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Heroes Community > Library of Enlightenment > Thread: Free Heroes of Might and Magic II 0.8 release
Thread: Free Heroes of Might and Magic II 0.8 release This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
sirDranik
sirDranik


Adventuring Hero
posted January 17, 2021 03:13 PM

Wine is not an OS but an emulation box of Window OS environment on Unix systems. Why don't you download out Linux (Ubuntu) version instead to play the game natively? If your Unix version is not Ubuntu you can easily compile it on your side by few commands:
- git clone https://github.com/ihhub/fheroes2
- cd fheroes2
- ./script/linux/install_sdl_2.sh
- make

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sirDranik
sirDranik


Adventuring Hero
posted February 06, 2021 10:06 AM
Edited by sirDranik at 10:46, 06 Feb 2021.

A really warm welcome, heroes of might and magic fans!
Astrologers proclaim Year of the Development.
fheroes2 version increased by +0.1!

We ought to tell you wonderful news: fheroes2 project has been upgraded to 0.9 version!

Over a year of enormous development's passed and the project is non-stop reaching its ultimate goal!
Animation and rendering in fheroes2 is really close to the original game (and even better in some places!) thanks to the new rendering engine.
fheroes2 team made a fantastic work on game's optimization! After thousands of source code lines being rewritten and hundreds of bugs being fixed fheroes2 engine became much faster on all supported platforms. The game is now by 50% faster and contains mind-blowing smooth animation. This is not everything at all what the team made for you.
0.9 release is a core milestone in the project development as we created a brand new artificial intelligence (AI). Now players can face a worthy opponent, not an apathetic visitor of wells and fountains. However, there is still a work to do to bring AI to the level of making the life of true HoMM fans incredibly difficult

Check the left side of the screenshot (0.8 version) where AI allies haven't explored much of territory in one month and the majority of heroes are still wandering within base location. While on the right side (0.9 version) AI allies explored much more territory and red player even managed to capture several towns!


You might remember that in the previous release we realized an intuitive and comfortable monster stack manipulation using Alt, Ctrl and Shift key shortcuts. Recollect how frustrating it was to do monster separation in the original game.

We also working on game interface enhancements. We don't want players to feel that they're playing in outdated game but enjoy the original product with suitable and comfortable approaches, familiar for every HoMM series fan. The team implemented a highlighted areas for mass spells and added a new window for "Town Portal" with its own proper town list and suitable styles for "good" and "evil" interfaces.

Spell area also shows, if any creatures won't be affected by the spell for some reasons


In the original game "town portal" spell window even  didn't have a gray list background for "evil" interface, and used a list in brown colors from "good" interface


Follow us! We have many-many changes for 2021 which we hope Heroes of Might and Magic 2 fans will like.

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sirironfist
sirironfist


Known Hero
King of the ogres
posted February 06, 2021 10:33 AM

This is getting more and more amazing. Not all heroes wear capes!

Will this support the old vanilla maps? Or maps in general that were made in the original map editor?

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sirDranik
sirDranik


Adventuring Hero
posted February 06, 2021 10:35 AM

Certainly yes! What would be the purpose of this game if you cannot play original maps and campaigns?

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Gandalf196
Gandalf196


Disgraceful
Supreme Hero
posted February 06, 2021 01:16 PM
Edited by Gandalf196 at 13:53, 06 Feb 2021.

This game engine has everything to become the greatest game engine in the history of Heroes II game engines, maybe ever.
____________

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sirDranik
sirDranik


Adventuring Hero
posted February 06, 2021 01:44 PM

It is not a mod.
It's a game engine. Fheroes2 doesn't apply any modification of original game resources.
But anyway, thanks for your belief in this project.)

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Gandalf196
Gandalf196


Disgraceful
Supreme Hero
posted February 06, 2021 01:54 PM

sirDranik said:
It is not a mod.
It's a game engine.
But anyway, thanks for your belief in this project.)


I don't know what you're talking about.

____________

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sirDranik
sirDranik


Adventuring Hero
posted February 06, 2021 02:02 PM

Free Heroes of Might and Magic II is a recreation of HoMM2 game engine written from a scratch. This open-source multi-platform project is aimed to fully replicate the original game with meaningful changes for gameplay, graphics and logic.
Due to licensing issues, we cannot modify original game resources. We're just creating a new software, that works in a bit different way with the original data.

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sirDranik
sirDranik


Adventuring Hero
posted March 05, 2021 12:15 PM

Greetings, might and magic fans!

Just recently we released previous update and now we're presenting a new version of fheroes2 project! Every month the game engine becomes better, faster and higher quality!
You can have a chance to try 0.9.1 release where our unstoppable team fixed a lot of issues and added something new to the game:
- we added an option of instant battle where you can finally skip boring and extremely easy battles saving your time

You can choose between manual and instant battle with or without spellcasting


- window resizing on SDL 2 was included in the release allowing users to choose any resolution and still play in a windowed mode
- AI has become even more craftier and smarter! Be ready to face it on the map and during battles!
- finally we added "View World" feature which was demanded by many players. There are some polish actions required but you can fully use the feature without issues

(Related spells will be implemented soon)


- the team completed implementation of fast unit splitting with mouse: now you can master a new way and immediately sort all your troops with just few clicks

(With the help of fast split buttons you can easily divide a troop into several or even redistribute both selected stacks)


- A partial continuation of campaign was also added into the release where you can test your skills in first few scenarios of the original campaigns. Please keep in mind that the project is still in active development so the full campaign support will be surely added upon 1.0 release.

In this month our squad fixed more than 50 bugs and rewrote a lot of source code to optimize the game and fix any potential issues.

Support your favorite strategy game! Spread the word about us to your friends, with whom you played many days together. The more people know about the project the faster the day comes when we all can dive into an immersive world of Heroes of Might and Magic 2!

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sirDranik
sirDranik


Adventuring Hero
posted April 10, 2021 09:14 AM
Edited by sirDranik at 09:15, 10 Apr 2021.

Greetings, dear heroes of might and magic fans!

The first month of spring was marked by the enormous enthusiasm of our heroic team.

And here's 0.9.2 release!

The team finally added support of view type spells - View Heroes/Towns/Artifacts/Resources/Mines/All. From now on all spells from the original game are fully supported by fheroes2!


On top of this we fixed many issues with other spells such as Hypnotize, Blind or Berserk.

In the newest version you could encounter large obstacles in battles which were missing before due to incorrect implementation.


Also a huge work was done for AI. Now your opponent won't hesitate to use some powerful mass spells, blind your monsters or just destroy everything with a single lightning shot or with annihilating Armageddon! Moreover, AI takes an advantage of 2-hex attacking creatures and it will make sure to hit as many foes as possible.

In previous release we added an option of instant battle. We decided to improve it, as a result the team added a Restart button. A player who is unhappy with instant battle results can hit the button and replay the battle manually.


fheroes2 project is evolving. Every month we spend a lot of time improving code quality. We add new gameplay elements. Fixing hundreds of bugs. Recently we added a full support of the project on PlayStation Vita. In the future we are going to expand the range of devices on which you could run and enjoy Heroes of Might and Magic II!

Every month the project is closer to its final goal and we hope that you like the result of our work.

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Baronus
Baronus


Legendary Hero
posted April 11, 2021 08:54 PM

Very good news especially AI boosting without primitve cheats eg. additional unit mass spawnig is very welcome!

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sirDranik
sirDranik


Adventuring Hero
posted April 12, 2021 09:03 AM

It's only the first steps of improving AI. Our team is planning to make it much more dodgy and competitive further releases.

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LordCameron
LordCameron


Known Hero
Veteran of the Succession Wars
posted May 03, 2021 07:37 PM

This is looking amazing! I've been having troubles getting heroes II to run properly on my modern computers so this is very exciting. Plus I assume this opens up the potential for modding? Keep up the good work.

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sirDranik
sirDranik


Adventuring Hero
posted May 04, 2021 08:57 AM

Hi, @LordCameron!
Thanks for your kind words!
In not so distant future we're going to release not even mod but a full-fledged addon with a plenty of new relevant features.

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LordCameron
LordCameron


Known Hero
Veteran of the Succession Wars
posted May 04, 2021 05:41 PM

I'm excited!

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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted May 04, 2021 07:00 PM

So now open source Heroes 2 is advancing more than open source heroes III.

Well, some good news for heroes II fans.

And open source heroes 4 doesn't even exist

Sad.
____________
Never changing = never improving

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e-lysander
e-lysander


Known Hero
Lysander
posted May 05, 2021 06:32 AM
Edited by e-lysander at 06:33, 05 May 2021.

Heroes II seemed pretty unmoddable, so rebuilding it from scratch and using your own capability to do whatever you want to the game is pretty brilliant. I've been following it since around the beginning (nearly a decade or so?) and it's come such a long way.

Only thing is the music/sound volume have been busted the past several releases. Before, sound and music wouldn't work alone, now I can't even turn them off. I prefer to play without music and low sound volume, but the options seem not to work at all.

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sirDranik
sirDranik


Adventuring Hero
posted May 05, 2021 11:10 AM

@NimoStar
Quote:
So now open source Heroes 2 is advancing more than open source heroes III.

1000 times yes!

@e-lysander
Do you experience problems with music using MIDI or extended CD? You can create an issue at our project page so we can do our best fixing one more important issue.
We have a certain number of problems with MIDI due to SDL flaws...

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zmudziak22
zmudziak22


Supreme Hero
Heroes 3 Fan
posted May 05, 2021 10:32 PM

That is nice improvement over original. Having Heroes 3 HD Mod like features in Heroes 2 is very welcome for me. Does it work with GoG version of Heroes 2?
____________

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sirDranik
sirDranik


Adventuring Hero
posted May 06, 2021 12:27 PM

zmudziak22 said:
That is nice improvement over original. Having Heroes 3 HD Mod like features in Heroes 2 is very welcome for me. Does it work with GoG version of Heroes 2?

It was made to work with original version of Heroes 2.

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