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Heroes Community > Summoners Academy > Thread: Kingdom Mode and Dungeon Challenge 2.0 Teaser!
Thread: Kingdom Mode and Dungeon Challenge 2.0 Teaser! This thread is 2 pages long: 1 2 · NEXT»
Hanzo
Hanzo

Shaper of Lore
Community Manager, VCME
posted August 17, 2017 08:12 PM
Edited by Hanzo at 00:18, 01 Sep 2017.

Kingdom Mode and Dungeon Challenge 2.0 Creature Clips!

Teaser 1
Teaser 2

Creature Clips - Kingdoms
Creature Clips - Dungeon Challenge 2.0

The link is above. We will be releasing more information next week. I'll update this thread when we release more. Stay tuned!

UPDATE: Added the second Teaser!

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 17, 2017 10:36 PM

Thanks Hanzo!
At last, Kingdom is coming

More info on upcoming Dungeon Challenge would be great, very nice to know you guys are working on that aspect, I am certainly looking forward to these upcoming changes.
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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted August 18, 2017 11:28 AM

So we will have simultaneously 3 active dungeons and the attacker will randomly fight one of them. I like the idea, nice one!

But please keep in mind that currently the top ranked players in each group are using the walrus + Templar combo and one creature only in wave 1.
To defeat this set up I personally need a customized team, that is good only against this kind of dungeon. After the update, if mixing up a dungeon like this between other two 5 waves dungeons(19/19 filed up), will be even more problematic.

It should not be allowed to have empty slots at least in the first wave.


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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 18, 2017 11:50 AM

@Bragjul

Actually, the strongest defenses I've encountered are full dungeons. Effective strong dungeons against my party exist but they indeed are quite rare.

However, yes, stun mechanic is being abused and exploited to the max by maybe half of top ranked players. Bear in mind though these are extremely RNG dependent, most of times will fail unless all 4 dots triggering first turn (if you have strong enough party), these dudes still barely get around 40% defense rate.

Hopefully new update does some good, I'm quite excited.
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Brukernavn
Brukernavn

Hero of Order
posted August 21, 2017 09:52 AM

Looking forward to more details! By the way, kudos for making the app more stable. I used to have one crashes a day, but over the last couple of weeks I can't remember having a single one. Keep up the good work

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ucel
ucel

Tavern Dweller
posted August 22, 2017 09:03 AM

Update today?
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Hanzo
Hanzo

Shaper of Lore
Community Manager, VCME
posted August 24, 2017 10:02 PM

Hey guys! The second teaser just went up! Expect more next week. I'll be posting some Creature Clips videos of Kingdoms and Dungeon Challenge 2.0.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 24, 2017 10:20 PM



I can hardly wait.
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Rakshasa92
Rakshasa92


Famous Hero
posted August 25, 2017 01:07 AM

I dont know yet. If this works on diamonds, Ican see payers only getting more rewards, and getting more boosts. Hope im wrong.

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Isildur
Isildur


Adventuring Hero
posted August 25, 2017 01:09 AM

Hanzo said:
Hey guys! The second teaser just went up! Expect more next week. I'll be posting some Creature Clips videos of Kingdoms and Dungeon Challenge 2.0.


Was there talk about removing the preview dungeon option? Like maybe in future updates if this one doesn't work? I think it will improve defense without the preview option
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Bragjul
Bragjul


Adventuring Hero
aka Titanu88
posted August 25, 2017 09:16 AM

Isildur said:

Was there talk about removing the preview dungeon option? Like maybe in future updates if this one doesn't work? I think it will improve defense without the preview option


Yes I was hoping the same, the preview allows you to counter any defense... it should be limited somehow.

And I'm a bit disappointed that there will be only 3 waves defenses, I was hoping to keep the 5 waves defenses but with an update about keeping the relevance for the following waves after the first one.(like mana leak)

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Brukernavn
Brukernavn

Hero of Order
posted August 25, 2017 10:13 AM
Edited by Brukernavn at 10:14, 25 Aug 2017.

It's nice to hear that economy management will be introduced with Kingdoms. Hopefully this will reduce the need to grind certain quests on a regular basis, as opposed to the opposite.

Dungeon 2.0 sounds good. Removing 5 wave means each fight will be faster, and full dungeons giving bonuses to all waves will discourage empty wave 1. On the flip-side, filling out and testing 5 dungeons might become very time consuming. Will you be including more stats in the log? Now we only see what creatures died, but it would be nice to know at least on what wave they die. Especially when you potentially have 5 dungeons to optimise, more detailed statistics will be very valuable and give more optimised defences over time.

And another request: Please add a "collect all" button/function for quests. Even one of the official CQ videos shows that it is better not to pick up any loot until the end of the quest in case of gold or xp bonuses. This quickly becomes tiresome if you play a quest several times in a row.

Quote:

Have any questions about Kingdom, Dungeon Challenge 2.0, or any of the above information? Please ask us on our social channels so we can address them in the Creature Clips videos or the patch notes.



A few clarifying questions:

- What does "duplicate" with regards to combo dot fusion mean? Is it only same type, as with awakening? Or does this mean same amount of stars, level or awakening as well?

- Will fusing always carry over the highest amount of dots, or is it average rounded up? For instance, if you fuse a 2 with a 4 dot, do you get a 3 or 4 dot as a result?

- New kinds of summon events for small and medium, will that be for ticket summons, or still diamond summon with the same cost as it is now?

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Hanzo
Hanzo

Shaper of Lore
Community Manager, VCME
posted August 25, 2017 07:36 PM

Isildur said:
Was there talk about removing the preview dungeon option? Like maybe in future updates if this one doesn't work? I think it will improve defense without the preview option


Not sure if this will be something we're going to take a look at immediately, as there are many other pressing items to iron out, but we've definitely heard this from your guys more than once. It's something we're willing to look at in the future.

Brukernavn said:
A few clarifying questions:

- What does "duplicate" with regards to combo dot fusion mean? Is it only same type, as with awakening? Or does this mean same amount of stars, level or awakening as well?

- Will fusing always carry over the highest amount of dots, or is it average rounded up? For instance, if you fuse a 2 with a 4 dot, do you get a 3 or 4 dot as a result?

- New kinds of summon events for small and medium, will that be for ticket summons, or still diamond summon with the same cost as it is now?


-Duplicate refers to the same Creature. Phoenix can only be merged with other Phoenixes, Ogres can only be merged with other Ogres. It works exactly the same as Awakening a Creature, except instead of gaining an Awakening Ability, you gain a Combo Dot. Also, the Creature doesn't need to be at max stars to gain extra combo dots (unlike Awakenings).

-It will always carry over the highest amount. If you fuse a 4-dot to a 3-dot, the 3-dot turns into a 4-dot. If you fuse a 4-dot with a 1-dot, the 1-dot still becomes a 4-dot.

-For now it will be with Tickets, but we are looking to expanding past that in the future, as we have the ability to.

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Hanzo
Hanzo

Shaper of Lore
Community Manager, VCME
posted September 01, 2017 12:18 AM

UPDATE: Both NEW Creature Clips videos are added to the OP!

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BigP
BigP

Tavern Dweller
posted September 01, 2017 03:48 AM

Bragjul said:
Isildur said:

Was there talk about removing the preview dungeon option? Like maybe in future updates if this one doesn't work? I think it will improve defense without the preview option


Yes I was hoping the same, the preview allows you to counter any defense... it should be limited somehow.

And I'm a bit disappointed that there will be only 3 waves defenses, I was hoping to keep the 5 waves defenses but with an update about keeping the relevance for the following waves after the first one.(like mana leak)


It's funny, I remember before the preview was added the talk was "we need a preview to make it fair"
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 01, 2017 09:54 AM
Edited by Galaad at 09:59, 01 Sep 2017.

Is this the real BigP ?

Hanzo said:
Creature Clips - Kingdoms
Creature Clips - Dungeon Challenge 2.0


Kingdom looks very homm-ish

For when can we expect it Hanzo?
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Brukernavn
Brukernavn

Hero of Order
posted September 01, 2017 02:50 PM

Galaad said:

Kingdom looks very homm-ish


My thoughts exactly. It will be a good selling point for old Heroes players.

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lordgraa
lordgraa


Promising
Famous Hero
The Whisperer
posted September 01, 2017 04:43 PM
Edited by lordgraa at 16:45, 01 Sep 2017.

Hmmm... Creatures of Might and Magic!

Me like those resources... mercury, sulfur, wood, ore, gems...

Looking forward to it and hopefuly there will be less grind (aka tower) and more fun
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World of Heroes (Czech fansite)
Wryn Pendragon: Umbramancer (H7 community project)

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Isildur
Isildur


Adventuring Hero
posted September 01, 2017 04:45 PM

BigP said:
Bragjul said:
Isildur said:

Was there talk about removing the preview dungeon option? Like maybe in future updates if this one doesn't work? I think it will improve defense without the preview option


Yes I was hoping the same, the preview allows you to counter any defense... it should be limited somehow.

And I'm a bit disappointed that there will be only 3 waves defenses, I was hoping to keep the 5 waves defenses but with an update about keeping the relevance for the following waves after the first one.(like mana leak)


It's funny, I remember before the preview was added the talk was "we need a preview to make it fair"


Oh haha I wasn't around back when there was no preview. Also darn you took me out of top 25 last challenge! Nice last hit
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Hanzo
Hanzo

Shaper of Lore
Community Manager, VCME
posted September 01, 2017 08:20 PM

To keep things a little transparent, everything for 1.4 has been submitted and approved! We're now setting things up to go live hopefully next week, unless something happens. Fingers crossed!  

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