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Heroes Community > Heroes 5 - Modders Workshop > Thread: [Mod] HoMM VII Haven Units
Thread: [Mod] HoMM VII Haven Units This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted June 03, 2020 02:18 PM

What are we talking about now? I only mentioned the H6 models and files that were in the game archives, not those that Ubi have.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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Footman
Footman


Hired Hero
posted June 03, 2020 02:31 PM

FirePaladin said:
What are we talking about now? I only mentioned the H6 models and files that were in the game archives, not those that Ubi have.

About what you can't H6 Pit Lords get from game archives.

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted June 03, 2020 02:37 PM

The model and animation can be extracted, but only the model can be read by a 3D program right now.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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Footman
Footman


Hired Hero
posted June 03, 2020 02:45 PM

FirePaladin said:
The model and animation can be extracted, but only the model can be read by a 3D program right now.

Well good luck with adapting the H6 Pit Lords to a different skeleton and animations.

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted June 03, 2020 02:48 PM
Edited by FirePaladin at 14:49, 03 Jun 2020.

Thanks! But it's not a priority right now. Dungeon and Tower are first, and I plan on maybe adding Inferno in addon.
____________
"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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Greenpakto
Greenpakto


Adventuring Hero
posted June 03, 2020 07:44 PM
Edited by Greenpakto at 19:45, 03 Jun 2020.

Footman said:
Greenpakto said:
Can this be done to replace units of the 5.5 mod as well?


5.5 me don't interesting, so i don't know.


HoMMVI Haven creatures)



Strangely enough I thought heroes 6 had great ideas and was an amazing game, both in looks and gameplay. Its downfall was no random map generation, less resources, the horrible back and fourth AI and that it forced us to go online to play their "whole game".

But damn heroes 6 looked amazing. It felt like a "an upgraded look of heroes 3".

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Footman
Footman


Hired Hero
posted June 07, 2020 07:13 AM
Edited by Footman at 07:13, 07 Jun 2020.

Sun Rider HoMMVI UNFINISHED.

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Sylannh
Sylannh

Tavern Dweller
Spinner of fates
posted June 07, 2020 10:14 AM

Are the Glories finished and downloadable ?

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Footman
Footman


Hired Hero
posted June 08, 2020 11:42 AM

Sylannh said:
Are the Glories finished and downloadable ?

I think not, the creatures HoMMVI Haven will probably only stay with me.
[url=https://www.youtube.com/watch?v=dUWHrERW9BY]Sun Rider test animation[/url]

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Sylannh
Sylannh

Tavern Dweller
Spinner of fates
posted June 09, 2020 02:33 PM

Seems legit. But the Light Elemental from H7 has the same model

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Footman
Footman


Hired Hero
posted June 09, 2020 04:26 PM
Edited by Footman at 18:08, 09 Jun 2020.

Sylannh said:
Seems legit. But the Light Elemental from H7 has the same model

Light Elemental in HoMMVI was gray, in HoMMVI the texture is used Radiant glory upg.

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Sylannh
Sylannh

Tavern Dweller
Spinner of fates
posted June 10, 2020 09:26 AM

The texture doesn't really matter, colors can easily be changed. So I'm pretty sure H7 Light Elemental model/animset is the same as H6 Glories/Light Elemental

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Footman
Footman


Hired Hero
posted June 10, 2020 09:38 AM
Edited by Footman at 09:39, 10 Jun 2020.

Sylannh said:
The texture doesn't really matter, colors can easily be changed. So I'm pretty sure H7 Light Elemental model/animset is the same as H6 Glories/Light Elemental

100%, they have the same 3d model.

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Sylannh
Sylannh

Tavern Dweller
Spinner of fates
posted June 10, 2020 11:46 PM

Footman said:
Sylannh said:
The texture doesn't really matter, colors can easily be changed. So I'm pretty sure H7 Light Elemental model/animset is the same as H6 Glories/Light Elemental

100%, they have the same 3d model.


Then I hope someone will soon export the H7 Light Elemental model for H5. It's gorgeous. A shame that Spring Spirit / Mizu-Kami was H6 exclusive...

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Footman
Footman


Hired Hero
posted June 12, 2020 04:58 PM
Edited by Footman at 19:24, 12 Jun 2020.

[url=https://www.youtube.com/watch?v=gkVhpng0x3M]Sun Rider upg test animation[/url]

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Greenpakto
Greenpakto


Adventuring Hero
posted June 14, 2020 02:02 PM

Footman said:
Sun Rider upg test animation



Damn, this is so cool to see. I hope you release this in the future. Its exactly what H5 needs.

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Footman
Footman


Hired Hero
posted June 15, 2020 09:15 PM

Greenpakto said:
Damn, this is so cool to see. I hope you release this in the future. Its exactly what H5 needs.

I very much doubt that this will happen, I wanted to export sister/vestal, but in H7 not all animations(no attack, attack critical, move, ildeBridge, ildeSpecial) and as i understand it, those who have connections in ubisoft, it makes no sense to ask for anything.

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Greenpakto
Greenpakto


Adventuring Hero
posted June 17, 2020 03:02 PM

Footman said:
Greenpakto said:
Damn, this is so cool to see. I hope you release this in the future. Its exactly what H5 needs.

I very much doubt that this will happen, I wanted to export sister/vestal, but in H7 not all animations(no attack, attack critical, move, ildeBridge, ildeSpecial) and as i understand it, those who have connections in ubisoft, it makes no sense to ask for anything.


Ok, what a shame...

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Footman
Footman


Hired Hero
posted July 05, 2020 06:26 PM

Juggernaut HoMMVI

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dredknight
dredknight


Honorable
Supreme Hero
disrupting the moding industry
posted July 06, 2020 11:07 PM

Woah !
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