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Heroes Community > Library of Enlightenment > Thread: Isn't Castle one of the strongest town?
Thread: Isn't Castle one of the strongest town? This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV / NEXT»
monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 11:06 AM

Doomforge said:
cause it's not the strongest at all

yes it is
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CountBezuhoff
CountBezuhoff


Supreme Hero
Nihil sub sole novum
posted July 01, 2019 12:11 PM



No, it isn't.

The Count
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monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 12:37 PM

I was speaking about tier vs tier Count, and in that scenario it is the best. Only vampire lords are stronger than crusaders, but all other tiers win 1vs1. That put Castle as the biggest cheat of a town ever created.

As an idea, look how strong the Ancient Behemoth is and, despite its strength it still can't beat the Archangel 1v1 despite using its best ability (80% defense reduction). And on top of that the Archangel also has morale (so, a big chance of hitting twice), and if that wasn't enough he also has Resurrection. Just... no comment!
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted July 01, 2019 01:25 PM

monere said:
I was speaking about tier vs tier


It's a fun thing to do but you won't get any meaningful conclusions this way.

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CountBezuhoff
CountBezuhoff


Supreme Hero
Nihil sub sole novum
posted July 01, 2019 01:37 PM
Edited by CountBezuhoff at 18:30, 01 Jul 2019.

monere said:
I was speaking about tier vs tier




SkeleCHADS would wreck pikeCELS every day of the week.

The Count
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monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 03:23 PM
Edited by monere at 15:25, 01 Jul 2019.

@Doomforge... on the contrary, it's the only meaningful conclusion if you wish to assess the pure strength of a town, although I should re-phrase because you guys either don't read what I type, or you enjoy seeing me type the same things over and over again.

So, in 1v1 Castle beats any other town in the game for most tiers (except for tier 4 cause vampire lords are stronger than crusaders)

@count... I was talking about individual creatures in 1v1 combat, man. I have said this thing few times on this thread alone and you only noticed the one time I said tier vs tier instead of 1vs1
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Maurice
Maurice

Hero of Order
Part of the furniture
posted July 01, 2019 04:25 PM

monere said:
@Doomforge... on the contrary, it's the only meaningful conclusion if you wish to assess the pure strength of a town, although I should re-phrase because you guys either don't read what I type, or you enjoy seeing me type the same things over and over again.


If you pitch Tier vs. Tier of any given Town, you're disregarding the synergy between the various units, though. For instance, a very explicit synergy exists between Master Genies (Tier 5) and Efreet Sultans (Tier 6), but more implicitely is the battlefield role that each unit fulfils within a given Town's army.

Also, and perhaps I've missed this in the discussion up until now, you'd need to consider the Weekly growth of each creature in a given Town, rather than pitch 1 of Tier X of a Town against 1 of Tier X of another Town and see who's stronger.

What further complicates things, is that creatures cost resources (Gold and for the Tier 7's also a precious resource) and you have to add that into the equation as well.
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monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 04:34 PM

oh dear! I'm tired of this 5hit. Someone (who understood what I meant) explain Maurice the same thing I've been saying 4-5 times already in the last 10 replies, cause I'm done with this
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CountBezuhoff
CountBezuhoff


Supreme Hero
Nihil sub sole novum
posted July 01, 2019 04:38 PM
Edited by CountBezuhoff at 16:40, 01 Jul 2019.

You are making things too unnecessarily empirical. Accept the hard facts, Castle apologists! Necropolis mops the floor with your puny *** every time. Here, add these few Liches to your pathetic excuse of an army so that you may at least serve as a scout under superior Necro guidance:



BTW, Castle troops (other than AAs) hardly top any tier even on 1v1s. Of course, that doesn't mean it's not a viable or a very strong faction. It just shows that the individual strength of a unit matters little in the grand scheme of things.

The Count
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted July 01, 2019 05:17 PM

monere said:
oh dear! I'm tired of this 5hit. Someone (who understood what I meant) explain Maurice the same thing I've been saying 4-5 times already in the last 10 replies, cause I'm done with this


Stop being a drama queen.
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monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 05:21 PM

Doomforge said:
Stop being a drama queen.
stop being blind and I'll stop being a drama queen. Deal?
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CountBezuhoff
CountBezuhoff


Supreme Hero
Nihil sub sole novum
posted July 01, 2019 05:25 PM
Edited by CountBezuhoff at 17:26, 01 Jul 2019.



How do you suppose we achieve that?

The Count
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monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 05:26 PM

by reading what you're replying to
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CountBezuhoff
CountBezuhoff


Supreme Hero
Nihil sub sole novum
posted July 01, 2019 05:34 PM
Edited by CountBezuhoff at 17:36, 01 Jul 2019.

monere said:
by reading what you're replying to


I did that and even addressed your point in a post. Well, in the post's second part actually. Castle isn't as strong as you believe.

The Count
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monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 05:49 PM

@ohforfsake... Castle creatures have the best stats for their tier and win most of the time when faced with same tier creatures from all other towns. The exceptions are the vampire lords (which are better than crusaders) and storm elementals (which are stronger than marksmen) but I forgot about the elementals.

This is how - in the most basic way - you can assess the strength of a town, which is what the guy who started this thread wanted to know, as well, and to which I responded with the most logical and best explanation possible. And I've said this countless of times already on this thread alone, and several other times on other threads, as well, and yet, people who reply to my comments fail to understand this, or they downright don't see my answer because they can't be bothered to read.

@Count... it's not about I believe, man. It's about facts. Castle is the biggest cheat of a town in the entire history of HoMM. Yeah, I know about Haspids, about necromancy and blah blah blah. But taken 1vs1 no other creature can beat the same tier creature from Castle, with the 2 exceptions I have mentioned above.
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CountBezuhoff
CountBezuhoff


Supreme Hero
Nihil sub sole novum
posted July 01, 2019 06:05 PM

>What are Sprites?
>What are Centaur Captains?
>What are Lizard Warriors?
>What are Obsidian Gargoyles?
>What are <insert any tier 2 creature other than Magogs and Zombies here>?
>What are Silver Pegasi?
>What are <insert any tier 5 creature here>?
>What are Naga Queens?
>What are Dread Knights?


Castle is very high-end in most tiers, but nowhere near as powerful as you make it out to be.

The Count
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monere
monere


Bad-mannered
Supreme Hero
posted July 01, 2019 06:06 PM

ok
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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted July 01, 2019 06:58 PM

Castle actually doesn't have a single overpowered creature apart from the Archangels. Pikemen are very good but like all level 1 are just retaliation fodder. Marksmen are nice if you let them shoot at will but die in scores if something with heavy hands gets close to them. Griffins are just mediocre stat-wise, only their high population makes them strong. Crusaders are very good if employed properly but low on HP and thus vulnerable to spells. Zealots are below average. Champions are very good but neither can fly, nor can cross the map in one turn without outside help so they can be isolated and on a battle map with lots of obstacles their efficiency drops considerably. If it wasn't for the stupid Archangel spam on rich maps with lots of Conservatories, Castle would have been just above average, considering the creatures only. Add only 4 guild levels. Add useless Resource Silo. Add the lack of crowd control abilities among the creatures (just pure damage) which is a problem both against strong neutrals and against decently skilled human opponent. The town is really not THAT powerful. It's easy to play, in some situations it can be pretty ridiculous to fight against but generally it's nowhere near as daftly imbalanced as the SoD Conflux or Necropolis.

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted July 01, 2019 07:10 PM

So what about Castle VS Conflux VS Necropolis in HotA?
Castle probably wins here or Necropolis, since COTUK is still a gamebreaker.

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Zaio-Baio
Zaio-Baio


Promising
Famous Hero
posted July 01, 2019 07:15 PM

Castle has really bad heroes. Starting with leadership is simply bad. Leadership is a skill that you cant count on triggering. 12,5% chance to trigger at expert level. Its like a dead skill early and mid game. In the final fight its not that bad tho, because it can counter enemy -morale artifacts.

Also its very important to get earth magic and logistics asap, because those skills really improve your game. And castle heroes are terrible at that. Its really unlikely that your knight/cleric will get both skills fast. So castle is really not overwhelming when played with a castle hero as main. Also the only exceptional units in castle town are the angels/archangels and they are extremely expensive and hard to build.

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