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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Medusa Stonegaze tests REVEALED!!!
Thread: Medusa Stonegaze tests REVEALED!!! This thread is 2 pages long: 1 2 · «PREV
brody
brody


Known Hero
Pathetic Loser
posted April 18, 2002 09:20 PM

Haven't looked at necro, but it's probably true.  But mages and genies are definitely way too powerful against anything without magic res.  Even with magic res, genies can create TONS of illusions of your titans.  I had only a few titans (5 or so) but my stack of genies (like 100) made a new stack of 11 Titans!  Unless the enemy has dispel or something, they're toast.

And that poison that isn't affected by LOS is just evil... it should definitely be LOS only, and probably only last 4 rounds or so.  I mean, cast on a slow moving troop, even hydras can't last long... my stack of magi can currently do 300 damage per round with poison!  Yes, magi are very easy to kill, but that single shot of poison lasting the whole combat seems insane!
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CleansingFire
CleansingFire


Hired Hero
posted April 19, 2002 09:53 PM

When considering balance, you shouldn't be comparing one unit to another, you should compare the entire race.  Sure, Medusas are very powerful, (and so are Minotaurs) but the level 3 units of the Asylum are not as powerful as the level 3 units of the other towns.  The Medusas also don't have a great growth rate, as previously mentioned, and if you nerf them you'll just see everyone using Minotaurs instead.

The same goes for Vampires, the Necropolis has the best level 3 units in the game to compensate for the fact they have weak level 1 and level 2 units.  Imps and Skeletons are a joke, and the Cerebrus' and Ghosts are even worse.  And again, if you nerf the Vampires everyone will just use Venom Spawn instead.  

Vampires aren't even clearly the best of the level 3 creatures.  Both Genies and Cyclopses are very powerful and comparable to the Vampire.  I think that the game should be played for at least a couple months in multiplayer before everyone starts screaming "imbalance", because that's the only way we'll see whether or not something truly breaks the game.  

Until I start seeing the Asylum, Necropolis or any other town winning 90% of the time they're used, I am going to hold to the line of thought that the developers did a great job balancing this game.
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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted May 02, 2002 06:29 PM

Gus Smedstad gave some more information about medusa stoe-gazing at The Round Table. Below is a quote from one of his posts:

"I don't remember the precise Medusa percentages. It's something like 25% against 1st level creatures, 10% against 2nd, 5% against 3rd, and 2% against 4th

There's a formula based on hero level for heroes.

In both cases, there's a "no cheap shots" rule that says that the total stack must have an average chance of 50% or greater in order to have any chance of stoning. I.e. you need 2+ Medusae against 1st level creatures, 5+ against 2nd level, 10+ against 3rd level, and 25+ against 4th level.

Sea Monsters are a straight 10% chance per monster against anything.

- Gus

You are correct. Logistics, artifacts, etc. are added together, and then multiply the base movement. Only the highest overall multiplier counts. Some things are added afterward.

One time move bonuses - i.e. troughs - reset a portion of each creature's move. This is adjusted so it always comes out the same, regardless of what the multiplier is for skills and artifacts.

For sea movement, the multiplier is always zero, and the added amount is the seamanship movement plus any lighthouse bonus. Ergo, all creatures on a ship have the same movement, regardless of what their normal move is.

- Gus"

Btw... Having experienced some Heroes getting swallowed i can say that the 10% chance of Sea Monster to kill your super-super Might hero with GM (everything in Combat skills) is a lot more unsettling than Medusa Stonegaze.

The only way to "protect" against Sea monsters is not letting them attack or retaliate aginst you. Medusas attack can at least be circumvented in a number of ways.
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brody
brody


Known Hero
Pathetic Loser
posted May 02, 2002 08:38 PM

good info... we need somebody to put this stuff all together in a FAQ or something.  The manual just doesn't cover enough of this stuff.
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LordHaart
LordHaart

Tavern Dweller
posted April 20, 2003 07:00 PM

So do Medusas affect undead?
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Lich_King
Lich_King


Honorable
Supreme Hero
posted April 20, 2003 09:47 PM

No. Medusas use stone gaze. That means only creatures, who have eyes will be affected. Troglodytes, undead, elemental and mechanical creatures are immune...
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valkyrica
valkyrica


Supreme Hero
posted April 21, 2003 01:00 AM

now now, when you go into multiplay you will see that those medusas are nearly worthless in fights, i mean, most of the maps you use them until day 3 or 4, then you have no room for them in your army
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zordrac
zordrac


Adventuring Hero
posted April 26, 2003 07:41 AM

Right now, I am using Nature Magic a lot. The reason is because I can have disposable creatures. I can lose them, and not care about them dying.

So I send in my 4 phoenixes to fly over and attack the Medusas, while my range creatures blast out whatever else is there, including my Water Elementals, which cast Ice Bolt and can't be retaliated against. Those Medusas focus on the Phoenix there, and, in spite of them killing it rather unfairly, it rises from the ashes, and does a good job of lasting the round.

Next turn, I make another 4 phoenixes. And after just 2 or 3 rounds, all of the Medusas are dead. Simple.

There is probably a certain number of Medusas whereby you couldn't do this. But to date I haven't come across this number.

My heroes always have magic resistance at high levels. I do this as a simple matter of common sense. If someone can just kill your hero with a single spell, then that is really pretty stupid. You need that hero, so don't let it die so easily!

Also, I use Medusas in my own army because they shoot. Whilst I can send off my summoned creatures as disposables, my little Medusas can sit there and shoot, and occasionally kill someone outright. Medusas rock.

Of course, if someone flies over and blasts my Medusas out, then I lose them pretty quickly. They aren't particularly good when fighting against heroes/other players. For that, we have things like the ever faithful Hydra.

Is it just me, or does the Hydra actually seem better than the Black Dragon in HOMM4?
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Medusa
Medusa


Famous Hero
Yeah, right
posted May 02, 2003 05:58 PM

Can this happen: once i played with chaos and i had black dragons. I played vs medusas and they could stone gaze my bd!! Is it possible?
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Celfious
Celfious


Promising
Legendary Hero
From earth
posted May 07, 2003 06:09 AM

Not sure medusa but heres a fact.
Medusas have a better chance to stonegaze opponents with more heads!
This is not fact in Homms to my knowledge.
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RexHomini
RexHomini


Hired Hero
posted May 07, 2003 02:40 PM

Well, if those medusas were together with a hero , that hero might had a certain artifact (or a combo) that makes all creatures that are usually imune to magic to take damage from magic.
I know for sure that such a combo exists but I do not know if the above applies only for the spells cast by the hero or also for the spells cast by all friendly creatures.

Else, I did not ever took gaze from medusas on my black dragons.


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Medusa
Medusa


Famous Hero
Yeah, right
posted May 07, 2003 03:12 PM

Hmmm... maybe ring of greater nagation may have helped? I don't remember if i had one
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Guardians Grove forum

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bort
bort


Honorable
Supreme Hero
Discarded foreskin of morality
posted May 30, 2003 06:19 PM

I can't help but wonder if the complaint couldn't be rephrased thusly:

"Magic resistance and anti-magic are way overpowered!  They make my 200 water elementals useless and make my medusas really weak.  Not to mention make that implosion of mine worthless."

Of course certain things are very strong relative to others, but if you turn it around a little, they're very weak relative to others.  If you eliminate the one-shot-one-kill things like medusas and implosion, then you eliminate all strategy in the games.  If there isn't anything that can kill high level heroes, then there isn't any reason to have anything but heroes.  In fact, since you'd also have to nerf things like implosion, then this would be the strategy that everybody would employ:

1.  Hire Barbarian
2.  Hire more barbarians
3.  Fill army with barbarians
4.  Develop Combat skills (except magic resistance since it is no longer necessary)
5.  buy potions of immortality
6.  Find opposing army of barbarians.  Fight.  Hooray.

(small variations include maybe taking 1 or 2 4th level creatures along, but it probably isn't worth it.  Some might also develop tactics or scouting, but once again, probably not worth it.)
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Vince
Vince


Hired Hero
posted June 06, 2003 09:37 PM

Quote:
Can this happen: once i played with chaos and i had black dragons. I played vs medusas and they could stone gaze my bd!! Is it possible?


It might be, depending on whether or not stone gaze is regarded as 'magical' or a 'natural' ability.  If stone gaze is natural then it can affect BDs.

If stone gaze does affect the stack being attacked, it seems the number of medusae in the stack is a major factor and the defense rating of the defender is also another big factor.
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