Can someone please explain how can I remove teleporters from the RMG templates? I checked the Jebus Cross template which doesn't have any teleportes but couldn't find the difference with the other templates.
Every time I create a Random map those teleportes are EVERYWHERE. There are literately 2-3 teleportes side by side leading to another area each with another 2-3 teleportes. It's really annoying and a big huge mess.
You can edit the rng templates with the template editor and set the connections to minimize portals. However that does not guarantee that no portals will exist. Also, the more zones the template generates, the higher the chance of a portal connection.
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When do I build a capitol? I don't. I let the AI build it for me and then I take his town!