesn't abuse stretching either.
I think this party is indeed better than your previous one, although the fact both your healer and nuker are same color might be a bit fragile versus its counter but you also got the white drag with combos dependent from the other colors so I guess it's manageable.
Behemoth hum, isn't it complete crap? Everytime I face one if it hits me it barely does a scratch.

Stevie said:
Anybody heard from Lunaticon lately?


Sadly no, I don't think the bench is necessary for this challenge but if we still have no news when next one starts will have to.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Agbaar
Agbaar

Tavern Dweller
posted April 17, 2017 10:03 PM

Galaad said:
My assertion is quite correct. Level 130 after three months of playing is very low for this type of game that requires a lot of dedication. And while I agree 13 multi-summons without a single Legendary CERTAINLY feels wrong, this means you have at the very least 13 Epics. Some Epics are very good and with decent knowledge of game mechanics should easily grant you top 25 in dungeon challenge for you to get a Legendary there. I will have you know I was around the same level as you when I ranked 2 in my first Legendary Challenge during end of January/beginning of February, after only a month of playing, and my defense rate was below 10%. I had some Legendaries already as my first multi-summons were lucky (I never did as much as you did) but to be honest the PvP defense system is VERY weak (and that is imo a problem) and no, it isn't a significant handicap to lack them, crushing defenses with a couple of Legendaries is just too easy if not downright cheesy (aside a VERY FEW exceptional defenses you can encounter once every blue moon).

The thing with this game is, the game mechanics with color counters and multipliers are deep enough for anyone to have their chance in both PvP and single-player and I will argue single-player is harder, as some creatures and bosses you can encounter are significantly boosted to a level that  will never appear in PvP as is not possible to do so. Being too focused on Legendaries will certainly lead to frustration if you don't get them, but if you take time to study the creatures you get and their abilities and learn to get the best out of what you got, I am around 90% sure you can outsmart your way into getting good results. Maps on King for example, a few Grand Wish Quests (the hardest ones) I could do WITHOUT Legendaries, yes, I had to NOT use my Legendaries but get the right party with the right counters and combos instead, and to be honest while it was indeed hard it felt VERY rewarding. Note that on top of that you can always revive if you lack the patience or skill and winning all Wish Quests on King grants you a Legendary Idol BTW.

So I will certainly disagree with you when you say lacking these creatures is a significant handicap, both in single-play and PvP. I think the way the luck factor works in this game is made in a way to prevent P2W players to have too much of the edge and the mechanics are deep enough for F2P to have a chance, and contrary to what you are saying, is a plus if you compare to other games where P2W is forced on you. This game allows you to get good results if you accept to deal with the creatures you get to dwell deep enough into its mechanics, the luck system this game has means that a F2P can get a couple of Legendaries from his first multi-summon while a P2W can get none of them after 20. It IS harsh in a way (but what freemium isn't?), but not unfair nor degrading towards players.

Moreover I am very surprised to see this kind of rant after latest updates, which make life MUCH easier than it was before and for everyone, the F2P get much better rewards than before with the new dungeon tiers and battle tower, and the people who lumped a lot of money get an Uber-OP EXCLUSIVE VIP creature, and you know what, that creature doesn't grant them certain victory either.

Nevertheless I thank you for posting here as any player's experience should be taken into consideration by the developers and some are lurking this forum.


I think you are still assuming I am arguing something different than my statement. I am not claiming that the game can't be played at a high level without specific drops. I've never said you need Legendaries to be successful. What I said was, it's not fun to draw poorly, and given the verbiage and rarities that they use, it is not unreasonable for someone to equate draws without Legendaries as poor.

I think your statement about level and dedication is a bit moot for the purpose of this argument, because the number of draws is not going to be that different between someone in my position and someone who has played more. Even if so, the raw number is already past the point where I would warn new players about what they are getting themselves into.

If the idea of going that long without a Legendary pull is something that honestly wouldn't bother you, then you are a better person than I or most of my guildmates. That said, your statement about freemium games all being similarly harsh is just demonstrably false. As I mentioned, the vast majority I am familiar with have some sort of Mileage system or other way of guaranteeing a floor of how unlucky you can be. I can go into details if you don't know what I'm talking about.

Finally, you seem to be trying to dig into my shortcomings as a player, as if you think I am just here to provoke and say the game is unfair or unbeatable without luck. I'm not trying to disparage your enjoyment or skill at the game. I am certain you are both better at and more dedicated to the game than I am. I am glad you are enjoying yourself. I still think that doesn't change how *not fun* it is for people to be as unlucky as this game lets you be, even if it can be overcome. And your feedback makes me want to issue a supplemental warning to people, if the number of hours I have poured into it counts as nothing to the serious players, then I would warn people that you have to be willing to dump crazy amounts of time and energy to have a chance. As before, just a recommendation that new players know what they're getting into. You may disagree, but I believe there will be those out there who will feel the way I do.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted April 17, 2017 10:27 PM

Agbaar said:
I still think that doesn't change how *not fun* it is for people to be as unlucky as this game lets you be, even if it can be overcome.


OK I can surely get that, saving on diamonds is hard and indeed takes time and I realize keeping on drawing no Legendaries multi-summon after multi-summon can be frustrating. But my point is, it is just as fun (imo) to deal with poorer draws since it is possible to overcome the difficulties with them. It is good that you talk about this because I did not realize it would be that problematic for some players (and am also as I mentioned, part of the more lucky players), and if it might lead to some quitting the game it would certainly be worth considering for the developers to tweak that aspect, maybe give another type of multi-summon that would 100% guarantee a Legendary, at a higher diamond cost. Indeed, since with or without Legendaries the game is enjoyable, why the hell not. If it can make more people happy, bigger player-base and better success for the game overhaul. I am sorry if I missed your point a bit, but your sentence "avoid at all cost until developers show more respect" came to me as profoundly unfair, considering the enormous amount of fun I have with this game.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Isildur
Isildur


Adventuring Hero
posted April 18, 2017 01:28 AM

Anyone have any advice on tower 51? Wave 1 is pretty easy for me but wave 2 destroys me. Right now I'm using enraged keeper, treant, ettin, owl, and pegasus
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This Popular Thread is 155 pages long: 1 20 40 60 ... 80 81 82 83 84 ... 100 120 140 155 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1301 seconds