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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ERM help and discussion
Thread: ERM help and discussion This Popular Thread is 407 pages long: 1 50 100 150 200 250 300 350 ... 383 384 385 386 387 ... 400 407 · «PREV / NEXT»
Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 21, 2020 07:11 PM

I don't want hero color. I want Fire Caravan gives 200k gold as artifact. Script has worked. Object has tested.

I added on every name like that Script by AsPiN, edited by Ghost. If you know how, give full script me, because I can't understand your explanation. If I get a script, I add on your name. If no dice, I add on more artifacts.

Thank
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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted September 21, 2020 08:09 PM
Edited by RerryR at 20:20, 21 Sep 2020.

Ghost said:
I don't want hero color. I want Fire Caravan gives 200k gold as artifact. Script has worked. Object has tested.

I added on every name like that Script by AsPiN, edited by Ghost. If you know how, give full script me, because I can't understand your explanation. If I get a script, I add on your name. If no dice, I add on more artifacts.

Thank


I tried to explain you how to give a player gold by using these two receivers but okay ...

After this line:
!!IF&11:Q1/8/36/8/71/1^You have won the battle with %V10 Gorynyches and received:^;
Try to add !!OW&11:R-1/6/d200000; (Gives current player 200k gold)





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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 21, 2020 08:59 PM

Later on I try and test your script. Now I'm researching blank artifacts and mapmaker's scripts. Maybe I use/learn scripts already 2 weeks. Maybe 2016 year, when I collected scripts, and I used/learnt scripts in only one months. Now I don't remember. So 2 weeks mean I'm noob, so I always need full scripts.
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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 22, 2020 12:29 AM

Your script has worked But I found "better script". The same script, but only easier in a small part of the script. IDK.

Ok now you get your name, if you know how to create trap in campfire by Rogue, if hero takes campfire, so Rogues come/appear and fight against hero. Ok first 50 Rogues, if hero takes second campfire, 100 Rogues come/appear. Third 150 Rogues, etc

I remember Vlaad created his beautiful script, the Ghosts appear in corpse, but I haven't found a map for him. My broken hard disk in his map or script in note. I can't remember which. Now you can show a full script to us.

Should I write PerryR or RerryR?

In October I send a map to maps4heroes.

Thank
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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted September 27, 2020 09:49 AM
Edited by RerryR at 09:54, 27 Sep 2020.

Ghost said:
Your script has worked But I found "better script". The same script, but only easier in a small part of the script. IDK.

Ok now you get your name, if you know how to create trap in campfire by Rogue, if hero takes campfire, so Rogues come/appear and fight against hero. Ok first 50 Rogues, if hero takes second campfire, 100 Rogues come/appear. Third 150 Rogues, etc

I remember Vlaad created his beautiful script, the Ghosts appear in corpse, but I haven't found a map for him. My broken hard disk in his map or script in note. I can't remember which. Now you can show a full script to us.

Should I write PerryR or RerryR?

In October I send a map to maps4heroes.
Thank


I would prefer PerryR

Ghost, I had a wunderful idea how to realize your Campfire Rogues  idea. It turns out I can make it based on my Creature Bank script. Works fantastic and offers plenty of cool possibilites.

But it requires ERA 3.
Download: https://dropmefiles.com/ZVNmT
Just activate it as Mod



You can customize nearly everything, but it will require some time investment from your side to learn how to operate it. You can also watch the video I made about the Creature Bank template: How to create new creature banks in a few minutes with ERA 3

Before you ask, Yes can deactivate the question if you want to be attacked, so it happens automatically.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 27, 2020 05:31 PM

@RerryR

Good to know your name in MOD, etc

Ok now I'm using ERA 2.9.13, I'm in no hurry.

Ok now's script matter. I've found Vlaad's script:

!?LE80/42/0;
!!IF:Q3/21/143/1^You get ambushed by a gang of Rogues!^;
!!VRv312:S50 T450; [Fight vs. 50-500 Rogues]
!!HE-1:T71/48/0/143/v312;

I've tested his script, I don't like AI stepped into a trap, and event message showed me. So I changed his script:

!?LE66/5/0;
!!VRv900:S50 T950;
!!HE-1:T66/5/0/159/v900;

and I wrote Script by Vlaad, edited by Ghost

also Vlaad isn't excellent scripter:

!?OB34/53/0;
!!IF:M^{Nagash's Curse}

An ancient Archleech of the Dark Tower, kills your knights and rises them as undead champions...^;
!!MA:U10/67;
!!MA:U11/67;
!!HE-1;

I also changed his script:

!?OB227/112/1;
!#VRz982:S^Cursed Hill Fort^;
!#OB227/112/1:Hz982;
!!MA:U61/159;
!!MA:U111/157;
!!MA:U157/168;
!!HE-1;

What I've learned, but I wrote Script by WoG Team, Vlaad, edited by Ghost.

So I'm satisfied with solution and advanced scripts. I'm crazy to write, so thank you, RerryR.
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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted September 27, 2020 06:50 PM

Ghost said:
@RerryR

Good to know your name in MOD, etc

Ok now I'm using ERA 2.9.13, I'm in no hurry.

Ok now's script matter. I've found Vlaad's script:

!?LE80/42/0;
!!IF:Q3/21/143/1^You get ambushed by a gang of Rogues!^;
!!VRv312:S50 T450; [Fight vs. 50-500 Rogues]
!!HE-1:T71/48/0/143/v312;

I've tested his script, I don't like AI stepped into a trap, and event message showed me. So I changed his script:



You can prevent showing messages that are triggered by AI player with the flag 1000 like this:

!!IF&1000:Q3/21/143/1^You get ambushed by a gang of Rogues!^;
Now the message will only be showen when a human player triggers the event.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 27, 2020 09:11 PM

RerryR said:
You can prevent showing messages that are triggered by AI player with the flag 1000 like this:

!!IF&1000:Q3/21/143/1^You get ambushed by a gang of Rogues!^;
Now the message will only be showen when a human player triggers the event.


Your script has worked. AI stepped and stopped on the event, and AI won the battle, AI continued trip without event message. Your script is much better in walkthrough, MP. Ok I wrote Script by Vlaad, PerryR, edited by Ghost. No WoG Team, a different thing. Nothing special.
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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 28, 2020 03:41 PM
Edited by Ghost at 18:56, 29 Sep 2020.

Ok I added on !!MA:X194/16384 means ímmune to fire spells and !!MA:X193/1024 means immune to mind spell. I want add on text reads immune to fire spells to werewolf. But WoG ERM help says:

!?OB3/6/0; there must be an archer in 3/6/0
!!IF:M^Set Archer to shoot twice^;
!!MA:X2/?i;
!!VRi:+32768;
!!MA:X2/i;

I don't understand. Do you have an alternative script? Give me full script, and then I know how to edit script. I'm still noob.

EDIT: I found. The answer is

!#VRz800:S^Lycanthropy (x2 if full moon). Berserk if full moon: days 14-16. Immune to fire spells.^;
!!UN:G1/194/2/800;

..etc
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myocytebd
myocytebd


Hired Hero
posted September 29, 2020 08:26 PM
Edited by myocytebd at 20:32, 29 Sep 2020.

It is kind of off-topic, but is there any known side-effect of changing  creature's level by MA:L? Does AI sort of relies on it?

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 29, 2020 08:33 PM

myocytebd said:
Where can I find HTML version of ERM help?
The one shipped with ERA is chm trash and next to unusable.


You mean the www.wakeofgods.com/erm_help/ ? If not, RerryR will answer the question for you.
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myocytebd
myocytebd


Hired Hero
posted September 29, 2020 11:45 PM

Ghost said:
myocytebd said:
Where can I find HTML version of ERM help?
The one shipped with ERA is chm trash and next to unusable.


You mean the www.wakeofgods.com/erm_help/ ? If not, RerryR will answer the question for you.

Then I immediately realized that chm contents can be trivially extracted, e.g. by 7-Zip.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 30, 2020 01:26 PM
Edited by Ghost at 06:46, 02 Oct 2020.

4-day solution!

!?OB5/161;
!!ARv998/v999/v1000;
!?AE1&v998=161;
!!HE-1:Fd2/d2/d2/d2;
!?AE0&v998=161;
!!HE-1:Fd-2/d-2/d-2/d-2;
!#VRz500:S^Test^;
!#VRz501:S^Test2^;
!#UN:A161/9/500;
!#UN:A161/10/501;

Script by Vlaad & Fnord & Doc Sumann, edited by Jani Aarnio aka Ghost

But I haven't found automatic spells for Implosion (to random enemy's troop), Resurrection (to friendly troops) and Animate Dead (to friendly troops) in each new round against enemy armies. I give a super artifact to Hexis. Do you know? Give full script, what I need the last spell script, and map is done, thank you.

EDIT:

RerryR? Can I get a script?
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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted October 02, 2020 06:52 AM

On the weekend maybe. I have no computer currently.

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myocytebd
myocytebd


Hired Hero
posted October 04, 2020 05:05 PM

How to deal with the requirement of string variable z1-z1000? e.g. UN:G2

z variable is prone to collision.
What is worst, UN:G2 does not copy string -- modifying z variable will mutates the description.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted October 07, 2020 10:55 PM

I made another solution, if you're interested:

Hexis's old and light wizard artifact causes objects disappear. Worn on the head, the Helm of Command increases all four primary skills by +2.

Hexis's old and light wizard artifact causes plague, and Death's Blade increases hero's attack and defense by +3.

and two artifacts still. Easiest script! So RerryR doesn't need give a spell script, but I need another script, when AI can't update troops. I haven't found script. Give me full script

This problem:

!?OB227/112/1;
!#VRz982:S^Cursed Hill Fort (upgrade creatures)^;
!#OB227/112/1:Hz982;
!!MA:U61/159;
!!MA:U111/157;
!!MA:U157/168;
!!HE-1;

AI can't use.. and sent a message..
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TypicalNaga
TypicalNaga

Tavern Dweller
posted October 08, 2020 10:19 AM

Hi,

I'm using the latest Era gaming build and Third upgrade mod but the quick battle script is not working, any suggestions ?

Thank you.

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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted October 08, 2020 11:27 AM

Try pressing W before battle.
Also there are new little icons next to the minimap

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TypicalNaga
TypicalNaga

Tavern Dweller
posted October 08, 2020 09:57 PM

That did it. Thank you!

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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted October 08, 2020 10:50 PM
Edited by RerryR at 22:52, 08 Oct 2020.

Ghost said:
I made another solution, if you're interested:

Hexis's old and light wizard artifact causes objects disappear. Worn on the head, the Helm of Command increases all four primary skills by +2.

Hexis's old and light wizard artifact causes plague, and Death's Blade increases hero's attack and defense by +3.

and two artifacts still. Easiest script! So RerryR doesn't need give a spell script, but I need another script, when AI can't update troops. I haven't found script. Give me full script

This problem:

!?OB227/112/1;
!#VRz982:S^Cursed Hill Fort (upgrade creatures)^;
!#OB227/112/1:Hz982;
!!MA:U61/159;
!!MA:U111/157;
!!MA:U157/168;
!!HE-1:D;

AI can't use.. and sent a message..


sorry I have a really hard time to understand what you need.

All I can say is that you must improve your scripts by adding comments and structure it more clearly by separating instructions from Triggers. If you want to avoid AI using objects always use flag 1000 as condition -> &1000


!#VRz982:S^Cursed Hill Fort (upgrade creatures)^; //Instructions dont need a trigger
!#OB227/112/1:Hz982; // Instruction for setting description


!?OB227/112/1; //Object Trigger
!!MA:U61/159; //Set Upgrade for creature 61
!!MA:U111/157; ...
!!MA:U157/168; ...
!!HE-1:D; Call upgrade dialog for hero's army (no parameters)

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