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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Mage Guid ( Improved Spells and Skills )
Thread: Mage Guid ( Improved Spells and Skills )
TheBlackDragon
TheBlackDragon


Promising
Famous Hero
Dungeon Defender/ Dragon Lord
posted June 12, 2001 10:12 PM

Mage Guid ( Improved Spells and Skills )

I really dont know a lot about HOMM 4 but Im sure there will be new spells and skills for the new heroes.  Can somebody up-date me on any they know of.  Oh this thread is about new spells and skills.  I really think that air spells should be better I mean more effective I know people will disagree but I think that they should add different spells here are some of my ideas

Name: ?  Effect= Being able to move wandering creatures out of your way instead of battling with weak troops after tough battles Spell Points= 25

Name: New Nercomancy = Effect=  On expert Necromancy all wandering creatures that respect your skills and hero level will move towards your town will you will be able to recruit them.  For Necro only

 This is all I have right now since Im being kicked off the computer ill be on later I know these are stupid so post your own and Ill have mine up later
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Yarg
Yarg


Hired Hero
posted June 12, 2001 10:58 PM

spells

Let's see...spell ideas...

How about one in the Life magic guild that repels Vampires and Vampire Lords.  Not like Destroy Undead, I mean a really powerful one that makes them completely unable to attack.  Well, they would still be able to attack non-human type creatures like Griffins I guess.  Or maybe an artifact would be better for that.  Yeah probably.

Chaos magic users should have some wild freaking spells.  Stuff that no one else comes close to, like changing the actual map even.  Or changing the opponents' creatures into something else.

Nature spells...hmmm...now they should have more effect on the map than anyone, if any of them do at all.  If that makes sense.  A good nature spell would be one that causes vines and such to keep an enemy stack in place, just like the Dendroids currently do.  But what because the Dendroids have to be adjacent to the victim in order to do this, it can also be disadvantageous.  But if the Hero could cast a spell like this from a distance, they could then use archers and wipe them out without losing any dendroids.

I'd like to see a Death magic spell that is truly eerie, maybe even grotesque, like a shower of bone shards from the sky or a flood of blood or something.

A very useful spell for all guilds would be a way to conjure or summon creatures from a dwelling you have flagged.  You would select from a list or click on the map to do this.  This way you could get creatures without having to do quite as much traveling or going back to your castle constantly.

Life or Nature magic users should be able to cast a powerful spell to enable them to create a dwelling on the map.  The spell point cost should be high and of course it should cost the same resources as the dwelling normally would.  Likewise, imagine a Death magic user going around DESTROYING dwellings!  Or a Chaos magic user changing them into other kinds of dwellings.  Blah.  Now that would add an aspect of carefulness to the game that would really cause you to monitor and guard your land.

I have been wanting to tell you that your avatar looks just like Bono in a skullcap for the longest time now.  
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TheBlackDragon
TheBlackDragon


Promising
Famous Hero
Dungeon Defender/ Dragon Lord
posted June 27, 2001 10:43 PM

I would like to see some of those skills also Disasters in the game anybody else have and ideas for magic

Helmet Of the Titan: 3 more Titans a week plus 5 spell points for air
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Coldfyrius
Coldfyrius


Promising
Famous Hero
Vice-God for Marketing
posted June 28, 2001 03:01 AM
Edited by alcibiades at 14:53, 27 Dec 2007.

Here's a spell idea for Chaos Magic

Life Flux
15 spell points
Level 4
All stacks on the battlefield become a random stack of the sam level and size.  Lasts for (spell power+1) rounds or until end of battle.

Tell me what you think of it.  I want FEEDBACK!  Nobody ever responds to what I say on other topics.


Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
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