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Heroes Community > Library of Enlightenment > Thread: Sorcery skill
Thread: Sorcery skill
Ghost
Ghost


Supreme Hero
Therefore I am
posted June 25, 2017 06:15 PM

Poll Question:
Sorcery skill

I love Sorcery skill, but not to the castle, etc when the spirit of the game! Ok now we read about one source

"The highest possible damage for Implosion casted by a player is 22711 points of damage. This requires Expert Earth Magic (or Rockland, or Magic plains), Expert Sorcery, Sorcery as hero specialty (gives 5% bonus to Sorcery per level), maximum Power (99), maximum hero level (108) and Orb of Silt. 14986 (c. 66%) points are the bonus from Sorcery skill. Therefore this is the highest possible damage to deal to one unit by one spell by a player."

School: School of Earth Magic
Level: 5th
Basic cost: 30
Duration: instant
Basic effect
Target, enemy troop receives (100 + (power 75)) damage.
Advanced effect
Target, enemy troop receives (200 + (power 75)) damage.
Expert effect
Target, enemy troop receives (300 + (power 75)) damage.
Probability of occurrence (%):
Castle 0
Rampart 16
Tower 28 (14*)
Inferno 16
Necropolis 20
Dungeon 12
Stronghold 0
Fortress 0
Conflux 13
* Without Library

"Armageddon can cause even more damage to creatures than the Implosion if collateral damage is taken into account. Because Armageddon damages all creatures, it has become part of one of the most renowned tactics, often called Dragogeddon. The tactic requires fast creatures immune to Armageddon. In the original Restoration of Erathia, Gold Dragons and Black Dragons where the fastest creatures with immunity to Armageddon, and that is where the name of the tactic was probably derived. Later in Armageddon's Blade and Shadow of Death, the Phoenix became the fastest creature with immmunity to Armageddon. When the hero's army only consists of immune creatures, the hero may cast Armageddon without damaging his own creatures, in the process causing severe damage to the enemy."

School: School of Fire Magic
Level: 4
Basic cost: 24
Duration: instant
Basic effect
All troops take (30 + (power 50)) points of damage.
Advanced effect
All troops take (60 + (power 50)) points of damage.
Expert effect
All troops take (120 + (power 50)) points of damage.
Probability of occurrence (%):
Castle 0
Rampart 0
Tower 0 (0*)
Inferno 10
Necropolis 10
Dungeon 20
Stronghold 0
Fortress 0
Conflux 0
* Without Library

Do you use a Sorcery? Why? And game intelligences can give the answer. Try debating also.

____________
Fight MWMs - stand teach

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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted June 25, 2017 07:39 PM

Didn't use it very much. Most of the time it was an obliged choice or if it was a hero special, most of the time from a witch class.

Why, well, in Heroes 3, to put it simply: Might > Magic, even in creature quest there's a quest titled Might over Magic, I took that as a hint from Van Caneghem of his knowledge of that detail which somehow unbalanced the game.

Then the skill in itself, at expert level you have 15% more damage, let's say you play Warlock and happen to have much Power early on, you can do some things, but most of the time you'll have to wait to reach higher levels and better stats to make the skill effective. Plus it depends on the spells you will find, as for witches for example a maximum Fortress Mage Guild level 3 won't give you Armageddon nor Implosion, while witches tend to love this skill. I would have preferred more odds for them to get Air Magic instead. Now in some specific cases like let's say Dragogeddon stategy the skill might play a role, especially if it's a hero specialty.

In the end, a might hero with Offense will hit harder than a magic one with Sorcery, I don't know if the skill changed with the fans' extensions to reach a better percentage like 50% which would be more interesting.
____________
"The Erwin is out there as they say once in a while lol" - Verriker.
A felt change of consciousness - Markkur.
Use this code in Creature Quest! t2QEc#j7h

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted June 25, 2017 08:32 PM

For regular play and pvp, it has a very small impact because you can never level very high. So people tend to skip it.

For custom single player, SoD allows you (without cheating) to go up to level 6424 where it becomes very powerful! Also, Armageddon can deal a bit more damage if target is Water/Ice Elementals.


The problem of course, is experience overflow. I've previously shown a way to have a safe" level cap of 868. It's possible to make the other levels safe as well, just needs a few hooks.

For fun, here is level 32767 comparison - maximum possible through cheating. Overflows afterwards


So, in specific situations: yes.
____________
My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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bloodsucker
bloodsucker


Supreme Hero
posted June 26, 2017 08:20 PM

I feel the pool misses the point, it can be extremely good on occasion and it's pretty worthless most of the times (a bit like Eagle Eye).

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