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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Collaboration project: Let's make a Dwarven Fortress!
Thread: Collaboration project: Let's make a Dwarven Fortress! This thread is 5 pages long: 1 2 3 4 5 · «PREV
Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted February 24, 2008 05:18 AM

Quote:
Well, do be aware that the idea of this project for me was not so much to make an entirely new Dwarven Fortress, but rather to see, what should the Fortress have been like to make people happy---


Reptiles, duhr.

@ Cepheus: Damn, you beat me to flashing the AOM example AOM is in fact my basis for suggesting Trolls with a dwarf faction (as well the ranged orientation concept).
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted February 24, 2008 06:24 AM
Edited by Daystar at 06:25, 24 Feb 2008.

Quote:
Quote:
what should the Fortress have been like to make people happy---

Reptiles, duhr.

+QP to Moonlith.


Also: Here's a thought on the nature of runes: How about being able to combine special runes together, like recepies, that compound eachother.  Eg, having (fake runes) Rune of Speed and Rune of the Beasts leads to Rune of the Mountain Hawk.

Rune of Speed             = Well...duh.
Rune of Beasts            = Increases a random stat (attack, speed, damage, or hit points)
Rune of the Mountain Hawk = Gives Flying.

Since that could easily be imba, perhaps it should be something that becomes available that one would have to "purchase" like the other runes.  

There shouldn't be combinations for every two runes, just a set amount that take 2 to 4 to form.

Should there be an "Ultimate Rune" or is that overdoing it?  I think so, but it would be fun.
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 24, 2008 11:38 AM

I think actually for me it's about time to round down this project. I've pretty much learned what I wanted to learn - realizing once again that we will never reach a common agreement - but also reaching the point where I would favor this following line-up, which I think covers nicely both the Ice and Fire nature of this faction, and which goes well with the Viking theme:

Level 1: Defender / Shieldguard
Level 2: Hammer Thrower / Axe Thrower
Level 3: Brawler / Berserker
Level 4: Black Bear / Polar Bear
Level 5: Rune Priest / Rune Patriarch
Level 6: War Maiden / Valkyrie
Level 7: Fire Dragon / Magma Dragon

Why have I chosen these creatures from all those suggested? Well, first of all, it does give a fairly balanced line-up in terms of creature types (shooters, flyers, tanks) while also holding the special properties of this Fortress faction (particularly the tanky level 7). I know there has been suggestion that this faction does not need fast units, because it should be hyper defensive, but I don't favor tha approach, as I think it will make it a pain to play. A faction that can't creep properly is little good.

Secondly, it offers a pretty homogenous line-up in terms of thematics. The dwarven units (of which there are 4) are coherent with the mythological apects of this faction and blend well with the viking theme. The remaining three units likewise fit well within these frames.

This is not saying that further discussion on this topic cannot take place, and I might change my mind if good suggestions were brought up - this for me, however, offers a both solid and consistent line-up.
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What will happen now?

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Lesij
Lesij


Famous Hero
posted February 24, 2008 12:03 PM
Edited by Lesij at 12:04, 24 Feb 2008.

Quote:


If only doing so were possible...


I know that It was sarcastic XD

Quote:


Boars or Rams are good, especially Rams, because of the terrain.


In my opinion, chamoises would be better...
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xerox
xerox


Promising
Undefeatable Hero
posted February 24, 2008 05:01 PM

"also holding the special properties of this Fortress faction ."

Dwarf Fortrss has only appeared one time....

Most vikings were farmers who wanted to earn some money.
Most Vikings didnt plunder vikings, it was rather rare, but they were great traders.
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actionjack
actionjack


Promising
Famous Hero
posted February 24, 2008 06:29 PM

Quote:


Level 1: Defender / Shieldguard
Level 2: Hammer Thrower / Axe Thrower
Level 3: Brawler / Berserker
Level 4: Black Bear / Polar Bear
Level 5: Rune Priest / Rune Patriarch
Level 6: War Maiden / Valkyrie
Level 7: Fire Dragon / Magma Dragon




Its a good line up.  
(Well.. could have Fire Giant/Magma Giant for lv 7, but that is just me who don't like too much Dragon    

However... What about their Alternative Upgrades?  
Or going even further.. Alternative Crature and its upgrade? (sorta like H4.. see old thread )

Just more to consider and play with... enjoy  

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 24, 2008 07:28 PM

I'd just like to ask how exactly in terms of lore a Black Bear could possibly turn into a white Polar Bear on upgrading.

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Geny
Geny


Responsible
Undefeatable Hero
What if Elvin was female?
posted February 24, 2008 07:40 PM

It gets old.
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actionjack
actionjack


Promising
Famous Hero
posted February 24, 2008 07:41 PM

Quote:
I'd just like to ask how exactly in terms of lore a Black Bear could possibly turn into a white Polar Bear on upgrading.


In game world, most things are not logical.  but could "BS" it somehow...

-Dye the Bear?

-Upgrade doesn't necessary mean change the creature, but rather how that unit operates.  Thus much like how a driver is "upgraded" from driving a jeep to a tank, the Black Bear rider simply change to a bigger, more aggressive, and whiter mount.  

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted February 24, 2008 08:39 PM
Edited by Gnoll_Mage at 20:44, 24 Feb 2008.

Great to see my humble thread cause discussions of such magnitude !

Quote:
Quote:
Ok, I give up. If somebody has a picture of big, hulking rock golem, I would appreciate it if they post it here.


Something like this?





Quote:

@alc
Yes, that's what I was talking about (maybe just a little wider in the shoulders to give him a 'huge rock' look).




He's the Wizardry 8 boss between the Northern Wilderness and the Mountain Wilderness .
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 24, 2008 10:00 PM

Quote:
Quote:


Level 1: Defender / Shieldguard
Level 2: Hammer Thrower / Axe Thrower
Level 3: Brawler / Berserker
Level 4: Black Bear / Polar Bear
Level 5: Rune Priest / Rune Patriarch
Level 6: War Maiden / Valkyrie
Level 7: Fire Dragon / Magma Dragon




However... What about their Alternative Upgrades?


I didn't really adress the subject of alternative upgrades here - I think most of them are pretty trivial - like Defender -> Shieldguard / Mountain Guard, Brawler -> Berserker / Battle Rager, Rune Priest -> Rune Patriarch / Rune Keeper, and Fire Dragon -> Magma Dragon / Lava Dragon. As for the Bear upgrades, one can argue upgrading is a bit more tricky - either stick with the colour changes, or simply give them new equipment, and about the Valkyrie ... eh, don't know. Either way, I think that's mostly a question of inventing names - at least until we start discussing unit abilities.
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actionjack
actionjack


Promising
Famous Hero
posted February 24, 2008 10:57 PM


Quote:
Ok, I give up. If somebody has a picture of big, hulking rock golem, I would appreciate it if they post it here.











Taken from PoxNora

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MattII
MattII


Legendary Hero
posted February 26, 2008 10:48 PM

My choice would be.

Level 1: Miner / Tunneler ~ digs bolt-holes for other units (+50% defence vs. ranged attacks)
Level 2: Brawler / Beserker ~ self explanatory
Level 3: Warrior / Axe Hurler ~ self explanatory
Level 4: Defender / Huskarl ~ tanker unit
Level 5: Rune Priest / Rune Patriarch ~ self explanatory
Level 6: Giant / Thane ~ tanker unit (wearing bearskin)
Level 7: Fire Dragon / Magma Dragon

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GenieLord
GenieLord


Honorable
Legendary Hero
posted March 01, 2008 10:25 AM
Edited by GenieLord at 10:26, 01 Mar 2008.

Quote:
My choice would be.

Level 1: Miner / Tunneler ~ digs bolt-holes for other units (+50% defence vs. ranged attacks)
Level 2: Brawler / Beserker ~ self explanatory
Level 3: Warrior / Axe Hurler ~ self explanatory
Level 4: Defender / Huskarl ~ tanker unit
Level 5: Rune Priest / Rune Patriarch ~ self explanatory
Level 6: Giant / Thane ~ tanker unit (wearing bearskin)
Level 7: Fire Dragon / Magma Dragon

Hehe, that's what we are trying not to do.
This project has started in a goal to create a Dwarven faction which has more variety, and not many Dwarves which are very similar to each other. We would like to add more beast creatures or legendary creatures, that will make the lineup to a bit more intresting. Your suggestion keeps what we have already, 5 Dwarven units, a Giant and a Dragon. What we are looking for is a faction of only a small amount of Dwarven units.

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MattII
MattII


Legendary Hero
posted March 01, 2008 08:50 PM

Quote:
Hehe, that's what we are trying not to do.
This project has started in a goal to create a Dwarven faction which has more variety, and not many Dwarves which are very similar to each other. We would like to add more beast creatures or legendary creatures, that will make the lineup to a bit more intresting. Your suggestion keeps what we have already, 5 Dwarven units, a Giant and a Dragon. What we are looking for is a faction of only a small amount of Dwarven units.


But that's the whole Problem isn't it, that the dwarves were never big on domestication, which would reduce the number of animal units we could put in.

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted March 01, 2008 10:27 PM

A Chimera with the Dwarves maybe?
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MattII
MattII


Legendary Hero
posted March 02, 2008 04:52 AM

Quote:
A Chimera with the Dwarves maybe?


A chaotic, evil, semi-tropical creature in a town of otherwise orderly, neutral, arctic beings, I don't see that really fitting.

What creatures do we have that would even live in the same terrain as the dwarves? Dragons, wolves, bears, some eagles, some of the bigger deer maybe. Now, which of those fits in with the dwarf culture (deep underground, industrious)?

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