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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Races?
Thread: Races?
terje_the_ma...
terje_the_mad_wizard


Responsible
Supreme Hero
Disciple of Herodotus
posted March 31, 2003 11:30 AM

Races?

This is really a suggestion for a add-on for any HoMM game, not specifically for HoMM5.

One thing I've always missed in HoMM, is the possibility to play with RACES instead of ALIGNEMENTS. As an example, it would be cool to see a town type where all the creatures were dwarves, like Battle Dwarf, Dwarfish Mage, pluss the good old Golem and the new Dragon Golem, which I always thought must be made by Dwarves.

Similary, it could be a town with only elves, humans (like HoMM4 Life, without angels), elementals (Conflux?), and of course the undead city, with Skellies, Vamps, Ghosts and Bone/Ghost Dragons.

It could also be cool with a town where all the creatures were different kind of Drakes, ranging from the small Swamp Dragon (Discworld, anyone?) to the omnipotent Black or Noble Dragon. Heroes of this town could be the good old Warlocks, or similar.

So what do you think?
____________
"Sometimes I think everyone's just pretending to be brave, and none of us really are. Maybe pretending to be brave is how you get brave, I don't know."
- Grenn, A Storm of Swords.

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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted April 01, 2003 01:08 PM

Yes, Age of Wonders is a beautiful game.
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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted April 02, 2003 02:19 PM

Yay! That way, while someone may dislike all 5 towns from HoMM4, everyone is bound to have a fav in the upcoming game .
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Yolk and God bless.
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My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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Djive
Djive


Honorable
Supreme Hero
Zapper of Toads
posted April 02, 2003 10:53 PM
Edited By: Djive on 2 Apr 2003

Quote:
AS HOLE!


MODERATOR WARNING!!! Do not call other names! Consider yourself warned.

You also misunderstand the idea, which is quite good.

Each city is associated with a race, and the creatures are either of that race or creatures allied to the race (You can find many examples of alliances in Age of Wonders 2). The inital poster even gave same examples like dragon golems being in the dwarf town.

The main importance of race here might for instance be that the heroes you recruit would be of the race of the town and not all be humans. That would allow for proper portrayal of heroes in their animations.

If you for instance take the Rampart in Heroes 3, and try to build a race around elves, then you might decide try something like:
Nymphs, Spites and/or Leprechauns (allied races)
Centaurs and/or Satyrs (allied race)
Dryads, Treefolk and/or Dendroids (allied races)
Unicorns (Allied race)
Forest based good Dragons (allied race)

The elves themselves would give perhaps 3 of the slots like the following:
Elven shooter
Pegasi Riders (It was elves riding those Pegasi in H3)
Elven spellcaster


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terje_the_ma...
terje_the_mad_wizard


Responsible
Supreme Hero
Disciple of Herodotus
posted May 03, 2003 03:58 PM
Edited By: terje_the_mad_wizard on 16 May 2003

Thank you, Djive.

Nice suggestions on the Elven city, though in that one I had only imagined there to be Elves. But the Pegasi was a wonderful suggestion. I had acctually forgot that one.

Any other suggestions?
____________
"Sometimes I think everyone's just pretending to be brave, and none of us really are. Maybe pretending to be brave is how you get brave, I don't know."
- Grenn, A Storm of Swords.

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bort
bort


Honorable
Supreme Hero
Discarded foreskin of morality
posted May 03, 2003 04:06 PM

What would it be called?

Heroes of Racial Segregation?
Heroes of the Master Race?
Heroes of Ethnic Cleansing?

Kidding, of course.  I sort of like the Heroes series for being the ONLY fantasy wargame that separates armies thematically rather than racially.  It's nice being the dwarves (the race I normally pick), but there's really something to be said about groups of creatures living together in harmony and working together to brutally slaughter the rival harmony living consortiums.

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Nasty
Nasty


Known Hero
castor nebun si orb pe cinste
posted May 04, 2003 02:00 AM

we all know that disciples had this kind of races...so this game must be different...in this game many creatures live so it would have to give up many of them...that would make many people complain cause heroes tries to put every creature in its place so it would change the whole thing...
maybe you should wait for disciples 3.
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You can trick me with food.Possesions mean nothing to a navajo.

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Draco
Draco


Promising
Famous Hero
posted May 16, 2003 09:44 PM

desciples was a good game, heroes can learn a few thing (few being key word) sure it was way to short and you couldnt lose main town 99% of the time, and you could lose your heroes WAY TO EASILY! a few things could add greatly to heroes. i.e. summoning armies on adventure map to attack heroes. would be neat
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RexHomini
RexHomini


Hired Hero
posted May 19, 2003 05:11 PM

Also good from desciples


Also it would be nice if the terje_the_ma...'s suggestion about racial based towns will be accepted together with the nice feature that desciple series offer: destructive spellcasting on the world map.This way, scouting skills and so on will become very important, also weaker staks that have lots of movment points can be used as "eyes far" and enable the hero to cast a spell in remote locations.

Ideas about elven based castle: along with he ones so far, wich are both nice and interesting:

I would go for two spellcasters :
- one "light elf" that is specialized on defensive spells like healing useing the nature recycling energy (inspired from nanymud - anyone likes it?) and also benefical spells like barkskin(stoneskin) and so on
- a "dark elf" - a spellcaster that does damage with his spells -> poison, blast and other forest related damaging thingies

Here , it would be nice if you can only choose one of them (like in h4 - if u choose magi, you won't have golems and so on)

Also, the "light elf" - the one with protective spells  can be in fact the elves on pegasi that Djive suggested.
Also you can have a third spellcaster specialized in shape shifiting -> the druid: wouldn't it be nice to have a spellcaster that can change into a tiger, wolf or bear with bonuses to attack damage and so on?


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Never try to fail miserably..You will fail miserably

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LordTitan
LordTitan


Famous Hero
Hit Dice: 76d12+608 HP
posted May 19, 2003 05:28 PM

The giant town will be unstoppable!!! Mwa Ha HA .
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Spaek the Titan

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