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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Conqueror in Winds of War sequel campaign?
Thread: Conqueror in Winds of War sequel campaign?
NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted November 24, 2021 08:03 AM

Poll Question:
Conqueror in Winds of War sequel campaign?

So,if there was a sequel to Winds of War (probably non-canonical and fanmade, let's not kid ourselves), who do you think is more *interesting* as a victor character?

Note that I am askingnot for the most likely,ut the one who will lead to a better overall story development.

You can also give ideas about how you would continue in each case!
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Never changing = never improving


Responses:
Spazz Maticus (Orilios - Chaos)
Baron Von Tarkin (Korresan - Death)
Mongo the Barbarian (Might)
Erutan Revol (Arbor'al - Nature)
Mysterio the Magnificent (Qassar - Order)
Channon defense victory (Rylos - Life)
Other (explain)
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The_Green_Drag
The_Green_Drag


Supreme Hero
posted November 24, 2021 01:09 PM

Spazz is the hero I remember the most because of his name, but I don’t recall the stories too well from the expansions.

My favorite one was definitely the Might campaign with Warjack and Tarnum. Id vote for Warjack to make a return.

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted November 24, 2021 01:24 PM
Edited by FirePaladin at 13:24, 24 Nov 2021.

Spazz Maticus. For the memes. It's a meme expansion after all anyway. We even "worship" him in some places.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
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iliveinabox05
iliveinabox05


Honorable
Famous Hero
posted November 24, 2021 02:38 PM

The_Green_Drag said:
Spazz is the hero I remember the most because of his name, but I don’t recall the stories too well from the expansions.

My favorite one was definitely the Might campaign with Warjack and Tarnum. Id vote for Warjack to make a return.


That's because, as Fire Paladin said, it's a meme expansion. There isn't any story, which is why I never even made it through a TGS play-through, let alone a WoW one. And it's not even actually canon as the Every Dog Has His Day campaign has proven, which makes me feel much less bad about not having played them.

The vanilla campaigns are definitely where the story is at.

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NimoStar
NimoStar


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Legendary Hero
Modding the Unmoddable
posted November 24, 2021 04:59 PM

I woudn't be so quick to say an Heroes VII campaign makes the Heroes IV one ''not canon'', since they both come from the same base script.

Anyways, that only applies to the "Might makes right" TGS campaign, whereas we are speaking about the Winds of War campaign.

These aren't even the same expansions, the same campaigns and don't share any playable or antagonistic characters.

Which is why WoW campaign, despite being pretty much a meme, is perfectly canon in Axeoth and doesn't interfer with anything else.

Besides, even if the "grander story" is just in big strokes, the personal story of each conqueror does have a bit of substance.

I have already added a new mission to the Spazz Maticus campaign where you grow him from level 1 to 5 and usurp power in Orilios.
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iliveinabox05
iliveinabox05


Honorable
Famous Hero
posted November 24, 2021 05:12 PM

I actually made a news article over on CelestialHeavens about the discovery, which I should probably make a thread for here as well.

I'm not talking about the H7 campaign, which is really an H4 campaign in any case, I'm literally talking about the Might Makes Right campaign. It's the actual campaign for Every Dog Has His Day, with some small modifications, such as removing Terry Ray's script. You can even erase the cave in the underground of the first map and see where they were creating the area on Enroth where Dogwoggle escapes from the Reckoning.

The Archmage campaign was certainly a play on Unity as well.

It's fine if you like the expansions, but let's be honest, they very clearly were not follow ons of the base campaigns, or anything else in Axeoth for that matter. They were just quickly thrown together, and there's virtually zero story to speak of, so there's really nothing there to be canon anyway.

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NimoStar
NimoStar


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Legendary Hero
Modding the Unmoddable
posted November 24, 2021 05:23 PM
Edited by NimoStar at 17:25, 24 Nov 2021.

The very definition of canon is something that's officially sanctioned on an official product.

What is story? Is a story less canon because it's standalone?

If anything, you are accepting those campaigns rework the unpublished elements from the unfinished other ones into a finished product.

Heroes Chronicles in H3 is also not directly connected to the main campaigns, for example. Thus they were not ''follow ons''.

And many Might and Magic stories aren't connected at all.

Indeed, H4 base campaigns aren't even connected to eachother.

Emilia does her own thing and the pirate girl isn't involved with that, and the half-dead guy is not involved with either, etc.

If anything, H4 expansions have a more cohesive storyline:
Both end up in a final "grand campaign" that ties the knots of all at once, involving all factions and parties.

For base campaigns there is no such thing, each of them is fully standalone and thus disconnected.
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iliveinabox05
iliveinabox05


Honorable
Famous Hero
posted November 24, 2021 05:37 PM

NimoStar said:
Emilia does her own thing and the pirate girl isn't involved with that, and the half-dead guy is not involved with either, etc.


Buddy, Gauldoth literally sends Emilia a letter in his campaign about weaknesses in her defenses. I'll just leave it at that.

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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted November 25, 2021 04:34 AM
Edited by NimoStar at 04:38, 25 Nov 2021.

A letter mentioned in a text event... OK.

The expansion campaigns tell an integrated story where you can actually PLAY the heroes and storylines together and see how it all ties up.

We know H3 mainlinecampaigns end with the end of the world.
We know Gathering Storm is about RPG-style heroes joining forces for defeating hexis and restoring the balance of nature.
Winds of War is all about conquest, the inflamed passions of greed and war, and the fall of a great kingdom.

The original H4 campaigns don't even have an overaching arc. Each does their thing and their morals or genre aren't in agreement; much less can their conclusions.

We'll just agree to disagree
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iliveinabox05
iliveinabox05


Honorable
Famous Hero
posted November 25, 2021 04:59 AM
Edited by iliveinabox05 at 05:41, 26 Nov 2021.

NimoStar said:
We'll just agree to disagree


Logic agrees with me

Edit. Jokes aside, I feel like you're getting super defensive for no reason. If you think that I'm saying any additions to the WoW campaigns, etc. are dumb or not worth doing, that's absolutely not the case. I enjoy adding Spazz reacts in the HoMM discord server as much as anyone.

I was simply responding to another poster that he probably didn't remember the story from the expansions because there really isn't any. The campaigns, as has been said by many others, are meme campaigns. The campaigns don't take themselves seriously, and that's not a bad thing.

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zmudziak22
zmudziak22


Supreme Hero
Heroes 3 Fan
posted November 25, 2021 01:12 PM

What about stories from Legends of the Ancients campaigns(H5 TOE mod).
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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted November 26, 2021 10:55 PM

Quote:
Edit. Jokes aside, I feel like you're getting super defensive for no reason.


The point is that this is a "what is the best concluusion to winds of war" thread, not a "original campaigns are better reee "thread. That may be true or not but in any case it is offtopic, doesn't add anything to the discussion at hand, and prevents the actual topic from developing.
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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted November 27, 2021 12:41 AM

Don't tell me that me saying Winds of War is a meme expansion and spreading the word of Spazz Maticus turned into a spergout about how WoW isn't canon, since I didn't say it wasn't, even if it was a meme expansion; eg. Foolhardy Waywardness is a meme campaign, but it's canon.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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iliveinabox05
iliveinabox05


Honorable
Famous Hero
posted November 27, 2021 12:48 AM

FirePaladin said:
Don't tell me that me saying Winds of War is a meme expansion and spreading the word of Spazz Maticus turned into a spergout about how WoW isn't canon, since I didn't say it wasn't, even if it was a meme expansion; eg. Foolhardy Waywardness is a meme campaign, but it's canon.


Definitely not the reason

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FirePaladin
FirePaladin


Legendary Hero
DoR Modder
posted November 27, 2021 01:10 AM

That's good then haha.
And I'll say it again, at least community-wise, Spazz Maticus might the best conclusion, he's the most popular from what I'm seeing. Idk for sure what would fit better lore-wise because I'm more versed in pre-H4 lore, but I'm confident that someone who knows post-H3-H4 era lore better might find some better for another ending.
But I'm pretty sure WoW ended with mutual destruction.
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"Goblins use pistols because a shotgun recoil would kick them off the ground flying."
The Reckoning.... it's drawing near....

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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted November 27, 2021 07:04 AM

I voted Baron Von Tarkin mostly because there's something appealing to me about the Death hero triumphant over the Life faction. Yes, I know that the Necromancer rising to power story was done before in Heroes, but I'd still like a sequel with Von Tarkin the most.

That said, Mysterio was a close second since I thought the quest for immortality was an interesting motive.

Spazz is funny but I've seen enough of him in memes already.  

Not a big fan of Mongo and Erutan.
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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted December 02, 2021 11:31 PM

Quote:
Not a big fan of Mongo and Erutan.


Well, if we take the vote as canon, mostly nobody is

The problem withj Von Takin is he feels a bit generic as a final boss. Either you fight as him, which is the Tarkin campaign all over again, or against him, which is an "evil necromancer taking over the world" all over again.

I think, narratively, we need a kind of different threat.

In that role, I think Spazz, Mongo or even Erutan (nature fundamentalist) work better in being a "different" sort of final boss than we are used to having (Mystrerio is too close to the Emilia campaign antagonist, being an immortal mal with extreme wizard powers...)


Spazz is sort of unique in that he is very militarily strong and cunning, but he is still a spoiled brat.

Mongo is well, Genghis Khan in H4 version. The greatest drawback is parallelisms to Kilgor.

Erutan Revol may be a good antagonist because Nature has a lot of creatures to exploit and give varied challenges as enemies. They are also normallythe "good guys" so having Insane Great Thunberg as your enemy would be a bit refreshing (and I say that as an ecologist myself).-
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