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Heroes Community > Summoners Academy > Thread: Creature Quest – Discussion Thread
Thread: Creature Quest – Discussion Thread This Popular Thread is 155 pages long: 1 20 40 60 80 100 120 ... 133 134 135 136 137 ... 140 155 · «PREV / NEXT»
Hanzo
Hanzo

Shaper of Lore
Community Manager, VCME
posted September 06, 2017 02:37 AM

If you guys have any specific questions about Kingdoms, please let me know. I'm putting together a list for an FAQ section dedicated to Kingdoms.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 06, 2017 09:50 AM

Athe said:
Hi, can I join HC Kreegans? Thanks!


Send an in-game request.
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Athe
Athe

Tavern Dweller
posted September 06, 2017 10:24 AM

Galaad said:
Athe said:
Hi, can I join HC Kreegans? Thanks!


Send an in-game request.


Okay, thanks! I'm "Alina" in-game.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 06, 2017 10:42 AM
Edited by Galaad at 22:16, 06 Sep 2017.

I do not see any Alina in the join requests.

Edit: Welcome to the guild!
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reyto
reyto


Hired Hero
posted September 06, 2017 12:19 PM
Edited by reyto at 12:42, 06 Sep 2017.

Hanzo said:
If you guys have any specific questions about Kingdoms, please let me know. I'm putting together a list for an FAQ section dedicated to Kingdoms.


What's the difference between the King and the Emperor difficulty levels except for facts that small creatures can one-shot fully awakened epics and legendaries and you get 8 summoning tickets instead of 6?

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 06, 2017 12:47 PM
Edited by Bragjul at 17:42, 06 Sep 2017.

Hanzo said:
If you guys have any specific questions about Kingdoms, please let me know. I'm putting together a list for an FAQ section dedicated to Kingdoms.

I read the patch notes but it was not clear for me when is it sheduled the date for tickets and tokens events?

And also a 2nd question: what does it mean the first dungeon bonus: level modifier for creatures in boss levels. The modifier applies to boss creature itself(boss creature will receive some bonus levels) or to the attacking creatures (decreasing their level) ?
- The level modifier is always constant? How many levels exactly?

Question 3:
- from what I've seen, dungeon5 is the strongest template allowing 6 medium creatures in wave 1, dungeon 4 allows 5 medium+1 small and so on ~ dungeon 5 will be the strongest, dungeon 1 will be the weakest;
- will you keep the current behavior meaning that a player can choose from 6 possible other players to attack?
- if yes, then players will always attack  dungeons 1,2,3 and always avoid when they encounter dungeons 4 or 5( since dungeon preview is available and players will randomly encounter one of the 5 defense dungeons). So dungeons 4 and 5 will be almost useless to fill up since everyone will avoid attacking them.

Thanks!

Ps: i also like the update so far! Good job guys & and hopefully you will manage soon to fix the dungeon even so we can all try it out

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 06, 2017 04:03 PM

Loving the update insofar, Kingdoms is a breath of fresh air and gives new goals to accomplish which is great. The creature-restricted maps are fantastic, manual questing got its appeal back, though I got crazy lucky with the few rerolls I could afford! It is great to have Emperor difficulty albeit I share the feeling the loot difference with King isn't high enough (especially with things like totems, tokens and tickets). Dungeon Challenge 2.0 seems madness, but at least now I won't be unhappy whenever I get the same creature dropping twice or more with 3 or more dots. My first impressions are that this update brings new meanings to many creatures I wasn't using before and that is a very positive thing.

I sincerely recommend to anyone who let the game on the side to give a go to this massive update.
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Rakshasa92
Rakshasa92


Supreme Hero
posted September 06, 2017 06:56 PM

Let me guess.... All you high-up guys think Emperor Difficulty is too easy?....


I probably can't beat it. reading as how smalls can one shot FULLY (which I have not) awaken legendaries.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 06, 2017 06:57 PM
Edited by Galaad at 18:58, 06 Sep 2017.

Rakshasa92 said:
Let me guess.... All you very awesome guys think Emperor Difficulty is too easy?....


No it's bonkers.

What we are saying is the loot doesn't seem much better than King (gems aside).
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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted September 06, 2017 07:46 PM

Every time I think I could grow to like this game, it throws me another effing curveball. My team just lost its nuker due to premature evolution I almost cracked Lord, completing a fair number of quests on it and then BAM, bumped back down to knight

Seriously, how do they expect me to farm enough gems, when even on Lord, the biggest I get is medium?

Meanwhile my Pyrat tends to die first despite being about half awakened now.

Kingdom is a sham, dungeon challenge hiatus cost me 10 diamonds. Not impressed.
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Sanity through drugs. Order yours today!

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 06, 2017 10:15 PM

Well I mean if you didn't anticipate gems after you evolve pretty much your own fault. Yes the game requires to be patient, time is the most important factor in the long run. Bear in mind the Rat still is a small creature as a temporary solution until you can get a medium dark nuker type Skellie or Mummy (Until you can reach and beat Tower 17 there still is Shadows in the Sand map...). But did you totem it? Totems give a HUGE boost to your creatures. But totems are scarce, you can get them back when you recycle a creature but there is also some creatures you will not recycle. Don't see what you mean about Kingdom.
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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted September 06, 2017 11:49 PM

I never had problems with totems, only with gems, but that's because I can barely play with my phone.

I'm loving the kingdom so far for this reason, the promise of more gems makes me happy.
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 07, 2017 11:15 AM

The_Polyglot said:
Every time I think I could grow to like this game, it throws me another effing curveball.


I think is a matter of taste, I am playing the game since quite a few months and I was close to get bored ... but then  kingdoms kicked in. And just like that I'm all hyped again

For me personally, the most important aspects in ANY games are the PVP system and the guild / community interaction possibilities.

PVP received some nice enhancements allowing more strategical options which I think is awesome. And from what I read in the patch notes, guild mechanics will also receive some polish soon.

That's more then enough to keep me happy




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AlHazin
AlHazin


Promising
Supreme Hero
النور
posted September 07, 2017 12:35 PM

It's a nature of players imo. You can be kind of a fighter who will play the game because (s)he enjoys it, like I did, despite the fact that I didn't get any legendary creature after months and months of playing, then I got one quite hard to use (the vampire), and pretty much all the rest I got, I got it fighting like a dog in dungeon challenge gold tier, with a team composed of epics only, plus that vampire, ranking just before the top 100.

The game hasn't been friendly to me, nor has it been to a lot of other players, who simply accept the RNG and the game difficulties. I often had to abadon a quest while I had only the boss fight remaining, I often had to use diamonds to resurrect my team, I got kicked out and beat up like crap in the gold tier because my dungeon was a punching ball, I still have few 4 dot creatures... etc. That doesn't stop me from enjoying the game, while of course pointing out what I don't like about the game, like the dungeon ridiculously weak def rate and all that.

Now it really depends, Rak has had the same mood as you, he used to piss everybody off whining and whining despite the fact that he has great creatures, many 4 dots and is way luckier than most of us, including Galaad. Until he got a phoenix, and I didn't. We still like him though, cheers rak.

I would advise you not to fall in that though, because you will increase your frustration more and more. I have seen Bruk fly by improving very fast and even surpass me, I have seen Geny doing so as well, improving in his side and slowly coming to beat the king difficulty. Focus on your strengths, not your weaknesses, and accept what you're given.

And stop stressing about North Korea as well, you can't do anything about it.
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Nothing of value disappears from this world, it will reappear in some shape or form ^^ - Elvin

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reyto
reyto


Hired Hero
posted September 07, 2017 01:36 PM

Guys, I filled with creatures 5 dungeons, but right now I see that only one bonus (boss level, it has a green check mark) is applied to my dungeons.

Anyone has the same problem? Or are all your bonuses marked as active?  (To see the list bonuses, you can click the green star at the upper-left part of the dungeon window.)

And another question. I see ppl with 3 dungeons who have strange icons under their bosses. Imo, these icons can only be a reward for filling 5 dungeons,  (stun resistance, silence resistance). Can't click and read what they stand for. So...what the hell is going on here?

And another question to Hanzo. What does bonus experience perk mean (for filling three dungeons)? Thanks in advance, your answer will be much appreciated.  

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 07, 2017 01:57 PM
Edited by Bragjul at 13:58, 07 Sep 2017.

Statistics and more detailed information should be available on dungeon challenge.

Currently when i am attacked, I don't know which of my 5 dungeons was attacked.

(statistics)I would like to know
- when(in which wave?) and how many times an enemy unit dies and gets ressurected?
- what was the lowest cumulated HP of the attacking enemy and in which wave occured
- how many alive units had the enemy at the start of waves 2 and 3
etc

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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted September 07, 2017 02:38 PM

@AlHazin

Yeah, I kind of went slowly, even now that I have a much better team (Titan FTW) I still have problems gathering the necessary gems to actually buff the team enough.

At least I won "A giant adventure" on prince yesterday, pure luck on the ice giant though.
____________
Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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Hanzo
Hanzo

Shaper of Lore
Community Manager, VCME
posted September 08, 2017 01:01 AM

Bragjul said:

I read the patch notes but it was not clear for me when is it sheduled the date for tickets and tokens events?

And also a 2nd question: what does it mean the first dungeon bonus: level modifier for creatures in boss levels. The modifier applies to boss creature itself(boss creature will receive some bonus levels) or to the attacking creatures (decreasing their level) ?
- The level modifier is always constant? How many levels exactly?

Question 3:
- from what I've seen, dungeon5 is the strongest template allowing 6 medium creatures in wave 1, dungeon 4 allows 5 medium+1 small and so on ~ dungeon 5 will be the strongest, dungeon 1 will be the weakest;
- will you keep the current behavior meaning that a player can choose from 6 possible other players to attack?
- if yes, then players will always attack  dungeons 1,2,3 and always avoid when they encounter dungeons 4 or 5( since dungeon preview is available and players will randomly encounter one of the 5 defense dungeons). So dungeons 4 and 5 will be almost useless to fill up since everyone will avoid attacking them.

Thanks!

Ps: i also like the update so far! Good job guys & and hopefully you will manage soon to fix the dungeon even so we can all try it out


1. We have not released any dates on Token / Ticket Events yet. Stay tuned!

2. I will double check this for you, but I believe it just means whatever Creature is in your Boss wave in your Dungeon will receive a Level increase. Not sure how much or how it affects max-leveled Creatures, but I'll let you know when the Design team gets back to me.

3. The Dungeon you encounter is completely random. You may run into an instance where you are up against 4s and 5s only. I see what you mean, though. Thanks for the feedback.

reyto said:
Guys, I filled with creatures 5 dungeons, but right now I see that only one bonus (boss level, it has a green check mark) is applied to my dungeons.


Make sure you manually activate each dungeon.

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reyto
reyto


Hired Hero
posted September 08, 2017 10:21 AM

Hanzo said:

reyto said:
Guys, I filled with creatures 5 dungeons, but right now I see that only one bonus (boss level, it has a green check mark) is applied to my dungeons.


Make sure you manually activate each dungeon.


Wow. This one wasn't really user-friendly in my localization (RU) as the sign above the activation control is in the plural form. I was really sure that once I've used this control, all dungeons were active.

Thank you for your help!

And could you please be so kind and answer 3 more questions I've asked in this thread earlier?

1. Will there be any second thought about the Emperor difficulty level rewards? They are really low for the current difficulty.

2. And another question. I see ppl with 3 dungeons who have strange icons under their bosses. Imo, these icons can only be a reward for filling 5 dungeons,  (stun resistance, silence resistance). Can't click and read what they stand for. What are these icons, why do they appear?

3. What does bonus experience perk mean (for filling three dungeons)? Thanks in advance, your answer will be much appreciated.  


PS. Love the update!

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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted September 08, 2017 12:33 PM

Hanzo said:

3. The Dungeon you encounter is completely random. You may run into an instance where you are up against 4s and 5s only. I see what you mean, though. Thanks for the feedback.



Thank you for your answers!

Beside the issue that players can keep refreshing the possible dungeons to attack until they encounter one easy to beat, the problem also occurs in the Revenge list: each time you attack a player, the dungeons from your revenge list are re-rolled

So for example if you have in your revenge list 2x dungeons 5 that you probably want to avoid, you can attack one player from the attack list and check again your revenge list - the dungeons here will be re-rolled, the 2x dungeon 5 could turn into 2x dungeon 1 which will be more easy to beat

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