Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Why I Hate Barbarian Hordes...
Thread: Why I Hate Barbarian Hordes...
Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted May 25, 2002 10:16 PM

Why I Hate Barbarian Hordes...

The barbarians in H3 where just a minor annoyance.

However, in H4 (partly because I SUCK!) they are now my mortal enemies.  Nature, I can take 'em, np.  Order? Make my day.. but might?

Everytime I play a map with barbarians present I end up out-produced and very, very dead... so people.. who's with me here.. and how can I kill em for good?
____________
Diwethaf Gloau Sylw y Gymreag

http://aozos.com/phpBB2/index.php

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
HALT
HALT


Known Hero
Knight of Justice
posted May 25, 2002 10:32 PM

Hmm I dint get much troubles with might. The only units that bothering me are Cyclops and tberd. Cyclops because of well-known area attack and tbird because of damn thunder that kills more creatures then birds strike itself.
If you play Order vs might I would suggest to build up genies and develop illusion spell. Cast illusion on the might units and make them fight with each other. Attack with this clones tbirds and when it will strike back every next unit that attacks it will not get counterattack.

____________
Choose your friends carefully. Your enemies will choose you.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Cat
Cat


Honorable
Supreme Hero
Gonna Get Dirrty...
posted May 25, 2002 10:33 PM

That is very, very clever.. thank you
____________
Diwethaf Gloau Sylw y Gymreag

http://aozos.com/phpBB2/index.php

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Thunder
Thunder


Responsible
Famous Hero
posted May 25, 2002 10:39 PM

If you want to learn better how to play against Might, you should also know their strategies (well, at least human opponents' strategy). I suggest viewing this thread: http://www.heroescommunity.com/viewthread.php3?FID=4&TID=4923
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
HALT
HALT


Known Hero
Knight of Justice
posted May 25, 2002 10:40 PM

Oh Cyclops.
Put one stuck of creatures (say dwarfs) on the in front of the army and than shoot Cyclops with your shooters most likely it will strike back not the unit that fired at it but at the unit that closer to it in that case dwarfs. So you will not loose more valuable units. Just make sure that dwarfs far enough from the 1 st row of your army!

____________
Choose your friends carefully. Your enemies will choose you.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted May 25, 2002 11:03 PM

Well whats thy opposite of might lol Magic .
Well lets see Berserkers always go for thy higher toughest creatures so they are easy.
Centaurse range sucks really bad so they may try ta move closer so you have a good chance ta get in close & kill.
Harpies try ta let them get in closer & let your heroes do some work too.
Nomads have first strike & go fast mayhaps have your hero get first crack at  them then unload.
Ogres Mayhaps archery & spells would be good against them & not very fast so use your common sense on thy spells.
Cyclops are slow so you have a chance to use spells,spread your troops & archery etc.
Thunderbirds are a big threat to anyone in this game I say be really ready before you fight them.
Behemoths are easy if you are strong enough they have no special defense so you can use negetive statis spells, offense archery, offensive spells or some spell to boost up your offensive.


Of course spells will work wonders & with common sense you will win
____________
Dreaming of a Better World

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0214 seconds