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Heroes Community > Tournament of Honor > Thread: External Taverns
Thread: External Taverns This thread is 2 pages long: 1 2 · «PREV
bobntamr1
bobntamr1


Known Hero
non dictionary ownen hero
posted December 04, 2002 04:34 AM

well now I would like to say that barbs are very killable...especially if they are used with anything else which gives them terrible morale. I still stand by the fact of both tactics lower lev heroes and lots and lots of crits. Both are quite well used and both plausible winners.
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted December 04, 2002 05:53 PM

Quote:
..I usually don't have any in my maps

you usually dont have 'any' of anything...laelth
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valkyrica
valkyrica


Supreme Hero
posted December 04, 2002 07:10 PM

barbs can be beaten easily ... if u know how to play ... just think about it ... if u get one from tavern (and for 3 races u'll get archer instead so it doesn't lower your morale too much)you will now have 2 heroes at least ... which you're fighting with ... (or maybe not, but that's the way of developing high level magician and barb too) and ... u go for melee and archery and combat on the barb, and maybe 2 skills in magic to get your desired class (assassin and fireguard mostly) ... so u may almost never have gm magic resistance on your secondary barb hero.

And stop whining all of you, when one has tavern the other one has one as well ... so u should both get barb ...

And the "no might rule" was instated by hidden cause it was the only thing that could counter the hypnotize, berserk, blind and all the devastating order spells, let's be serious ... u don't stand a chance versus order in closed maps, unless u have a barbarian/archer in your group, and in many occasions so will they... so i don't understand the fuss !!!!
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted December 04, 2002 08:13 PM

Quote:
when one has tavern the other one has one as well ... so u should both get barb ...

lol..valkyrica..this isnt about even chances.
its that WE DONT want to be forced on playing damn barb toujours!
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valkyrica
valkyrica


Supreme Hero
posted December 04, 2002 09:29 PM

i know we don't and sometimes it looks like a deja-vu playing with or battling a barbarian, but seriously now ... when the enemy hypnotises your mage ... what are you expected to do ? you might as well give up the game when playing order ... it's just an example , fact is that combat skill is a part of every game ... being it barbarian or not ... so live with it
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Laelth
Laelth


Famous Hero
Laelth rhymes with stealth.
posted December 04, 2002 10:36 PM

Quote:

you usually dont have 'any' of anything...laelth

Hey, that's not fair!  I always have a lot of trees!
LOLOL  

-Laelth
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dEth8
dEth8


Promising
Known Hero
posted December 05, 2002 05:20 AM

Remember please.  No rules in HoMM4.  Map makers control the games and limiting play right now is darn premature.

Some people do actually play for fun too, and have no problem taking what may come since they just enjoy playing .......so let them play a map that is not void of many aspects of a game if they are out to have fun.  

It is those who don't wanna get spanked by some painful tactic that immediately want to rule out the possibility.  Indeed the reply of that is, "well that's not fun for me."

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Camelnor
Camelnor


Famous Hero
Also known as Blue Camel
posted December 05, 2002 07:36 AM

I think perhaps this argument is the reason that Pure Chaos posted that new thread which had a link to that article...no?

Anyway, I tend to agree with the article here.  We've been playing H4 online for how long?  Let us play it a while longer before we become "sure" about what is unstoppable.
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Bobntamr1
Bobntamr1


Known Hero
non dictionary ownen hero
posted December 05, 2002 05:39 PM

my 2 cents....

i have to agree with camelnor and deth8 on this one. There is no unstoppable method in HOMM4 yet. Although there is several things that are hard to beat, it all depends on 2 things ... what you have , and how you use it.
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Psychobabble
Psychobabble


Known Hero
posted December 06, 2002 01:20 AM

Quote:
I think perhaps this argument is the reason that Pure Chaos posted that new thread which had a link to that article...no?

Anyway, I tend to agree with the article here.  We've been playing H4 online for how long?  Let us play it a while longer before we become "sure" about what is unstoppable.

Just out of interest, is there any dominant strategy vs. vamps yet? I've decided to use order for the purpose (gold/dragon golems, genies), but I've only run up against one death player with it so far, and he wasn't very good. What do ppl think the way to go is?
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General
General

Tavern Dweller
posted December 06, 2002 04:05 AM

Let us play it a while longer before we become "sure" about what is unstoppable.


I have to agree with that.I believe that there must be a way to stop the brbs.And I will try to find it.That is the reason I dont propose a rule.The game is desighned pretty good to spoil it with stupid rules.

I just not enjoying the game when I see Order having a brb.The 2 alighments that does not have brbs have other advantages.It is no good to combine these advantages.I believe that the taverns should be accesible after the first week,in order to prevent high lvl brb with powerful spellcasters...



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vesuvius
vesuvius

Hero of Order
Honor Above all Else
posted December 06, 2002 04:10 AM

psychobabble

I think that your anti-vamp tactic there is a good one; they cannot rejuvenate from that set of creatures; and a good set of order spells will add to their demise.

High level barbs are very tough, but again either reducing the number of powerups, or having enough volume of monsters before another life potion is fired up should kill them off.  Though that ring of life would give them more guarantee of victory.
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Laelth
Laelth


Famous Hero
Laelth rhymes with stealth.
posted December 06, 2002 07:40 AM

Ves is right, the barb can be killed, but the best strategy is not to play a "barb-rusher" on a map with an external tavern.  People who use this strategy insist on playing a map with an unguarded or lightly guarded external tavern near their home town.  If that's not your style of play, insist on playing another map (unless you plan on building up a combat specialist too).

As for the vamps, that's another matter.  While I agree with my colleague Camelnor that order has the best chance against death, the order army is so slow that it can't compete against the neutrals (where the experience is gained that makes powerful heroes).  This is why my latest map, "Dry County Blues," (now under consideration by the maps council), has the taverns disabled in the home towns.  This prevents the construction of the mansion and, thereby, prevents the death alignment from gaining as many vampires as they would on most maps.  But, basically, I think the game is highly unbalanced in favor of death, and I think this is a result of the product being rushed to market and not tested well enough to create a balanced game.

my 2 cents

-Laelth


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Destro23
Destro23


Promising
Famous Hero
Keeper of GrongGrong
posted December 06, 2002 12:07 PM

Hi there..

I lost my clan war game today ..

My Town Might.. lv14 barb with a Ring of health.. and a cloak of warding.

He got caught mid feild with no troops, by 3 heroes. A lv9 barb, lv 8 ranger, and a lv6 preist.. or some advanced class mixture of those.

With that health ring GM combat, GM melee and about 20 immortalitys (on my way to dragon city) I lost the battle.

My opponent played the life town..

-----------------
The Dead Walk!!!

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japjer
japjer


Adventuring Hero
posted December 06, 2002 02:05 PM

that's how life get's unbeatable with barbs. you try killing a good barb with regeneration on im (and wards, spiritual armour, mirth, defender etc.)

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valkyrica
valkyrica


Supreme Hero
posted December 06, 2002 03:07 PM

i think general will agree now that barb is stoppable ... and very easy i might add

he too lost with ring of health, golden plate armor and soulstealer on a gm melee/gm magic resistant level 15 barb , so barbs are not that big of a worry, and with death castle, if u play without necromancy, it is quite even with every other castle, maybe even under them cause they don't have any shooters or archer in the tavern!!!

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General
General

Tavern Dweller
posted December 07, 2002 05:31 PM

Oh yes,I now believe that the brbs are not unstoppable.Thank you Valkyrica for showing to me a way to deal with brbs.It is true after all.Skill will be gained by experience.

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csarmi
csarmi


Supreme Hero
gets back
posted December 10, 2002 10:42 PM

Quote:
My Town Might.. lv14 barb with a Ring of health.. and a cloak of warding.

He got caught mid field with no troops, by 3 heroes. A lv9 barb, lv 8 ranger, and a lv6 preist.. or some advanced class mixture of those.

With that health ring GM combat, GM melee and about 20 immortalitys (on my way to dragon city) I lost the battle.

My opponent played the life town..



Was it Azure?

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