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Heroes Community > Heroes 5 - Modders Workshop > Thread: [MOD] NHF - New heroes for Heroes V 3.1
Thread: [MOD] NHF - New heroes for Heroes V 3.1 This thread is 2 pages long: 1 2 · NEXT»
Dyrman
Dyrman

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posted October 28, 2016 12:41 AM bonus applied by Galaad on 03 Aug 2017.
Edited by Galaad at 12:11, 09 Aug 2018.

[MOD] NHF - New heroes for Heroes V 3.1

New Heroes Frameworks [NHF] - New heroes for Heroes V v3.1 (v3.0 and older are not supported).
Version 0.88 (06.08.2018) [url=https://yadi.sk/d/m_foxfV2gNqpx]Download[/url]
How to download the correct version: [url=https://yadi.sk/i/xvopN2pn3a45Cw]screenshot[/url]

Installation:
Put NHF_0.88_EN.pak to "data" folder of game directory.
All previous versions of the mod must be uninstalled.
To uninstall the mod you need to remove installed files from data folder of game directory.

Compatibility:
- Mod supports standard maps.
- To support fan maps use the special program in the archive with mod (it also patches several singleplayer maps with few scripts).
- Compatible with [url=http://forum.heroesworld.ru/showthread.php?t=7937]NCF[/url] (New neutral creatures) and NCF MegaPack (no later than July 2015).
- Compatible with [url=http://forum.heroesworld.ru/showthread.php?t=9487]NTBF[/url] (New town buildings).
- Despite the fact that priority tables of skills and abilities for AI from MegaAI v1.2 were used, NHF isn't full compatible with that mod.
- Compatible with [url=http://forum.heroesworld.ru/showthread.php?t=9495]EWA collection of mods[/url] (starting fromn version 2.5.1).
- Conflicts with other mods are possible.

Systematic approach:
- All heroes in the same faction have different spells at the start (except Raise Dead spell for Necropolis heroes).
- Every hero has, at least, one spell at the start.
- Combinations of skills and abilities at the start aren't duplicated in the same faction.
- There must be heroes with any skill in the faction (all skills are distributed between the heroes of the faction).




Participants of the project:
Project Administrator: Dyrman
Lead designer: Psatkha
Designers: SRD, Roman RRR
Chief literary editor: Lokken
Linguistic editors: Lokken, Uraabk
Chief script advisor and creator of NHF MS: RedHeavenHero
Thanks to all players, who test this project!
Also: A_De, ArchWarlock, Fktifzobr, JonnyP, Ment, MSCH, Serpens, Sandro400.

Many thanks to all participants, testers and website http://ru.ashan.wikia.com/.
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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted October 28, 2016 08:17 AM

Great one! Just a tip, no one sees the pictures you posted because one needs to be logged in at http://forum.heroesworld.ru to see them.
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Dyrman
Dyrman

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posted October 28, 2016 04:02 PM

dredknight said:
Just a tip, no one sees the pictures you posted because one needs to be logged in at http://forum.heroesworld.ru to see them.

Thank you.
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LucPatenaude
LucPatenaude


Famous Hero
Owning all 7 Heroes games
posted October 29, 2016 09:46 AM

Congratulations on a job well done!

I downloaded your 1.8 GB of a mod. and, put the Data files in the proper data folder and, voilą, my Heroes V NHF 0.85 is fully functional upon launch of it all.

Works on the RMG just fine. All you have to do is to bypass the map compatibility error pop-up window and, you get to be A-OK at playing your re-newed classic of the Might and Magic Heroes V title.

I just played an entire 4 player RMG map without underground and, won it with Fiona. Finishing the game with her level 12 self. Never got the chance at testing her Haven troops ability to bring in the neutral ones in before the combat arena is launched. Maybe next time. Does not seem to work against the sieged enemy town though(against another enemy Haven town troops).

What is that humongous download for if, the downloader only needs the equivalent of about 100+ MB of Data files to administer the mod properly? It is not that I am complaining or so but, I got lucky at having a latest in a broadband Internet connection for it.


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Heligrin
Heligrin


Adventuring Hero
posted October 29, 2016 10:07 AM
Edited by Heligrin at 10:07, 29 Oct 2016.

LucPatenaude said:
I downloaded your 1.8 GB of a mod. and, put the Data files in the proper data folder and, voilą, my Heroes V NHF 0.85 is fully functional upon launch of it all.


Can you explain your process of downloading, please? Size of the mod is just 59,1 MB. Where did you find 1.8 GB?

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Dyrman
Dyrman

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posted October 29, 2016 10:09 AM
Edited by Dyrman at 11:25, 29 Oct 2016.

LucPatenaude said:
I downloaded your 1.8 GB of a mod.
What is that humongous download for if, the downloader only needs the equivalent of about 100+ MB of Data files to administer the mod properly? It is not that I am complaining or so but, I got lucky at having a latest in a broadband Internet connection for it.



How to download the correct version: [url=https://www.youtube.com/watch?v=7dx20xgkzW8]video[/url]

Size of the mod is just 59,1 MB

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LucPatenaude
LucPatenaude


Famous Hero
Owning all 7 Heroes games
posted October 29, 2016 04:11 PM

Terribly sorry for knowing how to read English.

I clicked on the big white button on the upper right side of the web page.

According to my translated fully to English of that specific web page, it tells me that I should want to make a USB installation stick out of that big orange looking folder.

So, obviously, downloaded the whole thing and gradually unzipped everything that was for my English copy of Heroes 5:T.o.T.E. 3.1 without having the older mod. installed.

Did not take too much to do, so...it was still a breeze to do the whole copy and paste implementation of the data files.

Just as you get to know this, all the older mini mods that makes the game so much more fun to play, are totally compatible with your data files. Besides, the other ones go in the UserMods Folder of the game and, very few data files were required to put in the Data Folder for these advanced mods.


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syrenadragon33
syrenadragon33

Tavern Dweller
posted February 26, 2017 03:02 PM

Wow great work😍
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vulcancolak
vulcancolak


Famous Hero
posted March 27, 2017 07:09 AM

Great but is it posssible to edit present heroes? Because not everyone likes heroes 5.5 but it's hero and skill system is amazing

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psatkha
psatkha


Promising
Known Hero
H5 MODder
posted March 28, 2017 11:15 PM bonus applied by Galaad on 20 Oct 2017.
Edited by psatkha at 23:18, 28 Mar 2017.

vulcancolak said:
Great but is it posssible to edit present heroes? Because not everyone likes heroes 5.5 but it's hero and skill system is amazing


How to understand EDIT ?!

1) Scripts (modding by LUA);
2) Textures;
3) Models;
4) Other (concepts of heroes, bio, stats etc)!

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LucPatenaude
LucPatenaude


Famous Hero
Owning all 7 Heroes games
posted June 04, 2017 02:56 AM

So...Is the mod. finished without reaching version 1.00 yet?

Had to get rid of that silly overworked on of an insult of a mod. called Heroes 5.5 and, got back to your mod. + all the other individual mini-mods that really made me totally satisfied playing this 9 year old game all over again.

When is the next set of improvement features to be added to this current mod.? Or, is it fully done?


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Dyrman
Dyrman

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posted October 19, 2017 12:55 AM

LucPatenaude said:

When is the next set of improvement features to be added to this current mod.? Or, is it fully done?



UP. new version 0.86

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Dyrman
Dyrman

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posted August 08, 2018 10:22 PM
Edited by Dyrman at 23:04, 08 Aug 2018.

UP. new version 0.88


The number of heroes of the extended version of the mod was 412!

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lucpatenaude
lucpatenaude


Famous Hero
Owning all 7 Heroes games
posted August 09, 2018 01:36 AM

Ah! more development coming, perfect!

Thanks for information, that is very helpful. Downloaded it and will implement it a.s.a.p.

412! That's what, 50+ heroes for the 8 factions of the game? Nice.


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Heimko
Heimko

Tavern Dweller
posted August 09, 2018 02:02 AM

Dyrman said:
UP. new version 0.88


The number of heroes of the extended version of the mod was 412!


Do i just re-download it, or does it require a new link?
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Dyrman
Dyrman

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posted August 09, 2018 07:18 AM
Edited by Dyrman at 07:30, 09 Aug 2018.

lucpatenaude said:
That's what, 50+ heroes for the 8 factions of the game?


Thanks.

I specify. There are two versions. Ordinary and expanded. In the usual version, the mod has 160 heroes (20 per faction). It is balanced. In the expanded version it is planned to add all the heroes of Ashan. The number of factions is different.


Unfortunately, [url=https://yadi.sk/i/7OdtojiR3a46c8]the descriptions of the characters are only in Russian[/url].

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Dyrman
Dyrman

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posted August 09, 2018 07:20 AM
Edited by Dyrman at 07:20, 09 Aug 2018.

Heimko said:

Do i just re-download it, or does it require a new link?

Link does not change.
[url=https://yadi.sk/i/xvopN2pn3a45Cw]hint[/url]

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted August 09, 2018 12:04 PM

Great job Dyrman!
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Dyrman
Dyrman

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posted August 09, 2018 05:44 PM

dredknight said:
Great job Dyrman!

Thank you. But I'm only one of the authors.


Slowly, but we are moving towards our goal. Your feedback will be very useful.

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Ruanay
Ruanay

Tavern Dweller
posted August 12, 2018 10:50 PM

Hello!
Is the mod compatible with Heroes 5.5?
My game crashes after starting a new game.
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