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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [mod] tok
Thread: [mod] tok This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
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Promising
Supreme Hero
posted March 30, 2020 07:14 PM

Wendigo lvl5 is fine, stats are fine too. It will be neutral creature, so number are meaningless, only interesting bonuses really matters. It should have also something connected with Paralyze bonus.

Shaman should have higher level than 2. 3tier or 4tier will be fine.
As a bonus. Some time ago I wrote spell/ability for creature that deplete -1 spell for certain creature. For example, creature could take back -1 resurrection for Archangels. It think such ability would fit to Shaman.
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fiorin
fiorin


Promising
Famous Hero
☠️
posted March 30, 2020 09:44 PM

FirePaladin said:
I'd say shaman should be at least level 3. They are supposed to be people with strong bonds with the spiritual world and have great powers.


avatar said:
Wendigo lvl5 is fine, stats are fine too. It will be neutral creature, so number are meaningless, only interesting bonuses really matters. It should have also something connected with Paralyze bonus.

Shaman should have higher level than 2. 3tier or 4tier will be fine.
As a bonus. Some time ago I wrote spell/ability for creature that deplete -1 spell for certain creature. For example, creature could take back -1 resurrection for Archangels. It think such ability would fit to Shaman.


Paralyze like manticore/dendroid ?

I agree with the lvl 3 for shaman. I dont wanted a lvl 4 because Ogre Magi already lvl4. Avatar, do you have the vcmi code for that spell/abilitie ? Hows you implemented ?

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avatar
avatar


Promising
Supreme Hero
posted March 30, 2020 10:52 PM

Download lastest Axolotl Creatures pack and check Baba Yaga ability and spell Depletion!
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fiorin
fiorin


Promising
Famous Hero
☠️
posted April 02, 2020 05:31 AM

What about... a sharkman?





April's fool?

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acidchalk
acidchalk


Promising
Known Hero
posted April 03, 2020 09:04 PM

this better not be a tease! he'd be great for abyss

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Macron1
Macron1


Supreme Hero
posted April 03, 2020 11:32 PM
Edited by Macron1 at 23:34, 03 Apr 2020.

acidchalk said:
this better not be a tease! he'd be great for abyss


Make an upgrade, and it will be a replace for nixes in Cove

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted April 10, 2020 11:38 PM

Looks good, as an Alpha model.

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zeryss
zeryss


Promising
Famous Hero
http://i12.pixs.ru/storage/6/4
posted July 20, 2020 05:22 AM

my congratulations on the release

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fiorin
fiorin


Promising
Famous Hero
☠️
posted July 20, 2020 05:29 AM

zeryss said:
my congratulations on the release


I updated with the download link on stealth mode. Was not my intention call attention. I admit its not a big deal the mod for now, but i want releasing often some creatures... Be welcome anyone to suggest, criticize or just try...

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LordHawk
LordHawk

Tavern Dweller
posted August 03, 2020 12:53 PM
Edited by LordHawk at 14:13, 03 Aug 2020.

Thanks for spending the fiorin units, especially the Wendigo, they look great on the map and on the battlefield.
However, from the technical side I have a few comments and while the Wendigo itself is ok [although I expected it to be undead], there is already a problem with the Shaman.
More precisely, looking at the proposed statistics and what is in the game on this topic, they are completely different, a bit on the plus side and a bit on the minus side.
In general, comparing it to other units of this tier, it seems too weak and now it fits better at lvl 1 and it is not the best even there, because centaur and pikeman are stronger.
Therefore, I would suggest strengthening it a bit, especially dmg to a minimum of 1-3, preferably 1-4 or 2-3 [pikemen, centaur, troglodytes have similar weapons and higher damage], attack minimum 5 and a little more hp. Because nowadays even the weakest of the lvl 2 stats, the archer, apart from the spd, is better, and shooters usually have stats slightly behind the fighters.
In addition, the price is confused, as it currently costs more than the Wendigo - 530 gold.
As for the ability, there are a lot of interesting options, what is interesting, what was also proposed, and even what was proposed by the avatar and so far I have not checked this anti-magic, but if it had dmg 1-4 and resistance to the curse, then too something interesting. But I also have a question that the ability "mix" does not lower morale with units of "bad factions" when in the army with them?

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fiorin
fiorin


Promising
Famous Hero
☠️
posted August 03, 2020 10:42 PM

LordHawk said:
Thanks for spending the fiorin units, especially the Wendigo, they look great on the map and on the battlefield.
However, from the technical side I have a few comments and while the Wendigo itself is ok [although I expected it to be undead], there is already a problem with the Shaman.
More precisely, looking at the proposed statistics and what is in the game on this topic, they are completely different, a bit on the plus side and a bit on the minus side.
In general, comparing it to other units of this tier, it seems too weak and now it fits better at lvl 1 and it is not the best even there, because centaur and pikeman are stronger.
Therefore, I would suggest strengthening it a bit, especially dmg to a minimum of 1-3, preferably 1-4 or 2-3 [pikemen, centaur, troglodytes have similar weapons and higher damage], attack minimum 5 and a little more hp. Because nowadays even the weakest of the lvl 2 stats, the archer, apart from the spd, is better, and shooters usually have stats slightly behind the fighters.
In addition, the price is confused, as it currently costs more than the Wendigo - 530 gold.
As for the ability, there are a lot of interesting options, what is interesting, what was also proposed, and even what was proposed by the avatar and so far I have not checked this anti-magic, but if it had dmg 1-4 and resistance to the curse, then too something interesting. But I also have a question that the ability "mix" does not lower morale with units of "bad factions" when in the army with them?


Hello @LordHawk, first of all, thanks for testing and giving feedback. The two models are made time ago and i was delaying because external things. I released quietly, but as you see, unpolished. The abilities, i have no great ideas, but open to contribuitions. Better, im gonna create a git repository to manage that.

What your thoughts on Shaman? Give him life! And skills

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AncientDruids
AncientDruids


Famous Hero
(Andruids for short)
posted August 05, 2020 03:38 AM
Edited by AncientDruids at 03:44, 05 Aug 2020.

I planned a unique skill for Wendigo in one of my mods. Would you like to hear?

It's 'Chaotic Retaliation'. This creature has 50% chance of retaliation each time it's attacked, so it can retaliate every time, every other time, or at no time at all during the battle.

But here's the kicker - every time it does, it attacks with 200% damage (like Dread Knight's ability).

Or if it's too weird to your liking, there's a more straightforward ability - 'Karma retaliation':

Wendigo retaliates normally, once every turn, and every time it does, it attacks with 200% damage.

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fiorin
fiorin


Promising
Famous Hero
☠️
posted August 30, 2020 08:56 AM

Well, after moving house... some updates.
I planned putting the Andruids mechanic on Wendigo. Some chaotic matter to make interesting. Buffing some attributes for shaman work more like a lvl3 than a weak 2 one.

And for the graphics...

I tried rework Kelpie model... and the results are not good. But im gonna try again a new approach.

I did too a sharkman. Was not soo terrible, but need a lot of rework.

Well, the next model ready, polished, but not colored... the reworked Gnome!



Comparing to the first version, the model was full reworked/remade with clean poly.


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adamnavel
adamnavel


Hired Hero
posted September 07, 2020 12:15 PM

@Fiorin
Absoluetly amazing work man! Thanks for sharing it with community, it's really kind Checked both models you did, really cool graphic and colors, looks good if compare to basic game H3 units.

Hope to see Plague Doctor soon love that one too, few words about that, will be great if it will be a bit higher same as skeletons etc, and a bit fatter lol

Do you work on Blender? Can I have a bit of your time to help me with models for my mod ))

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exodustpa
exodustpa


Adventuring Hero
posted September 08, 2020 06:20 AM

I actually quite like the Sharkman, its a little cartoony but it seems to fit in.

The gnome looks great as well.

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fiorin
fiorin


Promising
Famous Hero
☠️
posted January 14, 2021 03:28 AM

Long time i dont update.. but
There's the link with 4 creatures all animated
The skills are not correctly worked, so who have interest on do that part, be welcome.



I was edit the first post, but its locked by 1 year dated..

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LordHawk
LordHawk

Tavern Dweller
posted January 14, 2021 02:06 PM

I pre-checked and so far it seems very cool in terms of units. As for the heroes, Balor as a ranger has a spellbook along with a cure, while Mogh as a druid does not. I would just replace that for this moment. If I check it more in a normal game, I will probably add something else.

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fiorin
fiorin


Promising
Famous Hero
☠️
posted November 26, 2023 04:21 AM
Edited by fiorin at 04:22, 26 Nov 2023.

Hello guys,
Long time no see here, but I have some news.
First, a invite to see the newest Ruins version.

We have worked a lot lately to improve the town, with better creatures, abilites and lore.

But, what about the extra crazy and cool things?
New heroes, creatures, spells and mechanics?

We are bringing together the town and the extras under the TOK name, so all the extra stuff will be here as TOK Extras.

Currently the mod has:
- 4 creatures: Plague Doctor, Shaman, Wendigo and Gnome.
- 6 heroes: Horae, Huldra, Mogh, Myra, Balor and Mabon.
- 0 spells
- 0 artifacts
- 0 new mechanics

Changes

.: Heroes:.

Horae, Huldra, Mogh and Myra were moved to Ruins Town with a real nice lore. So they will be removed from here. Balor and Mabon will stick together with the new wave of heroes.

.: Creatures :.

The creatures: The wendigo was moved to Ruins town with a brand new model, so he will be removed from the mod. His .def file will be available along the other resources. Wait to the end.
The Plague doctor, Shaman and Gnome will stick with us. All inputs for balancing them are welcome.

The creatures summary:
- Plague doctor: cast death ripple; has death ripple immunity;
- Shaman: has antimagic; allow mixed units with no penalty;
- Gnome: Has magic mirror; mind immunity;

About new things?

We can do 2 ways: I bring some models/content and you guys help to finish and balance, then we release. You guys bring models/content and we discuss about it.

First...

Here I have an elephant warrior using his brutal sledgehammer...



We need some decent attributes and nice abilities ideas to make him into the game... hit me!
Armor and cloths ideas are welcome as well.

---

All the non used defs or images will be make available for anyone who wants.

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noir
noir

Tavern Dweller
posted November 26, 2023 09:23 AM
Edited by noir at 09:29, 26 Nov 2023.

The thing that first jumped out to me was adding a dragon skull over the head of the elephant. Maybe expanding that to a unit who uses other creature parts as clothing.  

It's upright so something on its back could work..bear/lion/wolf pelt..turtle shell?

I think a tribal type theme would be fitting. Grass, bone, feather type clothing or resemblance of armor. Teeth or eyeball necklace, feather/scale armor, some bone/grass cuffs, etc.

The other thought was two variations, along the lines of
Peacetime or Strategist Elephant - staff, cloth style armor, magic capability  
Wartime Elephant - sledgehammer, fierce armor, attack/defense capability

Your other units have been coming out great so I’m sure whatever is decided will turn out well

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avatar


Promising
Supreme Hero
posted November 26, 2023 01:49 PM

Dancing elephant, I like it
It looks like lvl6 creature. I'll give him similar stats close to upg. Naga, but much slower.
About abilities.
- in ToW we have Rage ability for Werewolf (+2 attack per turn). For Elephant you can give +2 Defence per turn to make him tank unit.
- Cupids in Courtyard have Stun ability. You can duplicate graphics/code, adjust it and give to Elephant.
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