| New AAA Might & Magic game in development | This thread is pages long: 1 2 · «PREV |
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weilan

 
  
Known Hero
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posted February 18, 2022 06:16 PM |
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Drakon-Deus said:
I think Heroes IV was a good game and I appreciate the innovations (not all but most of them) even though I still prefer Heroes I - III overall. I think H4 gets too much flak as the one that "killed" the old universe. I definitely enjoy H4 more than anything set in Ashan. But that's just my tastes.
On the other hand, a bigger and better H3 is what most of us dreamed of and it does feel like a wasted chance. HoMM players that I've talked to online or in real life over the years say that H4 could've been the best game of the series by far if they made it that way.
Then there's the question of what might've been if NWC developed Heroes V...
I find it hard to imagine a parallel universe where HoMM4 was properly made and to the best of its potential. All I can think of is better balance and better graphics. The models of creatures and characters and the animations are by far the worst things for me in the game. Towns (outside and inside) look simply pathetic and pitiful.
I can even ignore the questionable mechanics in the game if it wasn't for the visuals.
If HoMM4 looked as perfect and as pleasing as HoMM3 did, or if we would imagine HoMM3 with HoMM4's mechanics, it would've still been better received by players.
HoMM4's problem is that it was released prematurely and was never finished to be feature-complete. But I can't imagine the game being fun, when I first played it around 2005-2006 (a bit late), it just didn't feel like a HoMM game to me. I find it hard to explain it, but somehow it felt like a fever dream, I could never get invested into the game or enjoy it, I don't hate it, I just can't find any appeal into it.
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NimoStar

   
     
Responsible
Legendary Hero
Modding the Unmoddable
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posted February 18, 2022 10:03 PM |
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Edited by NimoStar at 22:04, 18 Feb 2022.
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Weilan, the graphics were being changed for more serious and dark and not oversaturated ones, for NWC's Heroes 5
We have concept art as proof.
Plus we can already mod the graphics, as I do.
They were going to overhaul heroes but keep them in combat. To me the biggest miss of H4 is the non-flexible and limiting skill set, and no specialty on heroes.
Maybe H4 could not have been the best NWC game, but NWC's H5 would have been the H3+H4 "best of mechanics" successor within the same world,
and not "Warcraft in Ashan" like Ubisoft's H5.
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Geny

   
      
Responsible
Undefeatable Hero
What if Elvin was female?
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posted February 19, 2022 08:52 AM |
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Quote: Maybe H4 could not have been the best NWC game, but NWC's H5 would have been the H3+H4 "best of mechanics" successor within the same world,
And you're saying this based on what?
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DON'T BE A NOOB, JOIN A.D.V.E.N.T.U.R.E.
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NimoStar

   
     
Responsible
Legendary Hero
Modding the Unmoddable
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posted February 19, 2022 10:03 AM |
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Edited by NimoStar at 10:06, 19 Feb 2022.
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Released notes on the game development. It had been said by JVC and such that the H4 changes essentially "Overdid" it and that they were looking for a more moderate overhaul.
And of course we also know it would have kept on Axeoth and in line with M&M lore up to then.
https://mightandmagic.fandom.com/wiki/Heroes_of_Might_and_Magic_V_(New_World_Computing)
Quote: Jon Van Caneghem was more closely involved in the design of Heroes V than Heroes IV, and attempted to redesign the Heroes IV engine to more fully support a pure strategy game than one with abundant roleplaying elements. The game was to feature more of a focus on strategic decision-making than questing, and its maps would have storylines more suited to such gameplay. The AI was to undergo a complete rewrite from scratch, reusing no code from any of the previous games.[1]
The spell system was intended to include a pool of generic spells available to all factions, along with six additional schools unique to a certain faction, in a similar vein to the Rune Magic and Warcries of Ubisoft's Heroes V. The Underground map layer was planned to be removed for creative reasons, and a random map generator was under development.[1] Rendered artwork suggests that towns were to expand on the adventure map when sufficiently upgraded.
The only bad thing here is removal of underground, rest seems lit.
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MattII

 
     
Legendary Hero
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posted February 20, 2022 04:40 AM |
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Edited by MattII at 08:12, 20 Feb 2022.
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The NWC team certainly wasn't afraid of innovation. There were several new features in HoMM4 I wish had been picked up again, stuff like deposits as well as mines, Item artifacts, hero classes, etc.
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exodustpa

 
 
Adventuring Hero
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posted February 22, 2022 03:08 PM |
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I'm hoping its not a mobile cash grab game.
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Bigglooll

 
Tavern Dweller
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posted March 08, 2022 09:05 PM |
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exodustpa said: I'm hoping its not a mobile cash grab game.
nope, it will be AAA mobile cash grab game.
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ninjata12

 
 
Adventuring Hero
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posted October 13, 2022 05:18 PM |
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Any news about this project? Is there a chance that it turns out to be a new Heroes game?
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Charrclaw

 
  
Known Hero
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posted August 24, 2024 02:45 PM |
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So, was this the Olden Era in the end?
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Stevie

   
      
Responsible
Undefeatable Hero
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posted August 24, 2024 03:16 PM |
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If it's Olden Era then it would be around 3 years in development by now, which seems plausible. At the same time they subcontracted Unfrozen when initially they said that this game was in development at Ubisoft Shanghai studio. Furthermore, is Olden Era confirmed AAA? I'm not sure, but I kinda doubt it. Is it also "reinventing" the franchise? More like trying to go back to the roots by revisiting Enroth and trying to mimic the spirit of H1-3 games, which they've already done with Era of Chaos.
So far to me it seems that they were either doing Olden Era at Shanghai and then pivoted to Unfrozen at some point, or there's another game in the works.
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Guide to a Great Heroes Game
The Young Traveler
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FirePaladin

   
     
Responsible
Legendary Hero
DoR Lead
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posted August 24, 2024 03:23 PM |
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It is the latter, if you were to ask me. The board game revived the franchise, it was obvious after the almost €4M they received in the first Kickstarter campaign.
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HoMM3: Day of Reckoning forum thread!
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zydar

 
 
Adventuring Hero
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posted August 25, 2024 04:47 AM |
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Prequel of Migh & Magic 6
In the Land Jadame?, or Whole World of Enroth will Be Great
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ImaginaryNumb3

 
Tavern Dweller
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posted September 18, 2024 04:59 PM |
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With everything going on in Ubisoft, I wouldn't hold my breath. It's not uncommon for game projects to end as silently as they started.
Outlaws was a massive flow, and Assassins Creed Shadows is another disaster in the making. Investors are demanding that Ubisoft goes back to its "core brands", focuses on them and starts to revitalize them.
We saw with the Embracer group how much you can kill off in one big swoop when the money dries up.
I don't believe the project in question refers to "Olden Era", as it is neither AAA nor a "reinvention".
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Stevie

   
      
Responsible
Undefeatable Hero
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posted October 25, 2024 11:55 AM |
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I did hear recently that there have been financial issues and major games not living up to expectations, but that's Ubisoft's track record for the past years. And still we get something like Olden Era despite that. Sure, it's no triple A project, but it's not their "core" franchise either. Looks to me like they're taking a chance.
Though you are technically correct and we shouldn't get our hopes up. We haven't heard anything else about that rumored AAA game since then.
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Guide to a Great Heroes Game
The Young Traveler
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