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Heroes Community > Volcanic Wastelands > Thread: [WoG/ERA] 252x252 map
Thread: [WoG/ERA] 252x252 map This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Ghost
Ghost


Undefeatable Hero
Therefore I am
posted July 19, 2020 02:45 PM

Hexis? Ok I tell you.

Description reads: "Five heroes defeated Hexis in the Final Showdown. However, Hexis's original body has returned to Erathia. Tired heroes don’t go to Erathia. So our old heroes go to Erathia to face Hexis once more. Hurry up to kill Hexis or he will become a spirit again.

[Decent HoMM3 WoG/ERA II version 2.9.13]"

1,2k werewolves have 120hp, etc when all units are H4 statistics, I mean attack, defense, hp, speed.

Hexis to buy his troops from his Showdown. Hexis isn't alone. He has allied AI. No easy! What monere had hope.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 07, 2020 02:37 PM




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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 14, 2020 10:05 PM

A true beauty. I'm eye-opening Thanks WoG Team. Map could be normal level, because of sweet-looking map, so playing funny, but gorilla monere is your door behind. He wanted be nightmare level. Now's Rampart. It after final Inferno. Hm brutal Archdevils and Barons, their speed is 50. When h4 Devils are teleporting 50 moves. H3 is old engine, so 50. Our town without archeries, because Dungeon's Black Dragon is att 40, def 40, hp 400, etc So 1 growing. Interno and Hexis have archeries with arrow artifact also 500% damage, thx scripts, and double growing without AI bonuses. Easy! Hm no experience stack, commander and henchmen. So snow against their towns and 50 speed Devils and Sorceress. One yet. Interno can use 8lvl also 7lvl updates to 8lvl. You can't update them. You buy one 8lvl per week.  

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 15, 2020 02:51 PM

The largest neutral troops. Why? H4 you meet company of unicorns and elves. H3 is smaller throng of unicorns or elves. So I give AI bonuses. And you play with small troops in H4 style. Map changed beauty ja hardest.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 16, 2020 12:37 PM

No. I changed numberal troops. Because 1lvl pikemen are 30hp, 3lvl griffins are 95hp. I don't want change to level but mixed h3 and h4.    

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 18, 2020 03:29 PM

Almost heroes have H4 skills. Example of Orrin and his skills are Leadership, Archery, Tactics and Armorer. Main skills are Leadership, Tactics and Armorer. Orrin's Archery is free, but someone has Armorer, I give a Archery. Ok so good. Hm map hasn't Earth, Fire, Air and Water. You can find magicians or gets a hidden skill. Magician skills are two. Cleric you get a Air and Water. Such!

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 19, 2020 02:10 PM



A very large map! Now's Teal Inferno (AI). Still underground! It spends too much time.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 21, 2020 05:53 PM

You have a three town also other team. Inferno has 8 town, but you can get 4 town from Inferno. Hexis has one town. So monere is happy. Because 8 towns x 2 hell barons are easier go to against Hexis. So inferno tries to get their Inferno back. How? You see map, island with mountain barrier and the same-looking underground map. You take their 4 town in underground without mountain barrier. War is endless. Hexis waits us. So his started 720 werewolves, 1000 sorceresses, 600 dracoliches and 400 dread knights. And his town gives 42 werewolves in a week, 12 sorceress, 12 dracoliches and 6 dread knights. So in 2-3 months you have ready town. In 4-6 months you attack other team. In 3-6 months Inferno comes along. In 7-12 months you have a time against Hexis. The game loses in 12m 4w 7d. Victory is beating Hexis.  

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 24, 2020 03:42 PM

Stats are problem. Maybe I solved solution.

H4 Bone Dragon: melee att 30, melee def 30, ranged def 60, hp 275, dmg 45-65, speed 5.

Homecoming Ghost Dragon: att 30, def 45, hp 275, dmg 45-65, speed 5. Blood Dragon: att 30, def 60, hp 550, dmg 65-85, speed 6. And then Bone Dragon: att 15 or 30, def 30, hp 138?, speed 4.

Also H4 Evil Sorceress cast imposion 90 dmg. I think ranged and melee dmg is 45?. When H4 melee dmg is 20-34. Maybe the best is 40-68 dmg.

Later on stats are improve.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 28, 2020 02:57 PM

A very good. Funny first strike in tactics, when slow Black Dragon. Almost hard to against throng 1lvl. But the same AI value, funny AI developed strongest, example of AI visited Dragon Utopia in 1m 2w 5d??. I'm using Tavern. It saw their stats.

All have in about 650hp, Dungeon has more HP in about 750. Because of Black Dragon and 6lvl has 80/160hp also Minotaur King 76hp, it paid more gold than H4. Easy.

Ok the next map is Avenger's son. Someone voted..

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 29, 2020 05:50 PM

The strongest creature is Gorynych. It replaced h4 megadragon. Stat is att/def 60, hp 1000, dmg 100-125, speed 15. Because of Black Dragon updates Darkness Dragon. So 400hp to 800hp. Ok Gorynych you pay 16000 gold + 8 sulphur per one in a week.

Two scripts are failed. First I tried necropolis object and second tm script, when Hexis grows his creatures, but Hexis changed creatures slot/place. No more scripts. Only ma ja p.

So Hexis got 2720 werewolves, 2000 sorceresses, 1600 dracoliches and 1400 dread knights.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 02, 2020 06:24 PM

Map has found two bug?! I disabled !#UN3/0;  but commanders are enabled. Should disabled also ghosts in abandoned mines.

An odd Inferno played passive?!

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 04, 2020 03:55 PM
Edited by Ghost at 15:57, 04 Sep 2020.

I agreed with commanders and ghosts.

Ok 2 Gold Dragons do kill 4-5 Battle Dwarves or 1 Silver Pegasus. Enemy has 2 att 3 def. Thanks complete H4. Then full OP firearm fires monster.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 10, 2020 03:24 PM

Wrong !#UN3/0;, it means enabled commanders. Right !#UN3/1; disabled commanders.

But Hexis will walk as ghost. Ok then I changed 10 radius. Good moving fitted into Dragon Utopia from his town or I must fix a moving length.

Sweet-looking map, but not Inferno area, we can't reach Inferno Island. One problem, if tower uses Grail. Later on I add on sweet-looking to Inferno area.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 11, 2020 06:19 PM

Poor Cyclopses. I lost 8 Cyclops Kings, 2 A. Behemoths and 6 Thunderbirds. Strong a lots of Scorpicores. Because Cyclops has 4 speed, and Scorpicores have 160hp, 9 speed. Barbarian can't learn Tactics gives +3 speed, but 9-10th skill can learn Tactics. True H4 stats, not Scorpicores but I did math itself. Scorpicores grow 3 in a week. Cyclopses grow 4 in a week like H4, not 3, because Stronghold hasn't 50% growing. It does 4,5 Cyclopses. So 4. Thunderbirds kept the same 3 growing a week, when I found HP math. If one more HP, so Stronghold has more HP than other towns. Champion gets 4 per one week. And Cyclops King got double damage, you know H4 Cyclopses throw at area damage. It replaced damage. If I know how create AOE. I remove double damage. Such!

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 14, 2020 04:02 PM
Edited by Ghost at 16:06, 14 Sep 2020.



We go to deep water.

Human/AI

Castle +2525HP
Rampart +2604HP
Tower +2460HP
Conflux 2831HP
Stronghold 2881HP
Dungeon +2542HP

What Castle +2525HP means? When 36 Peasants update to Pikemen, and 6 War Zealots from dwelling, also Zealots update to War Zealots, those HP weren't count.

Only AI

Inferno 2072HP

Why? Because it hasn't counted Necropolis. But no increases HP. Because of Necromancy in H4. Ok Inferno starts 10 towns. You can get their 4 towns.

Hexis 10080HP


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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 20, 2020 07:49 PM

I fixed 36 Peasants, because 36 x 30hp, so 9 Peasants freely, etc Now's ok. I tested the map and the AI. Inferno's main hero has zounds efreets, throng devils, lots archdevils, horde hell barons and zounds cerberi. Other heroes have also a lots of troops. Different main hero always the same troops. No Inferno updated them. in the 3 months all heroes have +30 primary skills. Ok AI played well on surface, and poor in underworld, so I removed quest guard, etc AI played a bit better in underworld. Because of HoMM hasn't memory unit. Ok then AI has throng of dread knights, when diplomacy. I disabled diplomacy, logistics, tactics, learning, earth, fire, air and water. Hidden skill you can learn them or magic university and witch hut in the underworld, but script bug came. Witch huts are enabled to only one skill, hence diplomacy is enabled, it caused script of error. I must change to scholar, even if the game will contintues. Ok tower has diplomacy skill. Dungeon logistics, etc so hard choice with hidden skill.

Example of

All knight has archery*, leadership, tactics, and armorer. You can learn wisdom, but no earth, air, fire and water, only in hidden skill or scholar, when witch hut came bug, you know already. Ok if you take earth and water or air, what's the OP. You're slow hero without logistics skill.

All cleric has wisdom, first aid**, water and air. Such!

*archery, when Orrin. If Catherine, skill is offense. Main skills are leadership, tactics, armorer.

** because he's Rion, if Caitlin heroine, her skill is intelligence, what about Adelaide? I gave mysticism, no first aid. No need to tell more.

Ok air/water vs air/earth vs earth/water vs fire/water vs fire/air vs fire/earth.

The same other skill. I think about H4. All mage guilds have H4. So it doesn't fix with skill. And force field is disabled and resurrection you need tome of earth.

Monere wanted nightmare level, you know about resurrection is "vampiric touch" in H4. But animated dead, so disabled, and resurrection moved to tome of earth. More I can't tell. Small info has enoughed, then you like or don't like. Easy! In October I send to maps4heroes.

I hope the map has successed well.


____________
Fight MWMs - stand teach

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 24, 2020 08:43 PM

Now's 6 scripts: !#UN, !!UN:T, !!MA:, !#HE, #OB, !?OB. I wait for campfire script from RerryR or PerryR, and when map is done, I add on event trap script, what? Random 50 between 600 ghosts?!. First put the event on the map, and then go to timed events to write ZVSE script named !?LE.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 25, 2020 10:10 AM

I'm sorry, monere! A difficult map is expert. When I tried stronger AI. Now I realized half trip to H4 AI. 4000 32000 SoD given't better AI sent messages, etc

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted October 15, 2020 03:31 PM

Too many ERM scripts!

But..

A few of rumours

Hexis's armies were mostly composed of creatures tainted by his magical power, namely dracoliches, werewolves, sorceresses, and dread knights.

I tried many rumours. Difficult!

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