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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: HOMM3: Legacy of the Silence
Thread: HOMM3: Legacy of the Silence This thread is 10 pages long: 1 2 3 4 5 6 7 8 9 10 · «PREV / NEXT»
KlokBier
KlokBier

Tavern Dweller
posted October 21, 2022 01:37 PM

Looking really impressive!

Thanks for all your work.
____________

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kongsuni
kongsuni


Promising
Adventuring Hero
posted October 26, 2022 06:46 AM

New video updated.

https://www.youtube.com/watch?v=7pRomwfwj6w

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mitsche91
mitsche91


Hired Hero
posted October 26, 2022 11:58 PM

The new video and the new abilities look pretty nice! I just can say, I'd like to try it by myself.

Just two question:
1: Is the castle of the Forge town already in the right position or is this something graphical that will be changed for the final version?
2: The ability of the tier 7 from Tartarus looks like it will damage itself. Is this a kind of graphical bug or will this be part of the ability?

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kongsuni
kongsuni


Promising
Adventuring Hero
posted October 27, 2022 03:26 AM

mitsche91 said:
The new video and the new abilities look pretty nice! I just can say, I'd like to try it by myself.

Just two question:
1: Is the castle of the Forge town already in the right position or is this something graphical that will be changed for the final version?
2: The ability of the tier 7 from Tartarus looks like it will damage itself. Is this a kind of graphical bug or will this be part of the ability?


Thanks for interest and encourage.

1. All graphics can be replaced if a newer version is available.

2. I am currently struggling with Beelzebub's abilities. The setting in the video also has the function of recovering the health of allies hit by blizzard, but it seems too over-balanced, so I'm thinking about changing it to a level that simply doesn't take damage. All other abilities will be released after careful consideration of balance.

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Centurion
Centurion


Hired Hero
posted November 07, 2022 01:42 AM

Very cool units!! Looking forward to your release. Hoping I can incorporate this into my WC3 ERA campaign there are some units that fit perfectly

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kongsuni
kongsuni


Promising
Adventuring Hero
posted November 29, 2022 03:35 AM
Edited by kongsuni at 03:49, 29 Nov 2022.





Features
- 13 New towns (NO replacement) with full unit line up and heroes.
- 8th level units for each town (including existing towns)
- Including TUM : Existing towns can be upgraded in two stages. New creature banks.
- Including ACM : In addition to the existing ACM, there are 22 advanced classes. (Detail)
- 9 new spells, 2 new skill.
- 9 new war machine.
- 90+ new artifacts including 10+ new artifact set (not combo).
- Guaranteed stable random map play with up to 22 factions with appropriate unit dwellings.
- 30+ whole new unit ability appears.


Not included in beta (to be added later)
- special buildings by town
- New hero's special ability




* Detailed stats in screenshot have not been balanced *

Cathedral





1 lvl. Sleuthhound/ Patrol : Mind spell immunity

2 lvl. Slayer/ Executioner : Ignores 20% of enemy's defense.
Upg: No enemy retaliation.

3 lvl. Witch Hunter/ Evil Hunter : shooting. No melee penalty. No enemy retaliation.
Upg:  close shot.

4 lvl. Couatl/ Bloody Couatl : Flight. Immunity to speed related spells.
Upg: Adds 30% of Damage Taken to Next Attack.

5 lvl. Sexton/ Cantor : Shooting. No melee penalty.
Upg :  Whenever any hero uses a debuff, damage increases by 2.

6 lvl. Templar/ Dark Templar : Immune to armageddon and death ripple.
Upg : Extra Fire Damage on Attack.

7 lvl. Punisher/ Chastener : Teleport. Mind spell immunity. Increases the ATK of all friendly units by 2 whenever attacked.
Upg : double attack

8 lvl. Judgement : Instantly kills enemies with total HP less than 20% of the first when attacking, and immediately acts again when the ability is activated.








Preserve





1 lvl. Halfling/ Hobbit : shooting. Luck is always high.
Upg : Morale is always high.

2 lvl. Tree Lurker/ Cave Leaper
Upg : Retaliation twice.

3 lvl. Wasp/ Hornet
Upg : Chance to Paralysis attack.

4 lvl. Fox Druid/ High Druid : Shooting.
Upg : Cast magic arrow on attack.

5 lvl. Hippogryph/ Grim Hippogryph : Fly.
Upg : When defending, switch to alert mode and immediately act again whenever it is attacked.

6 lvl. Furbolg/ Mystical Furbolg : Unlimited Retaliation. When defending, defense increases by 5 (Upg: 10) for the duration of the battle.

7 lvl. Treant/ Ancient Treant : Shooting. Cast slow while shooting.
Upg : AOE attack.

8 lvl. Druid Lord : Shooting. Can cast random nature spell on attack.





Amethyst





1 lvl. Hulu Leave/ Hulu Flover
Upg : magic resistance aura

2 lvl. Ape/ Wukong : shooting. Recovers a bullet when attacking melee. No melee penalty.
Upg : shooting twice. Recovers 2 bulltes.

3 lvl. Bronze Monk/ Peng Hou : Ignores defense by 20% when attacking.
Upg : Reduce defense by 20% when attacking.

4 lvl. Fighter/ Sword Servant : attack twice.
Upg : Preventive Counterattack.

5 lvl. Girl Snake/ Maikom : poision attack.
Upg : poision attack. acid attack.

6 lvl. Dragon Turtle/ Stone Dragon Turtle : shooting. Level 1-3 spell immunity. No melee penalty.
Upg : Level 1-4 Spell Immunity.

7 lvl. Blue Dragon/ Silver Dragon : Flight. When defending, surrounds allies with holy energy.
Upg : Envelops allies with corrupted energy when attacking.

8 lvl. Omniblade : No enemy retaliation. Can summon sword. When attacking, a sword will attack together.








Death Valley





1 lvl. Bone Hound/ Grave Beast :Undead
Upg : No enemy retaliation.

2 lvl. Skeleton Defender/ Skeleton Guard : Undead
Upg : Death blow.

3 lvl. Mummy/ Plague Mummy : Undead. Chance to cast a curse when attacking.
Upg : Deals damage to nearby enemies when attacking.

4 lvl. Ghost/ Spectre : 33% (Upg : 50%) chance to ignore physical attack.

5 lvl. Necromancer/ High Necromancers : Undead. Shooting. Engraves a death mark on an enemy shot.
Death Mark: When attacked, the attacking unit heals like a vampire.

6 lvl. Reaper/ Grim Reaper : Undead. If an attack annihilates a unit, the corpse is fall into eternal rest.
Upg : The corpse explodes instead of disappearing.

7 lvl. Bone Golem/ Ghost Golem : Undead. Summons a skeleton when hit.
Upg : Summons a random undead unit instead of a skeleton.

8 lvl. Spectral Dragon : Undead. Fly. Adjacent enemies always attack with misfortune.











Forge





1 lvl. Shield Bearer/ Pavise Bearer

2 lvl. Thug/ Mercenary : Penetrating attack.
Upg : Fire magic immunity.

3 lvl. Bionic Trooper/ Cyborg : Non-living.
Can repair non-living allies equal to damage.

4 lvl. Brain Sucker/ Soul Sucker : attack twice.
Upg : No enemy retaliation.

5 lvl. Cannoneer/ Bombardier : Non-living. Shooting. If attacking in the same area as the previous turn, additional damage is dealt.
Upg : Additional attacks deal area damage.

6 lvl. Sky Brawler/ Sky Knight : Non-living. Fly. No enemy retaliation.
Upg : Disable enemy retaliation.

7 lvl. Juggernaut/ Dreadnought : Non-living. Bombard all enemies on the same x-axis as the target.
Upg: includes 1 hex above and below.

8 lvl. Naga Tank : Non-living. Charge bonus. Heals and resurrected when any hero uses a spell. Each time the ability is activated, the damage of the next attack is increased by 10%.








Asylum





1 lvl. Dark Squire/ Dark Guard
Upg : Ignore 50% defense of enemy.

2 lvl. Wind Dancer/ Shadow Dancer : No enemy retaliation.
Upg : Attacks all adjacent enemies.

3 lvl. Shadow Hunter/ Phantom Hunter : Shooting.
Upg : No shooting penalty.

4 lvl. Sorrow Apparition/ Spirit Crusader : Fly. Leave a clone when moving.

5 lvl. Soul Crusader/ Phantom Hunter : Attack twice.
Upg : Preventive counterattack.

6 lvl. Shadowmare/ Sleipnir : 150% damage (Upg: Double damage) when attacking the enemy that attacked Sleipnir most recently

7 lvl. Planeswalker/ Voidwalker : Fly. Leave a clone when moving. When an ally hero casts spell, casts together. (Power: 2, Upg: 3) Clones disappear when casting. Reduces magic resistance of adjacent enemies by 40%.
Upg : Reduces magic resistance of adjacent enemies by 80%.

8 lvl. Chaos Blader : Attacks two additional random enemies when attacking. Counterattack against shooting.










High Land





1 lvl. Defender/ Mountain Guard
Upg : Increases defense by 10 from start of battle until attack

2 lvl. Javeliner/ Harpooner : Shooting
Upg : 50% Chance to slow on shooting.

3 lvl. Brute/ Berserker : Attack twice. Double damage when in Berserk state.
Upg : Control + Click to make itself Berserk.

4 lvl. Falcon/ Blizzard Falcon : 50% penalty for slow units on the map.
Removed penalty for slow units on the map.

5 lvl. Gladiator/ Einherier
Upg : Engrave the rune of fire on attack.
Rune of Fire : causing them to take additional fire AOE damage each time they take damage.

6 lvl. Chieftain/ Patriarch : Shooting. Engrave the rune of lightning on shooting.
Upg : No melee penalty. Duration of rune increased to 2 turns.
Rune of lightning : causing them to take additional lightning damage each time they take damage.

7 lvl. Fafnir/ Demonic Fafnir : Engrave the rune of doom on attack.
Rune of doom : Causing an earthquake to occur when moving.
Rune of doom Upg : Additionally, meteorite to fall when acting.

8 lvl. Sasquatch : Ignore enemy's defense. Counterattack even against non-counterattack attacks.











Tartarus





1 lvl. Quasit/ Fury
Upg : Teleport to the side of the attacker when being shot.

2 lvl. Ice Golem/ Frost Golem : Reduces damage taken from magic by 50%.
Upg : Reduces damage taken from magic by 75%.

3 lvl. Stygain / Glacier Lord : Shooting.
Upg : Can summon ice barrier.

4 lvl. Frost Creeper/ Frost Horror
Upg : Cast forgetfulness on attack.

5 lvl. Gelugon/ Supreme Gelugon : No enemy retaliation. Attack and return.
Upg : It steals the opponent's flying ability for two turns when attacking.

6 lvl. Arachnid/ Crystal Arachnid : Shooting.
Upg : Summons Fury near the shooting target.

7 lvl. Ice Baron/ Beelzebub : Fly. Cast blizzard on attack.
Upg : Can summon a designated enemy to a desired location and attack.

8 lvl. Colossus : Shoot multiple enemies at once.











Pavilion





1 lvl. Wadjet/ Venomous Wadjet : Fly
Upg : Preventive Counterattack.

2 lvl. Whipper/ Overseer : Can attack allies and instead of dealing damage, increases attack but decreases defense.
Upg : Increases speed when attacking allies.

3 lvl. Camel Rider/ Desert Warrior
Upg : Attack twice.

4 lvl. Priestess/ High Priestess : Chance to cast cure when shooting.
Upg : Chance to cast cure and shield when shooting.

5 lvl. Ammut/ Devouring Ammut : Each time it is hit by a Whiper, it will act again.
Upg : Ignore enemy's defense by 40%.

6 lvl. Sphinx/ Sphinx Oracle revents units on the same x-line from shooting.
Upg: includes 1 hex above and below.

7 lvl. Anubis/ Divine Anubis : Carved ankh mark on target. When the marked target is annihilated then it resurrects as a friendly mummy. Mummy has health and damage equal to the total number of existing enemies.

8 lvl. Gynosphinx : Fly. Cast berserk on attack. Double damage when in Berserk state. Control + Click to make itself Berserk.









Cove





Since it is implemented the same as hota, we will omit it.

8 lvl.  Evil Sorceress: No enemy retaliation. Poison and debilitating when attack.




Haven





1 lvl. Wearrat/ Wearat Rager
Upg : Bloodlust when hit.

2 lvl. Diver/ Deep One : 2x speed in swamps.

3 lvl. Bounty Hunter/ Treasure Hunter : Poisoning attack by consuming 6 bullets.
Upg : Paralysis attack by consuming 10 bullets.

4 lvl. Mermaid/ Coral Mermaid : Dispel attack.
Upg : Charm enemy when attacking enemy with less total HP than Mermaid.

5 lvl. Marid/ Marid Sultan : Fly.
Upg : Can cast Water Shield.
Water Shield : Blocks damage equal to number * 10.

6 lvl. Giant Turtle/ Dragon Turtle : Retaliation twice.
Upg : Unlimited retaliation. Attacks twice when counterattacking.

7 lvl. Leviathan/ Imperial Leviathan : Breath attack. Charge attack bonus.
Upg : Casts Berserk on enemies when being attacked.

8 lvl. Sea Dragon : Summons a whirlpool at the designated location with each action.








Charnel





1 lvl. Vermin/ Rotten Vermin
Upg : Chance to poison on attack.

2 lvl. Bat/ Plague Bat : Fly
Upg : Life drain.

3 lvl. Ghoul/ Bloody Ghoul : Undead
Upg : Absorbs vitality from corpses.

4 lvl. Skeleton Archer/ Skeleton Shooter : Undead. Shooting.
Upg : No shooting penalty.

5 lvl. Banshee/ Deadly Banshee : Undead. Shooting. Chance to curse on shooting.
Upg : Cast a bless on a random ally when curse enemy. (including undead.)

6 lvl. Entombed Sphinx/ Ashen Sphinx : Undead. Prevent enemy on the same x-line to retaliation.
Upg : Include 1 hex above and below.

7 lvl. Clown/ Infernal Clown : Undead. Leave an clone and move to a random location when attacking.

8 lvl. Dark Lord : Attacks all adjacent enemies. Life Drain. no enemy retaliation.









Fairy





1 lvl. Fairy/ Dryad : Fly. Resurrected by cure.
Upg : Can cast cure.

2 lvl. Leprechaun/ Forest Leprechaun : Always high luck.
Upg : Luck attack deals 3x damage.

3 lvl. Moon Elk/ Sun Elk : Reduces magic resistance of adjacent enemies by 20%.
Upg : Reduces magic resistance of adjacent enemies by 40%.

4 lvl. Nymph/ Nymph Queen : Fly. Resurrected by cure.
Upg : Air shield.

5 lvl. Sybil/ Enchantress : Shooting. Resurrected by cure. Can cast cure.
Upg : Can cast mass cure.

6 lvl. Noble Sprite/ SpriteQueen : Fly. Resurrected by cure. Attack and return. Dispel attack.
Upg : No enemy retaliation. Steals buffs from the attacked target.

7 lvl. Iris/ Aurora : Teleport. Resurrected by cure. Adjacent allies always attack with luck.
Aurora : Can cast wide-area resurrection at a designated location.

8 lvl. Guardian : Gains a shield equal to half the damage taken when attacking. Can transfer the shield to a designated ally without consuming a turn.






Lvl 8 units in existing towns

Diabolos (Inferno) : Casts fire wall on all enemies every 3 turns. the stigmatization of hell upon attack





Mega Dragon (Stronghold) : Wide-area breath attack.





Oracle (Conflux) : Can cast Lightning on enemies within 3 hexes.



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wbane
wbane

Tavern Dweller
posted November 29, 2022 05:01 PM

Is there information on the other towns Level 8's?

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kongsuni
kongsuni


Promising
Adventuring Hero
posted December 01, 2022 07:33 AM

wbane said:
Is there information on the other towns Level 8's?


join the era discord, I've put some more info there.

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rb111
rb111

Tavern Dweller
posted December 07, 2022 02:05 PM

kongsuni said:
wbane said:
Is there information on the other towns Level 8's?


join the era discord, I've put some more info there.


Where can I find discord link? Also will English version be available since all images are in Korean?

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mitsche91
mitsche91


Hired Hero
posted December 08, 2022 01:32 PM

rb111 said:
kongsuni said:
wbane said:
Is there information on the other towns Level 8's?


join the era discord, I've put some more info there.


Where can I find discord link? Also will English version be available since all images are in Korean?


https://discord.com/invite/bvfJGZe
This should be the link for HoMM 3.5 ERA. If this doesn't work you will need to download the Heroes 3 Lauchner. On WOG screen you can find a tavern on the screen and next to this there is a discord link. Than there is a subcategory for Kongsuni-Mods where you can find all information.
I hope it will help you

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ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted December 08, 2022 05:52 PM

Yeah, where is the discord link?
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

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avatar
avatar


Promising
Supreme Hero
posted December 08, 2022 06:53 PM

Written in post above?
____________

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ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted December 08, 2022 06:55 PM
Edited by ArdentWyrm at 19:05, 08 Dec 2022.

yeah I guess so, didn't see it because I was making my post when the other member posted.
PS: aosted link, but trouble with discord: discord logged me in to my account for one HoMM server, but wants me to create a new account for this server, so I sent a help request.
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

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kongsuni
kongsuni


Promising
Adventuring Hero
posted December 16, 2022 08:45 AM

So, finally it was released. (Korean version)
https://blog.naver.com/gigi905/222957293798

The English version was also scheduled to be released as a beta version, but I decided to translate it after the Korean version was sufficiently stabilized.

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4puk
4puk

Tavern Dweller
posted December 16, 2022 11:46 AM
Edited by 4puk at 11:47, 16 Dec 2022.

kongsuni said:
So, finally it was released. (Korean version)
[url=https://blog.naver.com/gigi905/222957293798]https://blog.naver.com/gigi905/222957293798[/url]

The English version was also scheduled to be released as a beta version, but I decided to translate it after the Korean version was sufficiently stabilized.


Very nice! I have a few questions:

Mod includes HotA maps. How can i open them? or i can't?
How can i build 8th lvl creature? it's not obvious
____________

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Planetavril
Planetavril


Famous Hero
posted December 16, 2022 08:06 PM

the mage guild picture is missing and the cove and egyptian bastion buildings have the wrong building requirements, the buildings are stacked

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robizeratul
robizeratul


Known Hero
posted December 17, 2022 12:38 AM

Does anybody have a mirror download? It says "download not available "Too many users have viewed or downloaded this file recently"

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hoenbeeweilai
hoenbeeweilai

Tavern Dweller
posted December 22, 2022 03:51 AM

I played Kong's beta version from last week.  Why so little congrats? I think it's an excellent work so far!  -Li

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ArdentWyrm
ArdentWyrm


Famous Hero
King of the Elder Dragons
posted December 23, 2022 02:51 AM

On one website your mod is considered one of 2022's best mods.
____________
Torment is blinding. It lies. Its pollution steals my sense. It promises: destroy everything and the pain will cease.
- Kralkatorrik
https://dragcave.net/user/ArdentWyrm

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hoenbeeweilai
hoenbeeweilai

Tavern Dweller
posted December 23, 2022 07:18 AM

Glad to see the information.  & Just a kind note is myself were from the Chinese neighborhood instead of Kong's Korean one.  It's everyone's MOD somehow.  Only best wishes.

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