Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
New Server | HOMM1: info forum | HOMM2: info forum | HOMM3: info forum | HOMM4: info forum | HOMM5: info forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [VCMI Faction] Ruins
Thread: [VCMI Faction] Ruins This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV / NEXT»
Pavel
Pavel


Hired Hero
posted July 20, 2018 10:54 AM
Edited by Pavel at 10:55, 20 Jul 2018.

Really good work, but few building on town screen make more variety.
Maybe add it?


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 20, 2018 03:16 PM

Pavel said:
Really good work, but few building on town screen make more variety.
Maybe add it?


Gonna consider. Im travelling for a few days more, then i return to refine things

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
foerno
foerno


Hired Hero
posted July 21, 2018 01:24 AM
Edited by foerno at 01:36, 21 Jul 2018.

i really like your town! have some questions:

* do you already have a vision for creatures' stats / specialties, or at least general characteristics (shooter / tank / fast melee etc.)
* do you already have an idea for hero classes' primary and secondary skills probabilities?
* isn't that offence specialist with starting offence and tactics going to be too OP? basically a better version of crag hack, which is considered the best hero in the game by many
* level 5 creature Sorceress there is already a (semi-official) creature called Sorceress, perhaps you can consider a name change?

EDIT:

i just downloaded the zip from google drive. seems like the might heroes cannot learn magic school secondary skills at all? then i guess that balances that offence specialist.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 21, 2018 03:23 AM

foerno said:
i really like your town! have some questions:
* do you already have a vision for creatures' stats / specialties, or at least general characteristics (shooter / tank / fast melee etc.)
Thanks for your comment. I already did the creatures attributes and abilities, but dont uploaded yet.
---
Pygmies are a squishy unit, fighting in numbers and dying a lot.
Pygmy: Fearless;
Veteran Pygmy: Fearless; Unlimited Retaliation;
---
Native on land, they are the 'off-tank'.
Stalker: Shooter;
Tracker: Shooter; No melee penalty;
---
Fast and flying guys with attack effect similar to Gorgon, but weaker.
Cockatrice: Fly;
Herald Cockatrice: Fly; Death Stare (5%)
---
They are water spirits with metamorphic nature.
River Spirit: Non living; No morale; Mind immunity;
Kelpie: Non living; No morale; Mind immunity; Full Regeneration;
---
Are shooting magical reflecting creatures.
Witch: Shooter; Magic Mirror; Cast Shield;
Priestess: Shooter; Magic Mirror; Cast Shield;
---
They are shadow flying hunters.
Peryton: Flying; Magic Resistance; Jousting;
Grand Peryton: Flying; Magic Resistance; Jousting;
---
they are the heavier creature on town, slow and focused on survival.
Living Stones: Earth Immunity; Non Living; General Damage Reduction;
Living ruins: Earth Immunity; Non Living; General Damage Reduction; Blocks retaliation;
---

foerno said:
* do you already have an idea for hero classes' primary and secondary skills probabilities?


I have: Hunter (might) and Hermit (magic). Hunter are primitive guys focused on combat especialities and survival. Hermit are isolated wise guys, focused mainly on mysticism or earth knowledge. I replaced the default wisdom with mysticism. Not good as the another one, but to me seems more flavor with witches/sorceress heroes.

foerno said:
* isn't that offence specialist with starting offence and tactics going to be too OP? basically a better version of crag hack, which is considered the best hero in the game by many


Yeah, its really strong and gonna need some testing. As your EDIT, in the future i thinking might heroes can't learn some cultural secundaries, as a primitive culture.


foerno said:
* level 5 creature Sorceress there is already a (semi-official) creature called Sorceress, perhaps you can consider a name change?

@avatar and @NimoStar commented about that too. I changed 'Sorceress' to 'Witch', at least for now.

Tell what you think about all answers and help me to balance lol

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 27, 2018 05:41 PM
Edited by fiorin at 17:42, 27 Jul 2018.

New map dwellings, first version




 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Winston
Winston


Adventuring Hero
posted July 28, 2018 04:41 AM
Edited by Winston at 04:43, 28 Jul 2018.

fiorin said:
New map dwellings, first version





Wow, this looks fantastic. Two things that stick out to me though.

1- The units look a bit too smooth. They could benefit from having some edits done to make them look more textured. Also, the level 7 looks too tiny and not imposing like a level 7 should. He should be bigger and stand out more as the boss of the town.

2- The last 3 buildings look very similar to me.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 28, 2018 04:56 AM

Winston said:
fiorin said:
New map dwellings, first version

Wow, this looks fantastic. Two things that stick out to me though.

1- The units look a bit too smooth. They could benefit from having some edits done to make them look more textured. Also, the level 7 looks too tiny and not imposing like a level 7 should. He should be bigger and stand out more as the boss of the town.

2- The last 3 buildings look very similar to me.


Well said. I agree with everything.

I did the dwellings just translating the town buildings, so gonna need rework, but for now its just filling the gap.

The level 7 gonna be replaced with a new model. I drawing something yet, but when is ready, i release v1.0.

About smooth skins, im happy with the final result. Each new creature seems more decent than previous one. Im gonna go back re-render each one and reanimating too after release.

Thanks for the feedback

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
avatar
avatar


Promising
Supreme Hero
posted July 28, 2018 07:56 AM

I agree with Winston. Last 3 buildings look too similar.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 30, 2018 06:58 AM

New lvl7 model

Living Ruins >> Ruins Guardian



---
What going on this week ?

Rigging & animating lvl7
Reworking animations and render lvl1

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NimoStar
NimoStar


Promising
Supreme Hero
Modding the Unmoddable
posted July 31, 2018 08:07 AM
Edited by NimoStar at 21:08, 31 Jul 2018.

Looking good to me.

The only thing that bothers me beside the three stonehenge-like buildings being quite similar are the "sparkles" in some animations. This is surely an error of either rendering or resizing or both...
____________
Discover H4 Greatest Mod!
https://www.moddb.com/mods/greatest-mod/downloads
(Also biggest of only two 2 mods for HOMM IV)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 31, 2018 09:03 AM

NimoStar said:
Looking goof to me.

The only thing that bothers me beside the three stonehenge-like buildings being quite similar are the "sparkles" in some animations. This is surely an error of either rendering or resizing or both...


Im thinking on lvl6 dwelling replacement, but i dont have an idea for now. The dwellings were made as a filling version.

The sparkles are pallete errors. I need force same pallete om bmps from defs. I didnt yet cause gonna re-render every adventure creature def.

Thanks for the inputs


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 31, 2018 09:48 AM
Edited by fiorin at 09:49, 31 Jul 2018.





All lvl7 animations are ready

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fred79
fred79


Responsible
Undefeatable Hero
SCOURGE OF THE H-SEA
posted July 31, 2018 01:03 PM

cool. definitely like this version over the old.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
portus
portus


Hired Hero
posted July 31, 2018 03:13 PM

I love the mask and bracelet of the upgrade. If I had to name something to be improved, I'd say that they lack a little variation of color. I know they are basically stone, but perhaps a few colourful details on the mask/bracelet/eyes?
____________
Ssssshhhhhhhpp!! Ah! (crimson cloud and I'm gone)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 31, 2018 03:45 PM
Edited by fiorin at 17:03, 31 Jul 2018.

portus said:
I love the mask and bracelet of the upgrade. If I had to name something to be improved, I'd say that they lack a little variation of color. I know they are basically stone, but perhaps a few colourful details on the mask/bracelet/eyes?


I generated the non-upgraded with the upgraded texture. And forgot eyes. Gonna redo like that.

Thats animated:

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Pavel
Pavel


Hired Hero
posted July 31, 2018 07:06 PM

if I had any influence on you I would have changed the third creatures
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fiorin
fiorin


Promising
Known Hero
ctrl + s
posted July 31, 2018 07:20 PM

Pavel said:
if I had any influence on you I would have changed the third creatures


Cockatrice ? What you dont liked about her ? Tell me

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Pavel
Pavel


Hired Hero
posted July 31, 2018 07:46 PM
Edited by Pavel at 19:50, 31 Jul 2018.

fiorin said:
Pavel said:
if I had any influence on you I would have changed the third creatures


Cockatrice ? What you dont liked about her ? Tell me


Look's not seriously for this project as some prank.
If speak right first 3 creatures looks like lgbt team)

Lv 7 now looks as right
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
portus
portus


Hired Hero
posted July 31, 2018 08:42 PM

How about lv7 smashing its fist against its other palm? Too "Hulky"? I can't help imagining this creature as some kind of stone Hulk, so a little rampaging attitude might fit well. I'm aware that it's easier said tan done. Wish that I knew how to create stuff like you do haha.
____________
Ssssshhhhhhhpp!! Ah! (crimson cloud and I'm gone)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NimoStar
NimoStar


Promising
Supreme Hero
Modding the Unmoddable
posted July 31, 2018 09:09 PM

Quote:
How about lv7 smashing its fist against its other palm?


To close to earth elemental attitude

The design on those lvl7 is pretty good
____________
Discover H4 Greatest Mod!
https://www.moddb.com/mods/greatest-mod/downloads
(Also biggest of only two 2 mods for HOMM IV)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 19 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 · «PREV / NEXT»
Post New Poll Post New Topic Post New Reply

Page compiled in 0.0642 seconds