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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: MOD: HoMM III.5 "The Days Of Silence" - Questions, Features, Announcements
Thread: MOD: HoMM III.5 "The Days Of Silence" - Questions, Features, Announcements This thread is 4 pages long: 1 2 3 4 · «PREV
Kreegan
Kreegan


Known Hero
Winged Anquietas
posted August 04, 2022 10:04 PM

Wow, I wasn't here for few years (5? 6? 10?)... anyway...

adamnavel said:
ATTENTION: WE NEED A PROGRAMMER IN THIS TEAM IF YOU KNOW HOW TO WORK WITH GAME CODE AND WOULD LIKE TO JOIN TEAM LET ME KNOW IN COMMENTS BELOW OR PM ME.
UPDATE 11.07.2020 Autumn Rampart redesign v1.0b
I did some graphical changes to old Autumn Rampart mod, combined it with original classic Rampart, but more detailed and rich in composition, added new Icons, changed and fixes few graphical glitches, added more transparency to layers, and made new background.
Watch review in this video (Also I can share this grahpic modification with community): https://www.youtube.com/watch?v=ksldvY8vzBo&t=36s




As someone who did some late parts of AR (final animations on 0.9 and combining it in to package mod), I was wondering about shoddy building animations I made when I saw this thread. As I see from the yt vid those are not really corrected (AR was only in 0.9 version because of those animations at the time I had no idea how to do or remake; after some time I almost completly forgot about this town). The plans for animations would be as this:
1) all hanging lamps (e.g. centaur's stables) would slowly move on the wind
2) swirlies in elves' building were just poor cut-pastes which even back then visible; they're were due to be worked on
3) dwarves' building would have animated blue parts (lighter-darker as if someone moving there)
4) upgraded tree horde building was animated in such way that looked like branches were creeping front and hiding... this should have been reworked back then too

I love yours idea of mixing Rampant and AR. I would love to play this version sometimes.

An idea though (based solely on yt vid). If you don't plan to do unicorn delve animations then I would remove animation from elves' and tree horde buildings also.
I'm still feeling embarassed about those 2 animations I made. Also now dragon's delve look a little bit weird to me.


Stay save!
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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted August 04, 2022 11:52 PM
Edited by NimoStar at 23:53, 04 Aug 2022.

On the subject of things that look wrong

While the town in general looks quite good,

Mage guild windows are way too sharpened compared to the rest of the picture, that ruins "soft light" immersion.

Also, I liked old dragon cliffs, not these copy pasted ones : )

On the other hand Unicorn Glade, City Hall and Houses look more interesting now
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Never changing = never improving

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