Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) [quote name=iliveinabox05]
Don't need to translate something that can already be done, haha ;)
W...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) [quote name=iliveinabox05]
The advanced editor can already do what you want to do:
int rand = Math...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) [quote name=karmakeld]
I did a test of these long ago, and recall timed events might not run on n...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) [quote name=iliveinabox05]
Just kidding! This is easily done with the normal game's editor. Here'...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) [quote name=iliveinabox05][quote name=relancer]
Not quite sure what you're trying to do here, but...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) hm fast parsing was quite successful but fast recreation is problematic( Somewhere failed with event...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) Hi people.
played a lot in battles (duels) I tried today to auto-modify someone's big XL map. (up...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) Really, this matters
I will explain.
If to write hero all the spells - he can use only that on...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) Hi @Derrick
What I found some things to update. We have in the total list 240+ spell when 24 *8...
Untitled Post in Heroes 4 Advanced Options Map Editor - 7 (Lands) by the way I fixed 190 issue (yes, fixed) and script do not reparse the map every time which speeded...