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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Limit to spell casting?
Thread: Limit to spell casting?
Pleuris
Pleuris


Promising
Known Hero
Look ma! No hair!
posted June 27, 2001 12:06 AM

Limit to spell casting?

Maybe in HOMM4 they should put a limit on spell casting?

For example:
5th level spells are to be used 3 times during a battle
4th level spells are to be used 4 times, etc. etc.

That would add a new dimension to the game...
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TheLegend
TheLegend

Tavern Dweller
posted June 27, 2001 06:51 AM

That would be somewhere between H1 and (H2, H3).

 In H1, if a hero had spell power of 6, he would be able to cast each spell in his book 6 times.

 I believe having spell points is better. I would love to see something new about spells H4, maybe a limitation on the damage a spell can do, that would make the sorcery skill more important and makes might more and more important.

 3do also made a change in spells by removing the "mass bless", "mass haste", etc...... and making the  spell affected by the skills of the hero.

 I do believe 3do already have something about spells and I do hope it will be a nice change. Anything new in Heroes is always interesting.

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pleuris
pleuris


Promising
Known Hero
Look ma! No hair!
posted June 27, 2001 01:44 PM

Forgot to mention...

Oops! I forgot to mention in the original post, that level 1 spells maybe can be cast until the hero runs out of spellpoints.

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TheLegend
TheLegend

Tavern Dweller
posted June 27, 2001 06:37 PM

(quote) In H1, if a hero had spell power of 6, he would be able to cast each spell in his book 6 times. (quote)

hehe, I meant knowledge not spell power.

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Coldfyrius
Coldfyrius


Promising
Famous Hero
Vice-God for Marketing
posted June 27, 2001 10:09 PM

This seems like a good idea, but it would have to be balanced very finely.  Too weak, and it won't do anything.  A player could implode three times, inferno another four, fireball five, et cetera.  Too strong, and the magic-free Stronghold will pull way ahead of the other towns.  Surely you do not want a HOMM1-type situation where one towns is so much better than the others that they cannot be played?  
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targon_the_l...
targon_the_lunar_archer


Known Hero
Ranger of AvLee
posted June 28, 2001 12:42 AM

hmmm...

... the balance issue is of utmost importance here - if this is done correctly i believe it´d work - still i wonder what´ll they do with balance - breaking spells (dim door, fly, and of course tp - playing single-player maps usually getting this one and earth magic (not even on expert) meant victory no matter the position you were in) - even 3do map-makers disabled them in some maps, not to mention that a user-made map with these spells enabled today is pretty rare...
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Utúlie'n aurë, aiya Eldalië ar Atanatári, utúlie'n aurë!
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