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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: The Jadame Town
Thread: The Jadame Town
zydar
zydar

Tavern Dweller
posted October 11, 2018 09:04 AM
Edited by zydar at 09:07, 11 Oct 2018.

The Jadame Town

The Jadame Continent is not appear in HOMM series, maybe some monster already appear in Homm 2, Homm3, and the HotA town cove based on regna pirate

but the rest monster still not appear.

The Jadame Continent is Trade oriented more than enroth/antagarich continent (thats why regna pirate exist )


New town called Guildhall based on Jadame Monster/alliance of jadame

New type of heroes, Might: Hunter/Slayer/Guard  Magic: Merchant/Smugler

Creature 1: Wererat/Couatl(winged snake)

Creature 2 : Will O' Wisp/Dire Wolf

Creature 3: Serpentman/Dark Dwarf

Creature 4: Dark elf warrior/Caravan guard

Creature 5: Cleric of the sun (anti undead speell caster )

Crature 6 : Dragon Hunter(swordman/crusader with hate dragon abbility )

Crature 7: Wyrm/wingles dragon



Or new town based on plane betwen plane

creature :Ether knight, Chaos Guardian, the destoyer minion

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Lord_Immortal
Lord_Immortal


Famous Hero
posted October 11, 2018 01:56 PM

Hmm... it's a nice idea. But I think you might want to review the lineup. Some of the units are being used in other mods while I also think that some MM6/7 units may fit the lineup aswell.

Lv.1: Wasps (Oasis town has models of these but won't include them in the final version of their mod)

Lv.2: Thief(MM7)->Rogue(Heroes 3)

Lv.3: (Dark Dwarves- I still don't know how the Un-upgraded one will look - The Upgraded one will look like MM8)

Lv.4: (Dark Elves - I still don't know how the Un-upgraded one will look - The Upgraded one will look like MM8)

Lv.5: Troll -> War Troll (War Troll is the upgraded one from MM8)

Lv.6: Fear -> Terror

Lv.7: Cave Wyrm -> Great Wyrm (I have defs for these - They're winged but similar to MM8) OR Quartz Dragon -> Crystal Dragon (Escaton guys - Defs for these exist)

Snakemen will be included in the Oasis town while Tritons & Cuoatls in the Alternative Creatures mod made by the same team. They're also making female Troll Witches for Fortress but I guess the male War Trolls could still be implemented.

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NimoStar
NimoStar


Promising
Supreme Hero
Modding the Unmoddable
posted October 11, 2018 03:15 PM

Interesting idea but I hope those are alternatives and not upgrades.

Will O' The Wisp doesn't seem like upgrading into a dire wolf :V
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(Also biggest of only two 2 mods for HOMM IV)

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verriker
verriker


Honorable
Legendary Hero
Armagerwin's Blade
posted October 11, 2018 05:11 PM

I had always figured the Jadame like Antagarich was a continent of many different factions (Dragon Hunter Town, Sun Cleric Town, Dragon Town, Shadowspire Town, Alvar Town, Balthazar Lair Town, Rust Town, Dagger Wound Town, Regna Town or whatever combo of the above), a town of an Alliance would be fun but it can be rather a mish mash or a chaos lol
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Lord_Immortal
Lord_Immortal


Famous Hero
posted October 11, 2018 07:44 PM

verriker said:
I had always figured the Jadame like Antagarich was a continent of many different factions (Dragon Hunter Town, Sun Cleric Town, Dragon Town, Shadowspire Town, Alvar Town, Balthazar Lair Town, Rust Town, Dagger Wound Town, Regna Town or whatever combo of the above), a town of an Alliance would be fun but it can be rather a mish mash or a chaos lol


Hmm that's quite true but having such thing like "Dragon Town" or "Balthazar Lair Town" it superfluous. How will you fill 7 levels with Dragons or Minotaurs? Or Trolls?

I was inspired by the idea of having a Neutral Town. Rust Trolls, Dragons(maybe) & Alvar Dark Elves are included in it.

Clerics&Dragonhunters that's Castle. Dungeon is Balthazar Lair & Dragons. Cove is Regna. Dagger Wound is Fortress (sort of).

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verriker
verriker


Honorable
Legendary Hero
Armagerwin's Blade
posted October 11, 2018 08:58 PM

Lord_Immortal said:
Hmm that's quite true but having such thing like "Dragon Town" or "Balthazar Lair Town" it superfluous. How will you fill 7 levels with Dragons or Minotaurs? Or Trolls?

I was inspired by the idea of having a Neutral Town. Rust Trolls, Dragons(maybe) & Alvar Dark Elves are included in it.

Clerics&Dragonhunters that's Castle. Dungeon is Balthazar Lair & Dragons. Cove is Regna. Dagger Wound is Fortress (sort of).


for sure you are absolutely right, certainly many factions are redundant and could be merged together as one or be more meta-factions like the Dragons in a Jadame vision lol

I merely listed them to rip off the Antagarich model, where almost every single kingdom is a town lol

one thing I'm not sure is where would the Dark Elves naturally slot in, technically they could be a good fit in Rampart, Dungeon, Cove or all new unique town lol
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zydar
zydar

Tavern Dweller
posted October 12, 2018 10:39 AM
Edited by zydar at 12:40, 12 Oct 2018.

If every faction in Jadame have town, it will be huge work.
I think  more focus on creature that represent jadame population particulary dark elf, dark dwarf, wererat and jadame trade empire.

So the new town focus on estate, resource, rather than might, magic, nature, undead, elemental

The skill for jadame town hero

Might hero (Hunter/Slayer/Guard) : Typically Primary skill Attack:1 Defense:2 Power:0 Knowledge:0
moderate/slightly attack , moderate/slightly Defense, but lack of power & knowledge
Preferred Secondary skill : Patfinding, Logistic, Scouting, Archery, Luck, Armourer
Speciality : Offence, increase attack/defense Dark elf, increase attack/defense Dark Dwarf, Archery,  Luck

The might hero jadame town is likely exploring wilderness of jadame and other continent for resource & bounty, sometimes hired as Caravan guard.
They dont interest in magic or just little


Magic hero (Merchant/smuggler/Miner) Typically start: Primary skill Attack:0 Defense:1 Power:0 Knowledge:2
lack of attack, slightly Defense, lack of power but moderate/good knowledge
Preferred Secondary skill : Estate, Diplomacy, Intelligence, navigation,First Aid, Logistic
Speciality :Gold, Resource, Diplomacy, Navigation, Intelegence

The magic hero jadame town is great trader, expert miner, skilled in diplomacy,
because have travelled across of continent enroth with ship or caravan they have good knowledge

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zydar
zydar

Tavern Dweller
posted October 13, 2018 10:19 AM
Edited by zydar at 10:20, 13 Oct 2018.

Since Wyrm/wingles dragon appear in MM6 but not appear in MM8
I made change for Level 7 Creature

The Dragon Rider -> Great Wyrm Rider



Legend Says there is group of Dark Elf want to tame Dragon of Jadame ,instead hunt for glory they make as steed inspired their cousin in antagarich using pegasus as cavalry.

The Dragon that already tamed lost some imune magic abbilty.
The Dragon Rider tribe almost extinct, because most of Dark Elf leave wilderness live in Town like Alvar, Ravenshore

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zmudziak22
zmudziak22


Famous Hero
posted October 13, 2018 10:27 AM

Luck specially is useless because it's capped to +3, you can skip leadership and luck with artifacts or Pendant of Courage to achive same results like Expert Leadership and Luck.

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Lord_Immortal
Lord_Immortal


Famous Hero
posted October 13, 2018 01:12 PM


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Lth3
Lth3


Known Hero
posted October 13, 2018 07:28 PM

first one looks like a poor baby hatchling who lost his mommy and daddy. i would nickname him 'little baldy' or 'spyro'

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acidchalk
acidchalk


Promising
Known Hero
posted October 13, 2018 11:26 PM

all this talk and no town graphics!?!? c'mon someone get to work! hehehehehe

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