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Heroes Community > Library of Enlightenment > Thread: HOMM3 Tactics
Thread: HOMM3 Tactics This thread is 71 pages long: 1 10 20 ... 23 24 25 26 27 ... 30 40 50 60 70 71 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 06, 2010 12:08 AM
Edited by Salamandre at 00:27, 06 Mar 2010.

I got 11, counting creatures squares, which means 9 squares between. Tried straight line, diagonal and every other possible angle, still 9 between. True, moving 4 squares towards make full shot. I just added 4 squares to the initial square, so its same thing, just different count.

I may be wrong to count shooter square as well, so this makes then 10 obviously and you are right, as always
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maretti
maretti


Responsible
Supreme Hero
posted March 06, 2010 12:29 AM

I agree. But normally when you count something you dont count the square where you stand.
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Crag rules, Orrin and Ivor suck

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 06, 2010 12:30 AM

Right, my bad.
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uruk-hai
uruk-hai


Adventuring Hero
posted March 06, 2010 01:17 AM

Hehe, thank you both!

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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted March 07, 2010 11:41 AM

Quote:
Does it depend on how much life is left for the attacked unit?


Yes, lets say they do 27 damage and on the creature is 26 left and on the other its still full. So in the calculation they would do less damage if they shoot on the 26 points creature, BUT in the calculation there is a bonus for killing a creature COMPLETELY. Thats why for example Lvl1 Creatures will be preferred to be shoot down.

@maretti: Thanks for sharing.
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Nuzzo
Nuzzo


Scouting
posted May 30, 2010 08:47 PM
Edited by Nuzzo at 20:49, 30 May 2010.

getting morale

Hi, dudes

I just wanted to share my idea for MORALE. As we all know morale can be one of the best ways to avoit casualties. More than that - often it can define the winner. So what i am about to tell you is a simple method how you can increase the chance of getting morale with a certain stack.

In many battles in which i have +2 morale(best +3) i have noticed that the chance of getting morale on a certain stack drasticly increases if that stack is obliterating enemy stacks (AI or human doesn't matter).
I will give 2 examples of what i am trying to explain:

On week 2 day 6 i'm attacking 19 Ancient Behemots (breaking the middle on Jebus Cross) with my 6 Ancient Behemots, 4 angels and some goblins for bait. Crag Hack had 21 attack skill, and +2 morale (badge of courage and glyph of galantry). The AI divided the behemots on one stack of 4 and 5 stacks of 3 behemots. This is the time to mention that i had the Ring of the Wayfarer so my behemots could wait. The enemy was right at me and i had to choose : hitting the stack of 4 behemots  there will be 1 behemot left to retaliate. A stack of 3 behemots would completely die. So i took my chances with hitting a 3 behemoted stack. Killing that stack gave my behemots morala and i wiped out another stack. Defented with my angels.
Second turn of the battle: Waited again with the angels. My behemots, having speed of 10 were next to fight and i again attacked a 3 behemoted stack, morale again and killing another stack. 2 stack remained - one of 4 and one of 3. They both hited my goblins and on turn 3 i killed them all loosing only 90 goblins. Loss that i can live with happily ever after!!!
The same thing happened on a battle against a friend - morale for angels and black dragons wiping out enemy stacks!
Of course there are many battles in which i had observing thisoccurrence and i will keep testing.

So my statement is : killing enemy stacks increases the chance of getting morale (not sure how exactly) but wiping them with no ratalation (that is no hp loss on your stack)increases that chance a lot !
The battles i have tested this are on both Complete 4.0 and Tournament Edition versions.


P.S. There is a chance that i am completly wrong about this but i have  like 90 % confidence. I would love to hear more opinions on the matter!

P.P.S Sorry if my english in not that good...

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black_knight
black_knight


Known Hero
LT League
posted May 31, 2010 10:03 AM

This is very interesting discussion, and i think similar. Possibility of Morale increases, after u crush one-full stack of creatures. Like example: in one game, where my chances was 5% against 95% in final battle, when all units waited, opponent moves with pegas 9 speed, and i can reach then with wolf riders 9 speed. If i atack his pegas, his 6 war unics can atack my 87~ WR and even blind them (GG then). But i really felt, that i will get Morale (i had +1 only) after i will crush one pegas. And what do you think - i got, then Atack 6 unics = 1 left. Was lucky about no blind + had one resistance (what a fight - incredible):-) It's the only one situation from thousends of battles i had (in this way this helped to win only). Maybe i think, that u need to feel in the right time, when u can get it.

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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted May 31, 2010 12:31 PM

Quote:
So my statement is : killing enemy stacks increases the chance of getting morale (not sure how exactly) but wiping them with no ratalation (that is no hp loss on your stack)increases that chance a lot !

Subjective statement. Though I believe some experienced players can feel Morale thus increasing chances to catch it.
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted May 31, 2010 12:37 PM

To be honest, I think it is just coincidence.
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Better judged by 12 than carried by 6.

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Nuzzo
Nuzzo


Scouting
posted May 31, 2010 12:46 PM

As said before me the chance of getting morale is 1/24, 2/24, 3/24 for +1, +2, +3 morale accordingly.

@black knight: So may be your morale is a lucky card for this 1/24 chance you got...

What i am trying to do is to find is there some kind of mechanism working with morale than just that */24 chance. One way of doing this is,  in my opinion, is to witness battles that you got morale too often to be just the chance of getting it.

Let me give you another example. Week 2 with Tyris and 5 angels i see a horde of sharpshooters. No doubt in my mind that i will simply crush them all so i attacked, separating those 5 angels on 5*1. I got morale on the first 4 angels and the 5th did not get morale bonus. My point is that even with the biggest chance (3/24) i coulnd't be that lucky to pull the morale card 4 time in a row!!!

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Nuzzo
Nuzzo


Scouting
posted May 31, 2010 01:40 PM
Edited by Nuzzo at 13:40, 31 May 2010.

@ AlexSpl and angelito : Thanks for commenting!

I don't want to turn this into a myth or something just wanted to hear more opinions from experienced players. I will drop this morale issue till i have something more to say

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted May 31, 2010 06:29 PM
Edited by angelito at 18:29, 31 May 2010.

Quote:
As said before me the chance of getting morale is 1/24, 2/24, 3/24 for +1, +2, +3 morale accordingly.

@black knight: So may be your morale is a lucky card for this 1/24 chance you got...

What i am trying to do is to find is there some kind of mechanism working with morale than just that */24 chance. One way of doing this is,  in my opinion, is to witness battles that you got morale too often to be just the chance of getting it.

Let me give you another example. Week 2 with Tyris and 5 angels i see a horde of sharpshooters. No doubt in my mind that i will simply crush them all so i attacked, separating those 5 angels on 5*1. I got morale on the first 4 angels and the 5th did not get morale bonus. My point is that even with the biggest chance (3/24) i coulnd't be that lucky to pull the morale card 4 time in a row!!!
We already found out, the numbers refering to moral chances are not correct. You may look it up in the "Not in the manual" thread here in the library. The chances are probably doubled.
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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted June 01, 2010 08:18 AM

I suppose, those probabilities depend on how many stacks are present on a battlefield and how much time you wait before moving your stack. I am almost sure about this.
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SAG
SAG


Promising
Supreme Hero
WCL owner
posted June 01, 2010 05:44 PM

folks u need to update THIS thread
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Rainalcar
Rainalcar


Promising
Famous Hero
Heroji su zakon
posted June 03, 2010 03:24 PM

Quote:
I suppose, those probabilities depend on how many stacks are present on a battlefield and how much time you wait before moving your stack. I am almost sure about this.


How can the latter be possible? If you replay the battle doing same moves, morale appearance will be the same as well, no matter do you wait a sec or a day between your moves. At least I didn't notice otherwise. But I entirely agree with the chances not being the whole story. I once  played a multi game in which my opponent had -1 morale in endfight. I had first move, mass hasted and attacked with 5-6 stacks, then 4 or 5 of his stacks got negative morale in a row. That is so improbable based on probabilities alone.
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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted June 04, 2010 07:38 PM

I once made an observation about morality in game. I think it was in SOD and I think it was in a campaign where a hero was to get to a given town (maybe with an artifact).

Anyway, I went up against some pegasi, and they were faster than me, but since they couldn't reach me round one, I could win by setting my creatures.

Though, they got morale the first round! So I loaded the autosave and the exact same pegasi got morale once again. Then I tried to move around a bit, not going the same route towards them, but the result (and battlefield) was the same. I don't know if it means that morales are predetermined or just that they get predetermined after an autosave or maybe it gets predetermined through the same battle field? [which I think changes when changing place of attacking] (that is I noticed it was the same battle field each and every time).
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted June 04, 2010 09:32 PM

Can we now finally come back to topic and post TACTICS?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 04, 2010 10:26 PM

Quote:
I don't know if it means that morales are predetermined or just that they get predetermined after an autosave or maybe it gets predetermined through the same battle field? [which I think changes when changing place of attacking] (that is I noticed it was the same battle field each and every time).


The battlefield is given by the neutrals square, not the attack angle. The moral has nothing to do with reload, it was only a coincidence. In general, reload gives different results.
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SAG
SAG


Promising
Supreme Hero
WCL owner
posted June 05, 2010 08:33 AM

Quote:
The moral has nothing to do with reload, it was only a coincidence. In general, reload gives different results.

not really. Moral depends on semi-random number (SEED NUMBER). Seed number is not always new. As far as I know, it may stay the same if both players load game but not exit from exe (just return to Main menu). For example, you may notice same heroes/almost same heroes in tavern on new random map, if both players stayed in game after restart. This needed to be tested by someone.
Angelito, please not delete recent posts, but just move to some more appropriate topic.
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted June 05, 2010 11:10 AM

Quote:
Angelito, please not delete recent posts, but just move to some more appropriate topic.
I can't "move" posts. Just open a new thread about observations refering to Moral and copy your (all of you) posts there.

I consider it quite offtopic to talk about feelings and observations of secondary skills in a tactic thread.

And offtopic posts get deleted, that's why.
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