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Heroes Community > Library of Enlightenment > Thread: [H3] SoD_SP: a HDmod plugin
Thread: [H3] SoD_SP: a HDmod plugin This thread is 31 pages long: 1 2 3 4 5 ... 10 20 ... 27 28 29 30 31 · «PREV / NEXT»
maddayman
maddayman

Tavern Dweller
posted July 02, 2021 07:42 PM
Edited by maddayman at 19:59, 02 Jul 2021.

There is an error at line 84 in rus.json.

[url=https://imgbb.com/][/url]

[url=https://ibb.co/s1mM1cK][/url]
[url=https://ru.imgbb.com/][/url]

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RoseKavalier
RoseKavalier


Admirable
Supreme Hero
posted July 02, 2021 11:32 PM

Thanks, I guess translator forgot to escape the quote
Add a \ before each intermediary quote ".

I can fix the version online in a few days.
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My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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BohdanZPM
BohdanZPM

Tavern Dweller
posted July 19, 2021 01:35 AM

Please add new features!

Could you please add:
1. An option to stack creatures in creature dwellings that belong to a player (resets after losing a dwelling)
2. An option to open a hero exchange window for two heroes in town (like a hot key or a button)

Much needed features!

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Barbuta
Barbuta


Adventuring Hero
posted July 19, 2021 10:29 AM

BohdanZPM said:
Could you please add:
1. An option to stack creatures in creature dwellings that belong to a player (resets after losing a dwelling)
2. An option to open a hero exchange window for two heroes in town (like a hot key or a button)

Much needed features!


The first one is not a SOD feature and I don't think it will be added. For number 2 there is a button for hero exchange in town if you play with HD mod. It is in between the 2 heroes portraits.
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When do I build a capitol? I don't. I let the AI build it for me and then I take his town!

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HeymlicH
HeymlicH


Known Hero
posted July 22, 2021 09:50 AM

Would it be possible to fix the ingame help that is not supported in Win8/10?

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RoseKavalier
RoseKavalier


Admirable
Supreme Hero
posted July 28, 2021 02:14 PM

BohdanZPM said:
Could you please add:
1. An option to stack creatures in creature dwellings that belong to a player (resets after losing a dwelling)
2. An option to open a hero exchange window for two heroes in town (like a hot key or a button)

Much needed features!


As Barbuta notes, these are gameplay changes and not something that SoD_SP aims to do.

HeymlicH said:
Would it be possible to fix the ingame help that is not supported in Win8/10?


There's nothing really to fix, you need to install a .CHM viewer that supports old style help files.
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My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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HeymlicH
HeymlicH


Known Hero
posted July 28, 2021 02:33 PM

RoseKavalier said:

There's nothing really to fix, you need to install a .CHM viewer that supports old style help files.


Oh, it was like that. Any suggestions what to use?

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DarkAtom
DarkAtom


Adventuring Hero
posted August 25, 2021 11:05 PM
Edited by DarkAtom at 23:16, 25 Aug 2021.

@Barbuta
Barbuta said:
For number 2 there is a button for hero exchange in town if you play with HD mod. It is in between the 2 heroes portraits.


That is not an HD mod feature, it's a HotA feature. If you play SoD with HD mod you don't have that button.

@HeymlicH
Check out the GL Wrapper. You don't need the actual wrapper if you play with HD mod (actually, DON'T install the wrapper or you may experience crashes, since HD mod already includes it). But in the zip download there is also a file winhlp32.exe which can be used to view .hlp files.

EDIT: Actually, it's a sfx archive, but you should be able to right-click and open it with WinRAR/7zip instead of running it.
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"If you get scared of doing what's right you might as well lay down and die" - Wulfstan, Heroes of Might and Magic V: Hammers of Fate

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aleks
aleks

Tavern Dweller
posted August 29, 2021 09:53 PM
Edited by aleks at 21:55, 29 Aug 2021.

Graphical bug in version SoD_SP.1.19.3.5. In the lower right corner, the chat button (inactive) overlaps the day of the week. HD MOD version - 5.2 R63.

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RoseKavalier
RoseKavalier


Admirable
Supreme Hero
posted August 30, 2021 03:50 AM

v1.19.3.6


Version 1.19.3.6
[-] Updated HDmod chat button removal (thanks aleks)
[-] Fixed Russian language unescaped quotes (thanks maddayman)



#################################################

I've been swamped by work in recent months and don't have that much time for development... thanks for letting me know when things break so I can take a few moments and fix them.
____________
My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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VIP
VIP


Adventuring Hero
posted August 30, 2021 05:40 PM

@RoseKavalier

. Could you add new element "dictionary" in *.json, please? For Faerie Dragon when cast spell in logs battle (two version "-s" and "-") (polish version had english version text)? Maybe others languages heroes 3 this same problem. You Remember ?

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RoseKavalier
RoseKavalier


Admirable
Supreme Hero
posted August 31, 2021 05:37 AM

v1.19.3.7


Version 1.19.3.7
[-] Fixed quickspell casting on AI turn


VIP said:
[...] For Faerie Dragon when cast spell in logs battle (two version "-s" and "-") (polish version had english version text)?


Right, I'll add that next version, text files can be updated afterwards.
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My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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VIP
VIP


Adventuring Hero
posted August 31, 2021 05:32 PM

Okay, thank you very much

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Barbuta
Barbuta


Adventuring Hero
posted August 31, 2021 09:40 PM

DarkAtom said:


That is not an HD mod feature, it's a HotA feature. If you play SoD with HD mod you don't have that button.


True... my bad. I though wrong.
____________
When do I build a capitol? I don't. I let the AI build it for me and then I take his town!

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Machberet
Machberet


Hired Hero
posted September 13, 2021 03:54 PM

Can you fix differences in Fairy Dragons interactions with spells and specialists?

This seems to be the same reason (priority) for two bugs:

1) spell specialists increase Fairy Dragon's damage, but only for area spells; specialties of Alagar Ciele  does not work on Fairy Dragon's Ice Bolt and Magic Arrow
2) Resistance skill does not work against Fairy Dragons' single target spells until it's 100%. But it does work on area spells correctly.



Also master genies
1) do not cast Prayer for a creature that has already used its move this turn
2) cast advanced Slayer, but check only for Basic Slayer targets; and only for the beginning of the battle; i.e. if a hydra was present, but it died, Slayer will still be cast, which is not the case with other condition-based spells
3) Adela Bless specialty and Coronius Slayer specialty affect Genies' spells; also Adela affects Enchanters; this is not true for other specialists

Other creatures also do not get specialty bonus from the specialists, e.g. Ogre Mage from Inteus/Ash



Hard to say which of the aforementioned interactions should be fixed and which should stay. Fairy Dragons bypassing resistance is quite problematic though.

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RoseKavalier
RoseKavalier


Admirable
Supreme Hero
posted September 17, 2021 04:31 AM

Machberet said:
Hard to say which of the aforementioned interactions should be fixed and which should stay. Fairy Dragons bypassing resistance is quite problematic though.

Interesting, I didn't look that much in those interactions.
It is indeed usually impossible to tell what NWC intended, though sometimes the code is clear and you see mistakes (e.g. Enchanters only looking at the first stack).

When I get some free time, I'll look at this and other things on my todo... too much work these days.
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My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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Justability
Justability

Tavern Dweller
posted October 10, 2021 05:22 PM

This is great! Thank you for this work.

My suggestion is very native and desired. Can you make a possibility to inspect hero secondary skills tree? Smthng like alt + click on our hero on the map or in some place at hero panel, that will show us every step of skill choice with every lvl-up? This table can be pretty huge, but, I'm sure, that it can be implemented somehow.

It will be insanely useful and cool!
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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted October 10, 2021 05:47 PM
Edited by AlexSpl at 17:48, 10 Oct 2021.

This is already reversed, and I think, with proper graphics, it would be a really cool feature.

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Toastwich
Toastwich

Tavern Dweller
posted October 11, 2021 02:53 PM

Hello, I crash as soon as I press load game, any solutions?

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gnollking
gnollking


Supreme Hero
posted October 12, 2021 03:44 AM

Toastwich said:
Hello, I crash as soon as I press load game, any solutions?

Don't load game.

Or link the crash log to get a serious reply

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