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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Poll] Which town would you like to see implemented in HoMM3?
Thread: [Poll] Which town would you like to see implemented in HoMM3? This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
Macron1
Macron1


Supreme Hero
posted January 14, 2021 02:46 PM

Only Limit was not implemented yet, as i remember.

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 14, 2021 04:23 PM
Edited by FirePaladin at 16:28, 14 Jan 2021.

What do you mean by implemented? Most of these aren't even done (Vori, a good Forge; and no, so-called classic Forge for VCMI isn't good enough, its quality and concept are lacking), and there are the unfinished towns too (Oasis, Romanian town, etc.; pretty much all other towns on the list iIrc).

And when I say implemented, I mean high-quality implementation just like HotA's or dang, NWC's towns lol. Any other quality level isn't acceptable even for most of the community, unlike years ago before the standard was raised.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 14, 2021 05:21 PM

FirePaladin said:
Lord_Immortal said:
Either a Desert(a mix but neither Oasis nor Bastion) or a M&M8/Neutral town. Hopefully with many of the current "neutral" creatures implemented (Rogue, Nomad, Mummy, Troll and Enchanter) also some of the Might and Magic races and creatures currently not featured: Wasps, Rats/Ratmen, Assassins(female), Dark Elves, Snakemen, Salamander, Terror/Abomination/Venom Spawn etc.


A solid amount of those are in the towns in the list (Oasis has Snakemen, there's also Courtyard which I didn't put on the list that has Salamanders, Limit with Terrors, etc.).


Yes but I meant re-organized into something different, separating them maybe in a couple of towns and not going, for example, with towns like Limit. What's wrong with Limit is that while Heroes 3 towns are supposed to draw from folklore and mythology, and units are supposed to be recognizeable creatures or stereotypes(if human, such as Archer, Swordsman, Rogue etc.), while chiefly Limit(because of all of its creatures) but to a certain extent all the other town concepts deviate from this.

It's a tough job to strike balance between being Might and Magic old universe canon, being aesthetically enjoyable while respecting Heroes 3 style of thematic instead of racial towns, and being easy to recognize/digest, and that's what probably made the HotA team decided to abbandon the projects of Kronverk and Cathedral as they were. Frankly, I'd like to play a Winter/Ice themed town and a Gothic one but definetly with a better concept.

FirePaladin said:
Cathedral is just edgy Castle imo.



Now that I think of, Cathedral as a mixed concept of Cathedral, Courtyard and one or two units from Ruins/Tok could be something interesting, maybe something strongly focused on grim medieval folklore, as opposed to Castle who is made of the idealized Knight. The more I think about it, the more I'm convinced a Cathedral/Courtyard would be a perfect ambience for a Jadame town (in this case, probably best renamed to Courtyard) and it's main race would be that of the Dark Elves. Dark Elves with two handed swords could probably be an "easter-egg", alas in a lesser level (probably Lv 4), of the original Paladin-Templar unit from the HotA concept.

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 14, 2021 05:30 PM

I totally agree, mainly with the first part, but I won't go butchering Courtyard tbh heh. Jadame town could easily use another name, and really, if it is to be faithful to the canon Jadame, it won't resemble either Courtyard nor Cathedral enough to be called a mix of the two (mainly Cathedral, which is a "dark inquisition" town).
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 14, 2021 05:35 PM
Edited by blob2 at 17:35, 14 Jan 2021.

FirePaladin said:
And when I say implemented, I mean high-quality implementation just like HotA's or dang, NWC's towns lol. Any other quality level isn't acceptable even for most of the community, unlike years ago before the standard was raised.


Yeah it's easy for me to criticize someones mod while ignoring how much work was put into it, but let's face it: everything below HotA standard is usually of no interest to me... HotA is the only mod out there, for any game on the market to be frank, that I actually recognize as a full-on expansion to a game and for which I went out of my way and installed it.

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 14, 2021 05:40 PM
Edited by FirePaladin at 17:42, 14 Jan 2021.

I agree, HotA and Tides of War are among the only actually good quality stuff (MDT Forge too, but it ain't the chad version and who even uses VCMI anyway? And yeah, same goes for ToW, sadly it's not working outside of VCMI or ERA; Courtyard needs some polishing but it's top-notch as well, and suffers the same VCMI issue).

I am not sure if I was clear about the implementation thing, btw. None of the concepts I presented in the poll are finished entirely and truly have the potential of reaching NWC/HotA quality (as any town, some or are closer to that stage than others; for example, I believe a finished Oasis would have a quality level similar to HotA's; its creatures already have it).
____________
"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 14, 2021 05:44 PM
Edited by blob2 at 17:44, 14 Jan 2021.

FirePaladin said:
I believe a finished Oasis would have a quality level similar to HotA's; its creatures already have it).


My thoughts exactly but I belive Oasis was also designed to work on VCMI which was a bummer

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 14, 2021 05:48 PM

Imo, no VCMI town/mod is designed for VCMI expressively lol (VCMI is mainly seen as a platform to showcase towns made for HoMM3 afaIk). Even if it's just about assets like portraits, those can easily be converted to 8 bits.

Or maybe you meant Oasis was never part of HotA (and yes, it's true, it never was).
____________
"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 14, 2021 06:35 PM

FirePaladin said:
Imo, no VCMI town/mod is designed for VCMI expressively lol (VCMI is mainly seen as a platform to showcase towns made for HoMM3 afaIk). Even if it's just about assets like portraits, those can easily be converted to 8 bits.


I don't know what the "magic" behind it is. What I know is, based on the original Oasis thread as it was stated in the OP, that "the town is planned for VCMI."

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 14, 2021 06:48 PM
Edited by FirePaladin at 18:51, 14 Jan 2021.

What town isn't planned for VCMI anyway? But yeah, that's true, this could be considered the main problem of all these NWC quality mods I mentioned, they cannot be played outside of VCMI (well, a somewhat different ToW exists for ERA, but....).

In any case, all assets needed for a town to be added to VCMI are the exact same kind of assets needed for a HoMM3 town in the original game (and HotA too). So theoretically speaking, one could port such a town to og H3 or HotA without needing to change anything gampeplay and graphics-wise, if they had the coding knowledge to do so (HotA does atm).
____________
"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted January 14, 2021 07:18 PM

Vori for sure, although I'd also love Cathedral. I know it's just edgy Castle but I LIKE edgy Castle lol. Although also to be fair, I have no idea what most of these are besides vori cathedral kronverk and forge.
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Mortarial
Mortarial


Hired Hero
posted January 15, 2021 10:24 AM
Edited by Mortarial at 10:25, 15 Jan 2021.

Either Limit or Cathedral. Would like to see any of these grim towns and I do like their concepts.

PS: For Limit town Threshold would be a better and more fitting  translation than Limit, since the limit word has a bit different meaning.  Aslo Asylum name may not be the correct translation but it is certainly the best fitting for this town.

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LordInsane
LordInsane


Known Hero
posted January 15, 2021 10:37 AM

Oasis and Bastion are, I think, the two that comes closest to feeling like they'd fit into Heroes 3 without much conceptual adjustment (and Oasis has a slight edge in that its creature lineup suggests a Jadamean connection, Jadame very conveniently having territories we know practically nothing about except their existence west, east and north of what's seen in MM8). I have not been able to find a specific Vori concept on heroes3town (possibly from a translation error, given things like Rampart becoming Stronghold while Stronghold becomes Citadel), but conceptually a Vori town seems like it could fit in well both with Heroes 3 and with the lore about Vori.
Cathedral seems like it has elements that could be salvaged (certainly I think the concept of a twisted, tarnished, partly-ruined 'the sun in dark clouds' paladin-priest town could fit into both 3 and the lore, though I'd look more to Karigor than Jadame), as could VARN (spinning off from the Tomb of VARN's aesthetics to have a futuristic-Egyptian, hidden robot faction may be the best approach to have a science fiction faction that both somewhat fits Heroes 3's style and the established setting), but they'd need more fundamental changes... so Oasis gets my vote.

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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 15, 2021 07:56 PM

I completely missed Karigor. Checked the Wikia and apparently it was called "a snake's nest of politics and religion". That makes me think that maybe a Cathedral town, like its original concept, is not that too much off.

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 15, 2021 09:15 PM

Perhaps as in overall feeling and theme to a certain extent, but keep in mind both the Church of the Sun and the Church of the Moon were on that small island. Besides, there also are the famous Karigor smiths.

What I mean is that Karigor could literally be next to anything, so saying Cathedral would be similar to it is stretching it just a bit, as there are almost no clear specifics. This is also why HotA went with mad scientists in the middle of nowhere for the Factory, since they get a lot of freedom with that heh.
____________
"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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LordInsane
LordInsane


Known Hero
posted January 15, 2021 09:53 PM

FirePaladin said:
Perhaps as in overall feeling and theme to a certain extent, but keep in mind both the Church of the Sun and the Church of the Moon were on that small island. Besides, there also are the famous Karigor smiths.

What I mean is that Karigor could literally be next to anything, so saying Cathedral would be similar to it is stretching it just a bit, as there are almost no clear specifics. This is also why HotA went with mad scientists in the middle of nowhere for the Factory, since they get a lot of freedom with that heh.

Karigor being ruined by religious war seems rather a fitting setup for something Cathedral-ish, doesn't it? The modern Church of the Sun is exactly what comes to mind, all shiny and bright... with corruption under the surface and its home ravaged and no longer the prosperous domain it once was, both it and its rival brought low by the conflict yet unable to end it (having a Church of the Sun connection also gives a good excuse for Cathedral to pop up in Jadame and Antagarich).

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 15, 2021 11:07 PM
Edited by FirePaladin at 23:07, 15 Jan 2021.

That's not what I meant exactly. Karigor could literally have any kind of lineup, as long as there is some kind of priest creature and perhaps the mogred beast too. Everything else besides this, the smiths, a religious war and supposedly its corruption is totally unknown and literally left to a creator's imagination, just like with Factory.
____________
"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 16, 2021 01:35 PM

The potential is there, especially if you take into account that suposedly Karigor's architecture is made from jade and marble. This would maybe be inspiration for an oriental themed town which we are pretty lacking in Heroes 3, only Rampart being a kind of a mix between Western/Eastern fantasy and native american motives.

Vori is also a good candidate with its snow elves and panthers - we are severly lacking with feline monsters in HoMM with Manticores being the only exception.

Unfrotunately with things as they are now (HotA team situation) it might be hard to get more out Heroes 3 lore...

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted January 16, 2021 01:51 PM

Quote:
Unfrotunately with things as they are now (HotA team situation) it might be hard to get more out Heroes 3 lore...

I'm not sure what you meant with this tbh. Not like HotA itself was great on lore to begin with.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 16, 2021 01:52 PM

First Forge, next Vori.
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