I totally agree with everything bragjul sqid. The current system is very broken and only the rich get richer (literally) and dungeon isn't about skill but about $$$.
It's gonna get worse with the new update when everyone in stickers get 4dot toads and 4dot green face guy due to the new VIP levels
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How about adding non-combat abilities to some of the lesser used creatures?
For example,
Get double gold from winning a combat
Get double experience
Get double gems or guaranteed brilliant gen
Use only half energy in fight
Merchant discount skills
Plus critical % to others in team
A useless legendary such as the alchemist can have multiple of these skills like both double gold and double gems. It fits him. I have 3 alchemists and can't be bothered to evolve him cause he's so weak. But f he has these buffs, I might use him more.
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