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Heroes Community > New Heroes - Olden Era > Thread: Heroes of Might and Magic: Olden Era – Official Reveal Trailer
Thread: Heroes of Might and Magic: Olden Era – Official Reveal Trailer This thread is 13 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 · «PREV / NEXT»
Stevie
Stevie


Responsible
Undefeatable Hero
posted August 24, 2024 08:58 AM

vitirr said:
Animated 2D? Care to elaborate? In the dungeon town it does a progressive zoom-in travelling in which you start to see stuff that was behind other buildings. I'm no expert and I have no idea how you can animate a 2D image to look like that. It doesn't look like a parallax effect either because it looks quite progressive and I don't see obvious layers.
That doesn't mean we will be able to do that in-game though, might have been just for the trailer and we'll have a static view in-game but to me it looks 3D.


The zoom part and movement to the left and right is the parallax effect, like FirePaladin explained too, it gives the impression that there's depth to the setting. But everything is drawn in 2D and placed on different layers, so the foreground moves faster while the background lags behind. It's a very ingenious technique and I am actually so happy they went for it, it fits Heroes townscreens concept like a glove.

But from what I saw they are also animated. Flags waving, water flowing, stuff moving around, all that makes the townscreens feel more vibrant and alive. At the end of the day it's mostly static buildings and not much can be done about that, but I hope the devs are wise to add more moving effects and increase dynamism, I'd love to see that.
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Guide to a Great Heroes Game
The Young Traveler

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MattII
MattII


Legendary Hero
posted August 24, 2024 10:11 AM

One way to do the animations might be to have separate animations running for different times. If you have, f.e. three animations, one of eight seconds, one one of ten seconds and one of twelve seconds, they're only going to repeat together once every two minutes (in which time, animation one will have repeated 15 times, animation two, 12 times, and animation three 10 times).

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Eugene_Xaar
Eugene_Xaar


Hired Hero
posted August 24, 2024 10:27 AM
Edited by Eugene_Xaar at 01:29, 25 Aug 2024.

Heroes of Might & Magic: Olden Era.Army of Necropolis.



http://www.might-and-magic.ru/blog/3/entry-204-heroes-of-might-magic-olden-era-sostav-fraktcii-necropolis/

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Charrclaw
Charrclaw


Known Hero
posted August 24, 2024 11:50 AM

First impression was that it was a mobile title, however seeing its on Steam brings hope. I guess I'll have to get used to the new look (like I had to H5 after H3 and H4).

What I'm more interested is if this game will require constant internet connection. That might be a dealbreaker for the purchase.

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted August 24, 2024 11:51 AM

interview with developers

Interview

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Nekrozerk
Nekrozerk


Hired Hero
posted August 24, 2024 12:32 PM

I love the roster except for the spirit/banshee. There's also no vampire lords for some reason. Tier 2 unit looks like some kind of undertaker.
Death knight is epic. The helmet and armor design reminds of berserker armor ffrom berserk manga.

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Danny
Danny


Famous Hero
posted August 24, 2024 12:40 PM

Necropolis units look fine except the bone dragon, what's with the triceratops head...

I like those dog-like units, that's the only major change in the lineup and no vampires or spiders.

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Nekrozerk
Nekrozerk


Hired Hero
posted August 24, 2024 12:45 PM
Edited by Nekrozerk at 12:49, 24 Aug 2024.

Yeah odd bone dragon design. I wonder ifthey'll go with deathblow for deathknight or sure death on hit like in homm7.

But I don't have only praise for what've seen so far. I absolutely hate that they didn't add stronghold, fortress and conflux/something else in the base game. I get it that software and technology have advanced lightyeara ahead from the late 90's, but this isn't a triple AAA game with insane graphics and animation. So the cost shouldnt be too high.

Its going to be even worse if dlcs wont be free. No way in hell im giving them the money for something that should have been a part of the core game

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Charrclaw
Charrclaw


Known Hero
posted August 24, 2024 01:51 PM

You sure its a bone dragon? Has way more non-bones to be a bone dragon

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gnollking
gnollking


Supreme Hero
posted August 24, 2024 02:04 PM

There was a Q&A yesterday with the devs:



Here's a short summary (by u/Whatah and u/imnotsospecial) from an r/heroes3 thread:

Quote:
make upgraded building, both types of upgrades becomes available

free content/expansions after release

yes there will be grail but getting it will be different

yes morale system, different types of creatures might impact morale differently

campaign will be non-linear, multiple endings

campaign 1st act (released with early access) will be about 6 hours.

they want to keep the game mechanically complex with many interlocking systems (to preserve longterm replayability) "easy to learn, tough to master"

Arena mode, you draft a hero and skills/army then get to combat

map editor at start of early access

If mod support, will come after 1.0 official release

Classic Mode, skill based match making system (of course can still create non ranked custom games with friends) with a faction ban/pick phase

early access release date Q2 2025

6 factions on early access release

Each faction will have a unique feature (like necropolis and necromancy)

The game will have creature banks, and all factions will have their own types

You might get dwellings from other factions in your starting area

Diplomacy is still there but re-worked

This wasnt explicitly said but war machines might be a faction specialty

There is continuous statistical data collection for balancing purposes

Big emphasis on online play

Devs are leaning heavy on the random map generator and many of the current templates will be in the game

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Stevie
Stevie


Responsible
Undefeatable Hero
posted August 24, 2024 02:51 PM

Danny said:
Necropolis units look fine except the bone dragon, what's with the triceratops head...


That's because it's not a bone dragon. Eugene Xaar has misleading line-up posts like this with no official source. It's basically his own idea of the faction put together from what material is out there.
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Guide to a Great Heroes Game
The Young Traveler

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Nekrozerk
Nekrozerk


Hired Hero
posted August 24, 2024 06:05 PM
Edited by Nekrozerk at 18:05, 24 Aug 2024.

So what do you guys think is the sixth unrevealed faction ? Im hoping its stronghold but I think ita going to be something new.

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Charrclaw
Charrclaw


Known Hero
posted August 24, 2024 06:11 PM

Forge. Its a joke, but might have some truth from it when the developer in that interview alluded to a faction having more to do with a warmachines.

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 24, 2024 06:31 PM

Only 6 factions will become boring very quickly.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted August 24, 2024 06:37 PM

Remember expansion can add on..
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Fight MWMs - stand teach

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 24, 2024 06:53 PM

Yes, but you will have to wait and pay for that.

Heroes 3 launched with 8 factions, so I would have aimed for 8, then add 1 maybe a year later and another 1 the year after that.
In the mean time they could do some bugfixing and add some other things.

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Blake00
Blake00


Known Hero
posted August 24, 2024 07:30 PM

Stevie said:
Blake00 said:
oooooh nope.. judging by this animation the town screens are indeed full 3D.. I think I can even see people walking around in the Knight one! The classic old man HoMM1 fan in me that always complains about lifeless town screens in nearly all the sequels is pleased lol.




They're about as 3D as Unfrozen's other game.
No, those are definitely animated 2D townscreens. And they look pretty sick.



Yeah judging by the footage in that German video I think my original thought about them using a Songs of Conquest and Silence of the Siren like 2D within a 3D plane diorama/parallax kind of trick for the town screens was correct after all.. they just did a damn good job of it so when the camera moves around like that it can really trick you into thinking it's full 3D lol!
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Blake's Sanctum - Heroes of Might & Magic: fan page containing pictures, vids, info, similar games & fan projects!

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Nekrozerk
Nekrozerk


Hired Hero
posted August 24, 2024 07:54 PM

Phoenix4ever said:
Yes, but you will have to wait and pay for that.

Heroes 3 launched with 8 factions, so I would have aimed for 8, then add 1 maybe a year later and another 1 the year after that.
In the mean time they could do some bugfixing and add some other things.


Judging by the interview that has been posted above, they'll be free. As they should.

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 24, 2024 08:06 PM

Well that is at least something.

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MattII
MattII


Legendary Hero
posted August 24, 2024 08:25 PM
Edited by MattII at 21:42, 24 Aug 2024.

Phoenix4ever said:
Only 6 factions will become boring very quickly.
Depends on how they work them. If they introduce exclusive choices like in Heroes 4, that will massively increase replayability, despite a theoretically limited number of factions.

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