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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Forge mentality
Thread: Forge mentality This thread is 10 pages long: 1 2 3 4 5 6 7 8 9 10 · «PREV / NEXT»
Baronus
Baronus


Legendary Hero
posted July 10, 2017 09:32 AM

We have knights cyclopes mages pixies etc in fairy tales. Its fairy land and have own look and character. Theres no tanks blasters etc. Its another land "future world" and in this time postapocalypse. Forge is rather Mad Max style. Its possible connect it, but its hard and forge was bad example of it. Inferno is good example because dont break world character. Forge was disonance. You can make disonance music and people buy it, but its failed music. I tell about design art. Craps are possible and can earn money. But its not art. Crap dont give new interesting look or aspects but weird and dont fited content.
To evaluate the design you must have design skill. Project is a whole and the individual elements must
match.
All creators have limited time to premiere and harm to lost it for weird elements. If creators wasnt create forge in this time they can build new city and we would have 10 orignal cities. Harm.

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Xfing
Xfing


Adventuring Hero
I like Forge
posted July 10, 2017 03:03 PM
Edited by Xfing at 15:10, 10 Jul 2017.

Baronus said:
Knights dont fits to modern battle ground its FACT non my opinion. We dont have knights troops againist tanks. FACT non my opinion.


Well, then imagine that an alien spaceship lands on a planet with medieval technology. And suddenly you do have futuristic tech alongside middle ages tech. Then we can indeed have knights against tanks. Is that so difficult? Huh? Huh? And don't even get me started on games like Civilization, which are also turn-based strategies and where this very matchup can happen if one side's technology advances quickly enough compared to the other side's.

Baronus said:
We have knights cyclopes mages pixies etc in fairy tales. Its fairy land and have own look and character.


Yeah, except Enroth was never said to be a fairy tale land, it's something you assume yourself. Enroth is a world seeded with life by a civilization with hugely advanced technology - FACT NOT OPINION

Oh, and BTW I found a pretty cool list of science fantasy games I'll definitely be exploring. Take a look at those and tell me something doesn't fit.

http://geekandsundry.com/science-fantasy-rpgs-for-techno-wizards-and-cyber-orcs/

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted July 10, 2017 03:41 PM

anyway mate never mind all of that old guff, the Forge exists whether one likes that or not, let's ignore the naysayers and play as it lol,

is that VCMI map editor ready yet, I will have some fun to recreate Armageddon's Blade campaign with the Forge instead of the Kreegans if it is out, I don't think anyone bothered to do that yet lol

it will be basically the alternate timeline of Antagarich if Judge Sleen was the arbiter and the evil side won cheers lol
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Maurice
Maurice

Hero of Order
Part of the furniture
posted July 10, 2017 04:56 PM

Xfing said:
Then we can indeed have knights against tanks. Is that so difficult?


Following logic and the laws of nature (as they apparently exist in Enroth too), those Knights would not be able to do much against those tanks. I guess that's what's rubbing most people.
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The last Reasonable Steward of Good Game Design and a Responsible Hero of HC. - Verriker

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted July 10, 2017 05:23 PM
Edited by artu at 17:24, 10 Jul 2017.

It's not about what would happen in real life if a knight fights a tank, a dragon fighting a knight is not much different in terms of "realistic" balance. The thing is, if a new game comes along out of the blue, mixing sci-fi and fantasy conventions, I'd be quite open minded about that. But if THE medieval fantasy game that I already loved as it is transforms into a hybrid (mods excluded), then, no thanks. And this has nothing to do with how talented the creators were etc. It's like your favorite classical pianist experimenting with rock riffs, it can be interesting as one album (a mod) but not so much if he turns into fusion pianist afterwards, that's not why I liked it in the first place. Heroes 3 was an instant classic of medieval fantasy when it came out, (don't start with the lore or M&M, nobody gives a crap about the lore regarding what they see on the screen, we dont SEE aliens, we see mythological, ancient creatures while playing HoMM and MM is a different franchise even if they share a lore) and Forge is too radical a change to be at the center of such a classic. It changes the whole tone of the game, it doesnt add to it. Talented people can have bad ideas, too, actually talented, creative people make more mistakes than regular people because they experiment, it comes with the territory. Forge implemented in mainstream game was such a mistake (to come). And it's not lacking a vision to say so but to criticize a highly off the track one.
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Macron1
Macron1


Supreme Hero
posted July 10, 2017 07:10 PM
Edited by Macron1 at 19:28, 10 Jul 2017.

artu said:
It's not about what would happen in real life if a knight fights a tank


As I remember, in old anime series "Those who hunt elves" main party travelled fantasy kingdoms by tank.
In "Army Of Darkness" movie skeleton army fights cyborg Ash (with chainsaw and shotgun):-)
In Star Wars VI tribe of evoks fights imperial AT-ST and stormtoopers with primitive tools and weapons.
The last example is Avatar, where alien tribes fight helicopters and exoskeletons with arrows and spears.

PS Knight vs tank. I think indeed tank cannot do much against cavalry. It can shoot main gun only in distance. And knights can damage fuel tanks, burn them, and unmount on tank and try to disable looking devices and open tank tower.

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Baronus
Baronus


Legendary Hero
posted July 10, 2017 07:38 PM
Edited by Baronus at 19:41, 10 Jul 2017.

Of course we have bad designs. Pop culture is horrible and "music" is cruel to hear. If in one of thousand products is something doesnt mind that its good. Comedy where primitive tribes win with empire can be funny. Star Wars Lucas idea of this is comedy. People laughing in cinema when I saw it first time and next in tv too :-) Its the best rating. Its funny moment not real fabula. Lucas made it as comedy. Its not serious. And these tribes dont destroy empire only one squad, its only guerilla and they have help modern people! In this fight primitive is limited but still its eccentricity.
Of course you can build melody from 30 sec hiphop 30 sec Bethoveen 30 sec medieval monks 30 sec heavy metal 30 sec jazz 30 sec techno 30 sec blues.
But its cacophony and absurd. Its not interesting as music! Only for ignorants.
Heroes III would be dump of styles if one city would be postapocalypse, second space ships third knights, fourth II world war, fifth napoleonic style. So weird game would be a crap. I told you must know something of art to understand what is style, why must be the same style to be beauty, what is disonance etc. Only ignorants can think that they can pack in game all they see in life or read in books. In MMVI 2 blasters not so powerful and flying steel box in one locations dont broken gameplay because are very small in a big game. "Space ship" in MMVI is aegyptian pyramide not a ship. And I dont like Lincoln and ending MMVII because dont fit to rest and appear from nowhere... We have done completly another quest and suddenly we have space ship.
The best is MMVIII ending. Fabular line in MMVIII is the best in MMVI-VIII all our quest goes to the logical end since begin. Its good design. In MMVII we dont have sensible fabula. First castle next conflict Catherine contra elves third Bracada contra "Deyia" with goblins! With Archie? Or Kastore? I dont know who rules there because I play light. Where is Sandro? And other necromants. Like in MMVIII! Next we fight with Kreegans! Its good see that Kreegans are copy pasted from MMVI to maximalize content. And next Lincoln. "Fabula" is jumping from side to side. Its in fact collection of loose ideas. It was prepared in short time to sell game. And its good looking. Of course if you only play and dont think about sense its good game because location are smallest than MMVI and monster not so strong, more skills and levels, and ARCOMAGE! so playability is much higher but fabula is a not sample of great work.

Heroes III is undied legend just because has one style without eccentricities. If they would built eccentric content Heroes never become so big legend.

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salubri
salubri


Adventuring Hero
posted July 10, 2017 08:13 PM

verriker said:
anyway mate never mind all of that old guff, the Forge exists whether one likes that or not, let's ignore the naysayers and play as it lol,

is that VCMI map editor ready yet, I will have some fun to recreate Armageddon's Blade campaign with the Forge instead of the Kreegans if it is out, I don't think anyone bothered to do that yet lol

it will be basically the alternate timeline of Antagarich if Judge Sleen was the arbiter and the evil side won cheers lol


Why alternate timeline? All we need for the Forge to work is Oscillation Overthruster. Right now it is placed to power up the portal that adventurers used or maybe Bracada took it to guard it after the portal was activated but who is preventing the dark side from stealing it? So instead of siding with the evil side you could just say that after the adventurers left then agents from Deyia stole the Oscillation Overthruster to power up the Forge. So no need to rewrite history and i think it fits perfectly

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salubri
salubri


Adventuring Hero
posted July 10, 2017 08:29 PM

Macron1 said:
artu said:
It's not about what would happen in real life if a knight fights a tank


As I remember, in old anime series "Those who hunt elves" main party travelled fantasy kingdoms by tank.
In "Army Of Darkness" movie skeleton army fights cyborg Ash (with chainsaw and shotgun):-)
In Star Wars VI tribe of evoks fights imperial AT-ST and stormtoopers with primitive tools and weapons.
The last example is Avatar, where alien tribes fight helicopters and exoskeletons with arrows and spears.

PS Knight vs tank. I think indeed tank cannot do much against cavalry. It can shoot main gun only in distance. And knights can damage fuel tanks, burn them, and unmount on tank and try to disable looking devices and open tank tower.


Oh those were a good examples. Especialy avatar. Whats with tanks vs knights? Forge has no tanks. All units are cyborg or have advanced weapons. Except juggernaut but even that one isnt a tank. You must realize one point. Many battles in heroes universe dont make any sence. Diamond is very tough but diamond golems arent very strong in game. Dendroids would break their wooden arms just by atacking diamond golems but lets say 2 dendroids can kill 1 diamond golem in game. One gog could set a dendroid on fire but 1 gog cant kill 1 dendroid. In MM6 it was said that elite Kreegans are immune to all except but very powerful weapons but a horde of goblins can kill one archdevil. I could go on and on but that only shows how a horde of goblins can just kill a fully mechanical and armored juggernaut. Cause battles in heroes universe have zero logic.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted July 10, 2017 08:37 PM

salubri said:
Why alternate timeline? All we need for the Forge to work is Oscillation Overthruster. Right now it is placed to power up the portal that adventurers used or maybe Bracada took it to guard it after the portal was activated but who is preventing the dark side from stealing it? So instead of siding with the evil side you could just say that after the adventurers left then agents from Deyia stole the Oscillation Overthruster to power up the Forge. So no need to rewrite history and i think it fits perfectly


well for Armageddon's Blade they changed the timeline because of the death threat and the endless fan whining along with the story, in the original Armageddon's Blade plot it was assumed that the dark side would win and create the Forge but in the Conflux version they are instead saying it is the light side who wins and Deyja is pretty much wiped lol

thus if one is doing a rewrite of Armageddon's Blade to have the Forge as intended it would make sense to use the whole original plan, but for sure in a different story one could still make an excuse to have the Forge in the main timeline as you say lol
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted July 11, 2017 01:46 PM

Looks like even dozens of years after the Forge was scrapped, there is still skepticism going on.

And, why do people care, anyways, about it? As far as I recall, Forge was just meant to be used in campaign, and never outside it. And as far as I know, most players don't play campaign, but Multi player.

Whether that was the case in 90s, I don't really know. But there is little reason to distrust it. Considering the prequel of Might and Magic 6 did have a lot of sci-fi elements (and the ones before that one as well), and are placed in the same world.
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Baronus
Baronus


Legendary Hero
posted July 11, 2017 02:35 PM

Sorry building all town for only one campaign is so great nonsense thats nothing to tell. Its so idiotic lost time for that no comments. I dont think thats only one camp city. It was constant city to normal play. After fan reaction they think about "optional" city and final they mounted Conflux. And it was good end.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted July 11, 2017 03:14 PM

Baronus said:
Sorry building all town for only one campaign is so great nonsense thats nothing to tell. Its so idiotic lost time for that no comments. I dont think thats only one camp city. It was constant city to normal play. After fan reaction they think about "optional" city and final they mounted Conflux. And it was good end.


bear in mind it was the campaign only faction mate, Forge is story based to the Might and Magic main universe, how stupid and bad for balance would that be to have a very overpowered Cyber Zombie or a Bazooka Ogre running about in a skirmish map of a generic universe where you must save the princess or attack the rival king or whatnot lol

did you notice that none of the official skirmish maps have a single Conflux town placed down in them by the mapmakers, they are only placed down in the Armageddon Blade campaign which is a legacy of the Forge only being placed in campaign lol
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fred79
fred79


Disgraceful
Undefeatable Hero
posted July 11, 2017 03:54 PM

salubri said:
Forge has no tanks.


yeah they do, they're called naga tanks.

their original concept:


one of axolotl's versions(at the bottom):


the rest of your argument is valid, tho.

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Baronus
Baronus


Legendary Hero
posted July 11, 2017 04:00 PM
Edited by Baronus at 16:05, 11 Jul 2017.

If they worked fast to replace forge, they dont had this  city so projected single scenarios with old cities. It doesnt mean that "no forge singles" was a final concept. Probably no time. They finished campaign AB at end of bulding all addon so we havent Conflux special singles.
They told that it wasnt official concept only inner creator team graphic! This picture was published from second hand! Never was announced as game concept. So of course this unit look was another and probably they never made final concept. We have only it.

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salubri
salubri


Adventuring Hero
posted July 11, 2017 07:19 PM

fred79 said:
salubri said:
Forge has no tanks.


yeah they do, they're called naga tanks.

their original concept:


one of axolotl's versions(at the bottom):


the rest of your argument is valid, tho.


Its only tank by name. Technically its a cyborg. Many tractors have metal tracks but they arent tanks. There is nothing about this unit that can be tanky. Upper part has no armor so its a very easy target. The only reasons that i can think of why it has lower mechanical part is because nagas lower part was long and could be an easy target but metal could not be destroyed that easy. Metal doesnt feel pain and doesnt need stamina. As long as it has oil it can move without rest and ignore rough terrain. I see why they gave ranged weapons to her. Since there is no defence in upper part that means she either needs weapons to defend hersef (like nagas with many swords to deflect incoming arrows) or stay away from enemy fire and atack from distance like in picture with ranged weapons. Or like someone posted a picture in forums try to remake her a little bit. She could form a shield by placing those drills in front of her.

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Baronus
Baronus


Legendary Hero
posted July 11, 2017 07:48 PM
Edited by Baronus at 19:56, 11 Jul 2017.

In this time our nice creators was inspired by Marvel character bonebreaker:
bonebreaker
He first appeared in Uncanny X-Men #229 (May 1988) and was created by Chris Claremont and Marc Silvestri .
As you see indentical! Track is Warhammer style tanks.

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Xfing
Xfing


Adventuring Hero
I like Forge
posted July 13, 2017 01:22 PM
Edited by Xfing at 13:26, 13 Jul 2017.

Maurice said:
Xfing said:
Then we can indeed have knights against tanks. Is that so difficult?


Following logic and the laws of nature (as they apparently exist in Enroth too), those Knights would not be able to do much against those tanks. I guess that's what's rubbing most people.


Welp, you could slice the Naga part of the tank and have it die, I guess Also, what can a human swordsman realistically do against an archangel? or a black dragon? And yet they're still trying at least

artu said:
It's not about what would happen in real life if a knight fights a tank, a dragon fighting a knight is not much different in terms of "realistic" balance. The thing is, if a new game comes along out of the blue, mixing sci-fi and fantasy conventions, I'd be quite open minded about that. But if THE medieval fantasy game that I already loved as it is transforms into a hybrid (mods excluded), then, no thanks. And this has nothing to do with how talented the creators were etc. It's like your favorite classical pianist experimenting with rock riffs, it can be interesting as one album (a mod) but not so much if he turns into fusion pianist afterwards, that's not why I liked it in the first place. Heroes 3 was an instant classic of medieval fantasy when it came out, (don't start with the lore or M&M, nobody gives a crap about the lore regarding what they see on the screen, we dont SEE aliens, we see mythological, ancient creatures while playing HoMM and MM is a different franchise even if they share a lore) and Forge is too radical a change to be at the center of such a classic.


They're not different franchises. That's not what "franchise" means. They're two distinct series within the same franchise, rather.


Quote:

It changes the whole tone of the game, it doesnt add to it. Talented people can have bad ideas, too, actually talented, creative people make more mistakes than regular people because they experiment, it comes with the territory. Forge implemented in mainstream game was such a mistake (to come). And it's not lacking a vision to say so but to criticize a highly off the track one.


If NWC did anything wrong, it was waiting as long as they did. But to be fair - Heroes 3 came out right after MM6, and Armageddon's Blade only 2 years afterwards. That's quite quick to bring the two series closer together in terms of lore. Honestly, I can't think of a quicker way to do it even if they tried, especially since it required a justification in plot. The series did get unified the moment Might and Magic VI was set on Enroth. The attempt to bring this union to Heroes' side didn't take long at all.

Baronus said:
Of course we have bad designs. Pop culture is horrible and "music" is cruel to hear. If in one of thousand products is something doesnt mind that its good. Comedy where primitive tribes win with empire can be funny. Star Wars Lucas idea of this is comedy. People laughing in cinema when I saw it first time and next in tv too :-) Its the best rating. Its funny moment not real fabula. Lucas made it as comedy. Its not serious. And these tribes dont destroy empire only one squad, its only guerilla and they have help modern people! In this fight primitive is limited but still its eccentricity.


I'm not sure if you missed the part how Catherine Ironfist realized that there was no way they could fight off the Forge forces and therefore their only hope was finding the Armageddon's Blade? Yeah. Oh, and also defeating the Kreegans themselves also required it. As Escaton the Destroyer says in MM8: "I'm surprised you've managed to scour the Kreegans from your world, they are quite a bit more... advanced than you are. That Queen Catherine must be a strategist of the highest caliber".

Quote:

Of course you can build melody from 30 sec hiphop 30 sec Bethoveen 30 sec medieval monks 30 sec heavy metal 30 sec jazz 30 sec techno 30 sec blues.
But its cacophony and absurd. Its not interesting as music! Only for ignorants.


There are actually lots of experimental, avant-garde bands that do this very sort of thing, mixing two, three or more genres in single songs, and coming up with great effects actually. You're blowing it out of proportion too, by naming all these genres, while all Heroes tried to do was mix two - sci-fi and fantasy. Which had been done tons of times beforehand, to great success.

Also, calling someone "ignorant" just because they like mixing stuff you think doesn't belong together is really bad attitude, you should really fix it.

Quote:

Heroes III would be dump of styles if one city would be postapocalypse, second space ships third knights, fourth II world war, fifth napoleonic style. So weird game would be a crap.


Yeah, except that was like, never even going to happen?

Quote:

I told you must know something of art to understand what is style, why must be the same style to be beauty, what is disonance etc.


Yeah, except dissonance is sometimes consciously used by artists to evoke certain emotions or complete some visions. Just because you can't wrap your head around it doesn't mean everyone has to be as closed-minded as you are. You act way too sure of everything and are not capable of reflection at all. I'm really starting to think you vote conservative, lol.


Quote:
Only ignorants can think that they can pack in game all they see in life or read in books.


Yeah, guess that's why Final Fantasy is so unpopular... LOL

Quote:

In MMVI 2 blasters not so powerful and flying steel box in one locations dont broken gameplay because are very small in a big game.


Actually blasters are by far the most powerful weapon in the game, especially with Haste. Oh, and what do the droids have to do with "gameplay"? Even if they occurred in more places in the game, it wouldn't break "gameplay", all it would break is perhaps your personal opinion of what the aesthetics of Might and Magic should be. Also, they're meant to be the most difficult enemies in the game, so it's kinda natural they don't appear everywhere?

Quote:

"Space ship" in MMVI is aegyptian pyramide not a ship. And I dont like Lincoln and ending MMVII because dont fit to rest and appear from nowhere... We have done completly another quest and suddenly we have space ship.


And that's called a "plot twist", which is fully in line with the universe presented and the setting of the game. Also, you've seen foreshadowing of this in the opening cinematic of MM7. Like what, did you think these guys were actual "sea people" or something? Come on... xD You would already have known they were something more if you had played MM6 before MM7 and remembered the control cubes.

Quote:

The best is MMVIII ending. Fabular line in MMVIII is the best in MMVI-VIII all our quest goes to the logical end since begin.


Actually according to many it's the least inspired and fascinating plot out of all the games - it's quite generic in fact. Save the world from destruction and that's it. Never seen that one before, lol.

Quote:
Its good design. In MMVII we dont have sensible fabula. First castle next conflict Catherine contra elves third Bracada contra "Deyia" with goblins!


Yeah, because you think Goblins can't be living in Deyja because in your little, compartmentalized mind Goblins can only live in Krewlod, because that's where they're meant to live in Heroes 3.

Quote:
With Archie? Or Kastore? I dont know who rules there because I play light.


Well even if you play light, if you read in-game dialogue and diary entries, you'd know that Archibald was dethroned by Kastore at a certain point and banished from Deyja to Clanker's Lab.

Quote:
Where is Sandro? And other necromants. Like in MMVIII!


And how is Sandro necessary to a good plot exactly?

Quote:
Next we fight with Kreegans! Its good see that Kreegans are copy pasted from MMVI to maximalize content.


Actually the Kreegans have a perfectly good reason for being there, explained by plot. If you read info scrolls in MM6 or had any idea about the chain of events at all, you would know that Roland was kidnapped by the Kreegans and then moved >somewhere<. In MM7 we find out where he was moved. That plot point needed to be addressed. Funnily enough, the Kreegans were meant to be wiped off the face of the planet then and there - with the death of Xenofex - so it's actually the plot of Armageddon's blade that makes no sense, because it adds in even more Kreegans, who should have been all dead by now. But hey, guess for you this is actually fine and makes sense!

Quote:

And next Lincoln. "Fabula" is jumping from side to side. Its in fact collection of loose ideas. It was prepared in short time to sell game. And its good looking. Of course if you only play and dont think about sense its good game because location are smallest than MMVI and monster not so strong, more skills and levels, and ARCOMAGE! so playability is much higher but fabula is a not sample of great work.


Your opinion again - for many fans of the games it's MM7 that has the best and most surprising plot. Even if you don't like it, you can't say it wasn't thought through. Everything makes sense if you think about it in terms of chains of events - one thing leads to another - rather than like you - just through single events and whether they "make sense or not". You're only demonstrating that you don't really understand the plot of these games. And you shouldn't criticize what you don't understand.

Quote:

Heroes III is undied legend just because has one style without eccentricities. If they would built eccentric content Heroes never become so big legend.


Yeah, and I think people wouldn't mind that much at all, they'd just turn the Forge off in the options and enjoy the rest of the game like before. But hey, you're the smart one

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Baronus
Baronus


Legendary Hero
posted July 13, 2017 06:43 PM

Catherine Ironfist realized that there was no way they could fight off the Forge forces and
therefore their only hope was finding the Armageddon's Blade? Yeah.

--------

Yes as you see faction that be cant be victored without only the best artifact is completly nonsence.

Also, calling someone "ignorant" just because they like mixing stuff you think doesn't belong together is really bad attitude, you
should really fix it.

---

Young people experimented because they are ignorants. They learned life. 99% of these experimemts its only for their own lerning. Great creator has own style and knows its nothing interesting in cacophony. NWC was young team...
Artistic master disonance is something another than ignorant disonance 1 sec disonance in 5 min song is comopetly another than all dissonance song. Heroes III is opus magnum one city is like 1 hour music... 1 h dissonance is crap.

...

For about 60 location in MMVI only 1 control center is sci fi. its 1,67 % a with reactor and small piece of tomb it 1,7%. Telling its scfi game if 98,3% is medieval is absurd. Its closed location under 2 other locations! All world is medieval. Sci fi is max minimalized.  And we dont know who are these people in MMVII intro. Telling we know its sci fi is false. And we play game not a cut scene. Its only ornament. It means completly nothing because emerald contest hs nothing scifi... Only medieval is so easy that nothing too tell...
It dont fit because medieval dont fit for scifi. Objectively not only mine, As you see a lot of people see it because its easy to see...

...

MMVIII is one of the most original game all times and in 2000 was more amd more because we dont have a lot of it.

...

Goblins are in Krewlood and Deyja in MMVII i horrible example fast premiere game making.

Sandro of course is MM flag character and no Sandro is next fast game making example.

...

Yes NWC fited text to resources they dont dumbs. But it doesnt mean its not a fast making.

I understand very good NWC situation and game making in 3 months. I seee it in MM7,8,9 HIV and others. Telling that all holes in game, jumps and weird moments its storyline is only funy. Its of course short time.

Yeah, and I think people wouldn't mind that much at all, they'd just turn the Forge off in the options and enjoy the rest of the game
like before. But hey, you're the smart one
....

Yes great ! 8 cities and disabled forge.
Now I have 9 cities and 5 forges!
Im happy they give conflux! :-)

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted July 13, 2017 07:19 PM

Why so much disdain for Forge, anyway? It was just meant to be in campaign, and that's it. And campaigns follow the lore, and lore told there are sci fi aliens in form of kreegans, among other things.

Besides, if the game was to suck to have sci fi and medieval themes, then we wouldn't have Might and Magic series right from the start, would we? Straight from the first edition.

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