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Heroes Community > Library of Enlightenment > Thread: I want AI player to attack me in waves every week and growing stronger.
Thread: I want AI player to attack me in waves every week and growing stronger.
Orc
Orc


Famous Hero
posted November 25, 2019 11:00 PM
Edited by Orc at 07:39, 26 Nov 2019.

Survival Map: I want AI player to attack me in waves every week and growing stronger.

is there a way to do that? other than putting a waygate near his town which goes one way to me and never to him.

im not even sure if I put such waygate the AI will behave as intended; I havent tested.


also, is there a map already done that one way or another, making it essentially survival map? and how?

Edit:so to summerize, what I want is:
1-) give AI bonus
2-)Make bonus grow
3-)Make AI attack

anyone knows how I do that?

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avatar
avatar


Promising
Supreme Hero
posted November 25, 2019 11:21 PM

Yes, Beware the Demons for example. But still, to make such map - you must play and test. No easy solutions.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 26, 2019 12:02 AM

Without wog scripting I would say is impossible. The thing is once you defeated one AI hero having all army, then all he will send is one week production, while he will face your multiple weeks production, assuming you didn't screwed the first time. Also when all his heroes lost their artifacts to you, they will have no way to grow stronger.

What I did in my Alexander map was to cut way back to home for main hero - Alexander, and defend with only 1 week production, while also sending troops to main front. There were 8 teleporters to 8 AI, in front of each teleporter there was 1 infinite visitable event giving +2 all stats each time they passed the gate. That gave a very high adrenaline playstyle, as you had to fine tune what you send to Alexander and what you keep home, to not lose your 10-20 towns.

But also that gave 1+ hour turns.

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Orc
Orc


Famous Hero
posted November 26, 2019 12:28 AM
Edited by Orc at 00:28, 26 Nov 2019.

well, i know how to give AI extra creatures weekly, but how to make him attack me is the issue. (Forget about the growing part for now, just normal attack)

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bloodsucker
bloodsucker


Legendary Hero
posted November 26, 2019 03:03 AM

Every week I would say it's impossible but if you give them growth bonus weekly and reinforce it with tree times that buff every three weeks they usually at that week. At least it's my experience with my map The Red Tent.
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Orc
Orc


Famous Hero
posted November 26, 2019 07:43 AM
Edited by Orc at 07:44, 26 Nov 2019.

bloodsucker said:
Every week I would say it's impossible but if you give them growth bonus weekly and reinforce it with tree times that buff every three weeks they usually at that week. At least it's my experience with my map The Red Tent.


There are three things I need to do:
1-)give AI bonus creatures.
2-)Make bonus grow
3-)Make AI attack



I know how to do first one through weekly or monthly events, but is there another better way to do it?

For The second one I can extend first one, i.e., make event for each month, so events will accumulate.

but what about the third one? is monolith good enough?

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wenwell
wenwell


Adventuring Hero
posted November 26, 2019 08:31 AM

"Limes Inferior" map is a falling well under this category. You need to choice a start bonus opening one of third quest guards and progress as fast as possible in order to outrun AI growning. Some enemy castles is impossible to reach and we have a "time expires" condition to boot.

Also, if you play on 200% - this is one of the hardest map in homm3 ever.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted November 26, 2019 06:10 PM

Create a timed event at his home town for every week that gives him troops, and the resources to buy them. By repeating each trigger every week, you add up the growth over time. The disadvantage is that you need to create all those timed events for every castle. Make sure it only triggers for the AI players.

Also, you could place a repeatable event directly in front of the one-way gate that gives additional stat boosts to the enemy AI Heroes. The disadvantage is that you can push them beyond the maximum, causing them to flip to negatives.
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