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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Grail and Level 8 Creature
Thread: Grail and Level 8 Creature This thread is 2 pages long: 1 2 · «PREV
Great_one
Great_one

Tavern Dweller
posted October 09, 2003 06:40 AM

a level 8 monster would be big but i think that it would be pretty stupid that would totally rig the grail because whoever got the monster would easily win the game and it would be over in a second.
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UndeadLord
UndeadLord


Known Hero
posted October 31, 2003 07:18 AM

Yeah. I think so too. It would be a too big monster.
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csarmi
csarmi


Supreme Hero
gets back
posted October 31, 2003 12:12 PM

grails defending the city

It's a nice idea, but makes no good. Your town will not be attacked in a normal game. If I want to fight you, I force you out of city. You cannot stay in forever, cause I just place my main army before your castle and flag all mines on the map.
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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted October 31, 2003 06:58 PM

But who said it was the other players only castle, or that the bulk of the enemy's army is in the town?

Having a town which you do not have to deploy a high amount of troops in to defend is in itself a very good advantage.
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csarmi
csarmi


Supreme Hero
gets back
posted November 02, 2003 02:21 PM

... only if you play against the AI.

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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted November 02, 2003 02:50 PM

Quote:
... only if you play against the AI.



I don't agree. A player controlled creature is a player controlled crature.

If you have unsufficent troops to take it out, then you have unsufficinet troops to take it out. And then you can be Player Character or AI, it should be no difference.

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csarmi
csarmi


Supreme Hero
gets back
posted November 02, 2003 06:45 PM

You still do not get what I say.
Whether your enemy takes your town or not is insignificant most of the cases. It's not about towns now. It's about heroes and some fast level 4's.
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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted November 02, 2003 07:17 PM
Edited By: Djive on 2 Nov 2003

Gives the designers a minimum of good will, please.

If you have decided that the designers will do a tacky job, then its useless to make any suggestions at all.

So please, assume that the designers will do a good job at balancing things. (We don't have any control over this anyway, so speculating is pretty much useless.)

At this point we don't even know if Heroes will be on battlefield, so speculating in them easily defeating hypothetical grail creatures is all but useless.

Look at the idea as such.
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csarmi
csarmi


Supreme Hero
gets back
posted November 02, 2003 11:21 PM

Nope I just mean that if you want to do it this way, then some other things must be changed as well. Like importance of castle, etc.
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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted November 03, 2003 12:04 AM

Most ideas requires changes also in other places.

So this goes without saying it. Just adding all new castles, all new hero system and everything else which will likely be new or adapted in a new installment this should not create any problems.

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Sir_Stiven
Sir_Stiven


Honorable
Legendary Hero
banned
posted November 03, 2003 02:01 AM

csarmi has a point, i dunno about Heroes4 but atleast in heroes3 fighting within castlewalls gives a big advantage... so you as an attacker makes sure that the battle wont take place there as long as you dont have any funny tactics coming up or a supreme army to take out opps main for a victory to come.

But it seems like this idea would mostly apply to singleplayer anyway, for if this idea would be reality there would be a rule against grails be so sure... most made maps now dont involve the grail and most random players like me has rules against it.


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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted November 03, 2003 07:24 PM

You have to make up your mind.

If csarmi is right then grail creatures are useless and a hero with 1 imp can take it out.

If you are right in your last comment, then grail is hugely overpowered and not even big armies can take it out.

I don't either of you are right. If the design is right, then the grail gives a substantial reqard (as it SHOULD). I don't see it as unbalanced that you can keep only a smaller garrison to defend the "Grail" city, at least in the beginning of the game.

Ask yourself which is most unbalancing:
Getting 5000 Gold per day, a boost to creature growht, and another nice bonus which varies between. Or
Getting a town which produces 2000 Gold defended so it can't be taken until late game?

The more creatures players have, the less importance will the grail have.

Just trust the makers of the game to balance and playtest features they introduce.

You can be fairly certain that they won't copy any of the suggestions form here anyway, but it might give some ideas which ends up in some form in the game.
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regnus_khan
regnus_khan


Responsible
Supreme Hero
[ Peacekeeper of Equilibris ]
posted January 28, 2004 07:22 AM
Edited By: regnus_khan on 28 Jan 2004

Hmmm… I figured out that there was some posts about the grail-structures that COULD appear in HoMM4. It was pretty sad because of the grails in HoMM4. They weren’t so interesting and they had no good effect. I’ve made up a decision that we should think of interesting grail-structures for HoMM4. I’ve created many very new details for grails. They should have more use, provide a creature and increase more stats. So, I think that my grails aren’t many times changed, but still, they aren’t the same ones.

Herre wee goo!!!

½

HAVEN:
Portal of Reckoning

Portal of Reckoning would provide with 3000 gold, gives +5 piles of wood weekly. It would increase all Life Magic skills of all your heroes by 25%. Also, all of your Magic heroes have “Guardian Angel” cast upon them. If a hero uses it in combat, he will still have it in other combat. Might heroes also gain some abilities. They gain 150% more experience after combat and have permanent maximum luck and morale.
This grail would provide a creature named Valkyrie - female warrior, sent from heaven, to help the people all over the world. You can have only one and also the cost to resurrect her, if she dies, is unbearable. Valkyrie is a flying creature and is immune to all spells from 1ST  level to 3RD . Also, it has permanent Death Ward and Guardian Angel cast upon her. In addition to, it is spell-caster. She casts “Mass Heal”, “Mass Fervor”, “Divine Intervention” and “Guardian Angel”. High movement, attack and defence skills, normal hit points. Speed is the highest for its level.
!!! You cannot remove this creature from your town. It is defender of the town !!!

NECROPOLIS:
Penitentiary of Souls

Penitentiary of Souls would provide with 3000 gold, gives +5 ingots of ore. It would increase all Death Magic skills of all your heroes by 25%. Necromancy skill is increased twice. Also, all your Magic heroes gain an ability of casting the following spells even if it doesn’t have the corresponding level. Spells are hand of death, terror, plague, poison, mass cancellation. Might heroes would gain an ability of in addition to, its melee damage done to the target, to strike him with a random spell (misfortune - 25%, poison - 35%, hand of death - 10%,  cancellation - 30%).
This grail would provide a creature named Grim Reaper - an enormous skull with an invisible body of skeleton dressed in dark black clothes, floating in the air and carrying a staff of necromancer. You can only one and also the cost of animating dead of her would be expensive. Grim Reaper is a flying creature and has permanent Life Ward. Also, it decreases both morale and luck of all enemy targets into minimum. In addition to, it is spell-caster that can cast “Misfortune”, “Hand of Death”, “Terror”, “Sacrifice”, “Plague” and all of the 1ST level spells. It also has their ranged and hand-to-hand defence by 100%. Normal attack, high hit points and movement, normal speed. Defence is the highest for its level.
!!! You cannot remove this creature from your town. It is defender of the town !!!

ACADEMY:
Library of Enlightenment

Library of Heavenly Enlightenment would provide with 3000 gold, gives +5 sacks of gems weekly. It would increase all Order Magic skills of all your heroes by 25%. Also, all of your Magic heroes gain an ability to cast all Order Magic spells even if he has no corresponding Order Magic skill. Also, Mage Guild receives all of the Order Magic spells. Might heroes’ skills are being increased by 50%. Also all of the Magic Heroes gain a  50% chance of gaining +1 ranged and melee attack and defence every two levels.
This grail would provide a creature named Colossus - enormous giant made from some kind of golden diamond. Colossus is not a flying creature. It has permanent “Stone Skin” and “Magic Mirror”. It is immune to all curses and blesses, but damage spells affect it. You can only one of it and also the cost of recreating it is very big.  Although, it has no spell casting ability,  it can provide any random friendly creature prior to the combat with a spell “Titan (it is a spell whose effect is between Giant Strength and Dragon Strength) Strength”. Very high attack, high defence, normal speed and movement. Hit points are highest for its level.
!!! You cannot remove this creature from your town. It is defender of the town !!!


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fregglez
fregglez

Tavern Dweller
posted January 28, 2004 01:20 PM

If the colossus can break walls, he would be a very good creature to attack anemy towns with, but there is one little problem, he can't leave the town he's defending. So what is the use of his wallbreaking ability then? I see no point in breaking your own walls. So this ability is pretty useless i think. Nevertheless, i still like your proposals for the grail structure in a fantasy vieuw, it would be great fun to actually find the grail and be pracically invinclbe, but i think it could be too unbalancing. I would like to see the grail give extra money, extra creature growth, 1 extra ability or stat raise and maybe a (not too powerful) defender of the town.
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bokadam
bokadam

Tavern Dweller
posted November 29, 2004 11:49 AM

i do not think it is a bright idea idea
maybe some special creatuares in campaigns
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Polaris
Polaris


Promising
Known Hero
posted November 29, 2004 06:51 PM
Edited by alcibiades at 20:09, 06 Jul 2009.

Quote:
i do not think it is a bright idea idea
maybe some special creatuares in campaigns


If you don't think it's a bright idea then why did you bump it?



Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth, to discuss Heroes 5, go to Temple Of Ashan.

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