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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Lots of suggestions for you developer ;P
Thread: Lots of suggestions for you developer ;P
KnightofHonour
KnightofHonour


Famous Hero
posted September 03, 2009 11:05 PM

Lots of suggestions for you developer ;P

Sorry if any of the things here have been posted before, there are pages and pages of suggestions (so don't be mad at me ). Also I'll try to be concise not to put you to sleep. Those items are some of the things that I think would make H6 better than H5.

1-) One thing that hinders H5 enjoyment is the time the turns take. To play a 8 player map is unbearable as the AI takes forever to complete the turn. This should be adressed in H6 to allow the awesome gigantic games we had in H2 and H3;

2-) Some of the monsters in H5 are small compared to what they should be in battle. A titan, for instance, should be like a titan: really big, not just as tall as a tree. The same goes for dragons, they should look even more awesome and big. The size of the battle map could be increased or the creatures could look bigger without even increasing the tiles they occupy;

3-) As to spells, first add a option to make the spell icons look smaller on the spell book. That would make it easier to select the wanted spell without having to turn pages again and again;

4-) Increase the number of spells, they are a very important part of of making the game fun;

5-) Another cool thing related to spells would be to improve the effects: make they look more epic and "cinematic" (awesome). Right now only the spell "Armageddon" looks "cinematic". There should be alteration of the enviroment itself when some spells are cast. For example: a hypothetical fissure spell would literally open the ground and it could be permanent or not. There could be spells that summon the water nearby to drow the enemies or lava to burn them. Also spells to make things fall, like rocks from nearby mountais. Another hypothetical magic spell say "horde of crows" would call a really awesome horde of crows or a variation could be a horde of lost souls that would make the screen look darker, should have cooler sounds and effects (like the face when you cast confusion) like apocalypse is coming, and full of said creatures when the spell is cast. The spell should look like it is really dark, light, etc. and would make you scared because it is creepy, amazed because its beautifull, and such;

6-) The creatures too should be able to interact more with the enviroment, like a giant causing tremor or oppening a fissure and elementals using their related enviroment in their favor;

7-) Add some "ultimate" creatures for players to fight in the campaigns like the Azure Dragons from H3, Giant Worms, Tarrasques (a creature from AD&D, just take the concept of a moving mountain mixed with a lizard-like creature that causes extreme damage to the world when it is not hybernating), demigods, avatars, Horror of the Abyss (gigantic, ugly, multi-headed evil creature), Tiamat or similar, etc;

8-) Lots and lots of neutral creatures to add variation, even if it is just a recoloring and a change of atributes;

9-) Also make more dwellings to recruit such creatures and a way to add optional town dwellings: you should be able to choose between two types of entirely different creatures of same tier (race related like you could build the dwealling of dread knights instead of that of wraiths, mummies instead of ghosts, etc.);

10-) Make the option between might and magic heroes for each faction return like we had in H3, it would add more strategical possibilities, also make different graphical variations between than. Maybe even a different design for every hero on the map;

11-) The possibility to see multiple armies fighting at the same time so, for instance, two heroes from one side fight two heroes of the other side with and expanded battlefield, and make skills that affects this available;

12-) Things to keep: the alternative upgrades, core factions like necropolis, castle, sylvan and inferno, do not mix inferno and necropolis like in H4 or another type of mix that actually is bad, the skill system in H5 is ok but it could be improved with more skills possible for every hero (more than 6);

13-) Please do not try to deviate from the series like H4 did it would be really sad ='(.

I think that is it for now. Sorry for any grammar mistakes, english is not my first language. Hope you guys like it too. I have really high expectations for H6 .
____________
Asha uses all

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sith_of_ziost
sith_of_ziost


Promising
Supreme Hero
Scouting the Multiverse
posted September 04, 2009 03:17 AM

I would expect many changes will be implemented in H6, due to the sheer number of complaints of its inadequacies. Yes, I think that the creatures should be expanded without wrecking the Tier system. Alt Tiers are a good way, as are Demigod creatures. Perhaps expanding the Tiers to subtiers, like once you have a Crypt, maybe it unlocks a replacement tier to the Haunted Tower, like the Ghastly Spire.

I like the idea of expanding the size of creatures. In all actuality though, Titans were created, so, naturally, they couldn't be too gigantic, otherwise it wouldn't fit with their creation story. A giant being of artifice? That's more like a Mech than a Titan.

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KnightofHonour
KnightofHonour


Famous Hero
posted September 04, 2009 05:58 AM

Yeah that's a point about the creature size I suggested but I woudn't mind it really. Maybe they put the golems to work on factories and make things faster . We can always imagine things. On the other hand such huge creatures could look strange with stats like 150 HP. Maybe make creatures just a bit bigger and the really big creatures the epic ones we could fight on campaign.
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Asha uses all

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rottenvenetic
rottenvenetic


Known Hero
Derusticated
posted September 08, 2009 11:56 PM

Well there are a lot of ideas we can get but ultimately Heroes 6 will be about the ideas the comrades at Nival get.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted September 09, 2009 12:04 AM

Wanna bet on that?
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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rottenvenetic
rottenvenetic


Known Hero
Derusticated
posted September 09, 2009 12:16 AM

...and Ubisoft.

Yes I would. They will select fan ideas that match their own and say "we got this from the fans" and scrap the rest

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted September 09, 2009 12:21 AM

Some old news for you
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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rottenvenetic
rottenvenetic


Known Hero
Derusticated
posted September 09, 2009 12:54 AM

Aha, well that's me pwned

I'm not really fond of "news" generally since my country's TV channels bored me away from them with ad nauseam reports of gruesome murders and accidents.

Should have said simply "the developers".

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