Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Increased number of monsters in random map generator
Thread: Increased number of monsters in random map generator
Nate_Drake_666
Nate_Drake_666

Tavern Dweller
posted December 15, 2018 01:22 AM
Edited by Nate_Drake_666 at 01:33, 15 Dec 2018.

Increase number of monsters in random map generator

I want the  maps will be more difficult and I have a question:
What files are responsible for setting quantity of units guarding  artifacts on the adventure map.
How to increase this amount automatically.
I was looking for a bit and I changed the tresure in rmg file and also in the CRTRAITS.TXT file I reduced the fight value, I increased the quantity of units normally before the generator created about 35 archangels now I increased it to about 100 but the problem arises because the random map generator does not set more than over 100 archangels or other units  in the stack guarding artifacts I want that minimum will be 200  where I can to change it ??
sorry for my English

thanks

____________
Nate

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted December 15, 2018 02:40 PM
Edited by RerryR at 14:42, 15 Dec 2018.

Nate_Drake_666 said:
I want the  maps will be more difficult and I have a question:
What files are responsible for setting quantity of units guarding  artifacts on the adventure map.
How to increase this amount automatically.
I was looking for a bit and I changed the tresure in rmg file and also in the CRTRAITS.TXT file I reduced the fight value, I increased the quantity of units normally before the generator created about 35 archangels now I increased it to about 100 but the problem arises because the random map generator does not set more than over 100 archangels or other units  in the stack guarding artifacts I want that minimum will be 200  where I can to change it ??
sorry for my English

thanks



Well its not exactly what you looking for but if you want to increase map difficulty you can use the mod I made for ERA 2.7. Neutral Units difficulty V.1.7
It provides you with an option to add monsters to every neutral stack on map start and several other options. Check the readme or ask me if you have further questions.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Nate_Drake_666
Nate_Drake_666

Tavern Dweller
posted December 15, 2018 03:56 PM
Edited by Nate_Drake_666 at 16:03, 15 Dec 2018.

HI
I know about era mod but is not compatible with hota. Maybe I will try if I don't found any solution Mod looks great, there is a chance to do it under Hota??
Thanks
____________
Nate

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted December 15, 2018 04:44 PM

Ah HotA, of course
well then I am of no help, sorry.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0289 seconds