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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Whats Wrong with Heroes IV Graphics?
Thread: Whats Wrong with Heroes IV Graphics? This thread is 3 pages long: 1 2 3 · NEXT»
Grythandril
Grythandril


Famous Hero
who is a Chaotic Wizard
posted May 08, 2002 10:45 AM

Whats Wrong with Heroes IV Graphics?

Why is practically everybody slamming the graphics on this Game?

What is wrong with them?  Apart from some dodgy animation i cant find a fault with this.

The Graphics are:

Colourfullike Heroes II and not drab at all.

Drawn to scalelike Titans and halfings and or even the trees and buildings on the adventure map.

Big and better especially on 800 x 600.

Nice design again fro the creatures and buildings.

Really beautiful to look at.

More realistic.

and finally

Better lookingthan all of the other previous Heroes series.

So why. including some reviews do they say the graphics are poor?  What were they hoping for?

Can any of you guys and gals tell me why they suck? and what would you have perferred instead?

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Magic is Power
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Henl86
Henl86


Known Hero
oLd SkOoL RA2 OwNaH
posted May 08, 2002 01:36 PM

Lol: "Better lookingthan all of the other previous Heroes series."

Ya, maybe that's because heroes3 is 4 years old and it's graphics were outdated even then!!! The animation TOTALLY sucks. I love the game anywya though.
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Xenophanes
Xenophanes


Promising
Famous Hero
Chief Consul to Queen Mutare
posted May 08, 2002 04:22 PM

The Graphics are a bit jerky, and that's what I think the reviews were getting at. I've found that the jerkiness fades if you play the game with the animation set at a speed of about 3, but seeing as the people who do the reviews probably don't bother to change the game preferences like this, the jerkiness is all they see.

It's a cruel, cruel world...


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<Dragons rule, Titans drool!>

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Lith-Maethor
Lith-Maethor


Honorable
Legendary Hero
paid in Coin and Cleavage
posted May 08, 2002 04:27 PM

nothing is wrong with the graphics...

except that they forgot this is 2002... and I guess i wouldn't dissagree with a mored... 3D version (note: the graphics could be better even in 2D and they sure are better than any other HoMM)
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Jenova
Jenova


Famous Hero
posted May 08, 2002 05:07 PM

If you run it at the max resolution, the town screens look nice..

Overall, I think some of the graphics look nice, some of it not. The water that is supposed to be the moat in a castle siege is just blue paint.. It's not even water. Just a texture. The swamp is not a swamp either.. Just green paint.

Some of the units are just stupid. The Leprechaun and Squire for example. Their animations are also bad.

But otherwise, it is very nice and colorful. The adventure map is always brimming with lots of glittering objects which are always a treat to look at. The mines are a bit mundane compared to HOMM3's unfortunately. And I always get confused with the resource generating structures.. I looks like there are some resources you can pick up, but there's not -- they're part of the mine or sawmill object.
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andra
andra

Tavern Dweller
posted May 08, 2002 06:11 PM

The graphics are fine, although some of the units could stand to be improved.  The behemoth looks silly and I don't like the multicoloured unicorn's mane.  

What needs attention is the animation.  Most of the human units walk with their feet as far apart as they can.  The squire is definitely the worst.  It looks ridiculous in combat.  

It's even worse after playing for a while and it starts using virtual memory on the hard drive, then the animation is not just bad-looking, but jerky as well.  

But the rest of it, the town screens and map objects look good.  I had a little trouble recognizing the mines at first but no problem now.

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BladeX
BladeX


Adventuring Hero
posted May 08, 2002 06:50 PM

i run the game in 1024 x 768 and the graphics look fine to me. nice too

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Lith-Maethor
Lith-Maethor


Honorable
Legendary Hero
paid in Coin and Cleavage
posted May 08, 2002 07:14 PM

Etherlords...

interesting game... cool graphics... too bad I can't install the freaking thing... bad package my ash...
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return_of_soth
return_of_soth


Known Hero
Undead Slave
posted May 08, 2002 07:26 PM

cool grafik nothing wrong

we going to post good grafik games? try Pool of radiance
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Dismay
Dismay


Known Hero
Dark Knight
posted May 08, 2002 08:11 PM

graphics is GREAT
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darkspirit
darkspirit


Famous Hero
aka Zutus
posted May 08, 2002 10:19 PM

I think they could have just skipped the resolution that makes everything the biggest, I have only watched it once, and it's just butt ugly, the square of world you can view is waaaaaaaaay too small, however the most detailed revolution is magnificent.
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Young moles appear to be in full dispersal which means there are more moles per acre than at any other time of the year

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Pure_Chaos
Pure_Chaos


Bad-mannered
Known Hero
Destroyer of Morons
posted May 08, 2002 10:23 PM

To people that think graphics are great: I pity you.

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Xenophanes
Xenophanes


Promising
Famous Hero
Chief Consul to Queen Mutare
posted May 09, 2002 12:11 AM

Don't get me started, P.C....

I have noticed, though, that if you don't play the game at the highest resolution, the creature graphics are shrunken, to the point when some seem almost unrecognizable.
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<Dragons rule, Titans drool!>

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DonGio
DonGio


Promising
Famous Hero
of Clear Water Mountain Clan
posted May 09, 2002 12:19 AM

The graphics suck the butt out of all beings with butts! I think HOMMI had better graphics (seriously!). I don't measure graphic quality by pixels or frames, but by how nice it is to watch. And HOMMIV makes me queasy...
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There are 10 types of people: Those who read binary, and those who don't.

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Darion
Darion


Promising
Famous Hero
posted May 09, 2002 01:33 AM

Whoo whoo! My spider senses are telling me hot hot hot flamewar! At any rate, I feel that the graphics are adequate for conveying the message intended in the game, and so get at least an F for passing... BUT I feel that NWC has done much better in the past. I felt that the creatures from Heroes IV were a step back from the creatures of Heroes III. As one review put it, they made each individual creature and lumped them together into towns, as opposed to towns like in Heroes 3, where we had the whole "team color scheme" going on (i.e. Green and white for Rampart, white and blue for castle etc.) The quality of the modelling of the creatures themselves are lower quality because of the lack of attention to detail- they use very simplified costumes and props. In addition to that, they are not attractive to look at (humanoids) and have ugly proportions. Lastly, for those of you who dabble in 3d art out there, some of the stuff looks worse than what you can bang out in five minutes in Max or Poser... i.e. Sprite, Monk, Water Elemental etc.

P.S. Some of the things are just bizarre looking mutants. Whatever happened to the attractive harpy, medusa, elves and so on? I mean, yes the medusa turns people to stone with her face, but that doesn't necessarily means it is ugly......
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Grythandril
Grythandril


Famous Hero
who is a Chaotic Wizard
posted May 09, 2002 11:26 AM

Thanks for the input.

I prefer this type of 2dish graphics than using a 3d concept, because if they did use a 3D approach it might cause problems with some graphic cards.

This style i like because it does no put a strain on the card.  

The squire is ok apart from his walk.  The leprechauns i love, they way they walk, fight and die is very cool in indeed.

A few of them look a bit dodgy ie Behemoths, Nomads and Satyrs.  The rest are better with some of the creatures more impressive than others.

The Best goes to the Heroes themselves for animation and look.


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Magic is Power
Honor is Power

Power Rules Above All

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Dark_Hunter7
Dark_Hunter7


Known Hero
Order, mages, lords, the RULE
posted May 09, 2002 08:36 PM

My opinion

In HOMM4, most of the landscape graphics are beautiful, (mountains etc.) I love looking at the variety of things on the landscape and their awsome look, especially on the 2 higher resolutions. Too bad that for my c*** video card will only take the #2 res *W/out* map anims, to go semi-smooth, but it still looks good.

The sad thing that disturbs most of my friends (me included) is the very sad looking creatures. Some of them at least. Here's my list of creatures i wanna tear apart for their mix of ugliness and/or
"lack-of-realism-according-to-mythology" looks:
Medusas, Leprachauns, Satyrs, Water elementals,
Squires(constepated!), behemoths, elves, and there are others. There are well-done ones though, like the Titans, tigers, nightmares(nice), dragons, etc.

When i get a better video card... it should look better though... I do still love heroesIV very much though... this is a harsh mother's love
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Grythandril
Grythandril


Famous Hero
who is a Chaotic Wizard
posted May 10, 2002 10:23 PM

Dont know, sorry.  Never had the problem.
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Might is Power
Magic is Power
Honor is Power

Power Rules Above All

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Xenophanes
Xenophanes


Promising
Famous Hero
Chief Consul to Queen Mutare
posted May 11, 2002 03:16 AM

Perhaps one of the reasons the creatures look different is that this time (and I don't mean any offense) Gus Smedstad was the Lead Designer. In all the past Heroes games, JVC has been LD. This could just be the style of different degigners, and how they envision certain creatures. I know the Designers themselves don't do the artwork, but I'm sure that they give some basic information on general composition, features, etc.
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<Dragons rule, Titans drool!>

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Grythandril
Grythandril


Famous Hero
who is a Chaotic Wizard
posted May 11, 2002 08:41 PM

Every heroes that came out had different creature designs and Heroes IV creatures and objects are no different except in style and colour.

The Graphics keep getting better and better.
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Might is Power
Magic is Power
Honor is Power

Power Rules Above All

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