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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Let's make our OWN HOMM game! "Heroes Infinity"
Thread: Let's make our OWN HOMM game! "Heroes Infinity" This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV
OldLich
OldLich


Hired Hero
posted December 26, 2017 02:18 AM

Galaad said:
OldLich said:
I don't want to belittle the game, It HAS its complexities, but I would call it "extensive" rather than complex, it's a big thing.


Easy to get into, hard to master.


Yep

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Hanmac
Hanmac

Tavern Dweller
posted December 30, 2017 09:02 AM
Edited by Hanmac at 10:14, 01 Jan 2018.

I got an idea to make something like that too
My first thought was about the City and it's buildings and the building Tree

Then about creatures:
* should they be upgradeable? (most games)
* should they be alternative you need to choose? (Heroes IV, Champignons on VII)
* should the upgrade be different versions  (Heroes V+)
* or should the upgrade only be alternative versions? Meaning that you can upgrade your creatures but you can only choose one version

My thoughts was that abilities, creatures, (city)buildings, cities/fractions are design modular so that they are modable


I would like to write something with that in ruby, but I don't know how much of it


For Design i would like hexagon retro style

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