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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Member Profile
HC UserName: Send Elessar an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to Elessar Elessar
Date Registered: May 14, 2015
Status: Adventuring Hero,
Quality Count: (FAQ) 0
Post Count: 54
Supporter: (FAQ) -
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Additional Information: Stats - Threads - Posts
Posts 30 to 40 of 54 made by Elessar.

Untitled Post in [MMH5.5] Town/Dwelling Conversion (Optional) - 3 (Workshop)
Is there a config file somewhere where I can edit the restrictions? Yes, I know you are trying to...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Haven't seen this mentioned, so maybe it is just me, and I need a clean reinstall... Combo artifa...

Untitled Post in [MMH5.5] New Artifact Framework - 4 (Workshop)
This looks cool as all get-out... :taiji: I am concerned that the AI won't use the new artifacts ...

Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop)
[quote name=Quantomas]I will definitely fix the Astrologer's Tower. I don't think it was intended th...

Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop)
Heck, the biggest issue is that the beta AI will often completely ignore artifacts laying on the gro...

Eliminating gains in Offense in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
Welp, despite [b]magnus[/b] telling me upthread that it was "not possible" (perhaps he misunderstood...

Untitled Post in [MMH5.5] Mapmaking, Scripting & Console C... - 4 (Workshop)
I also had non-regenerating battle sites in a Maps4Heroes map I DLed and modded. Appreciate the n...

Editor Questions... in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
That new editor you have where the new RMG has been built in...well, I tried editing a scenario with...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
[quote name=magnomagus][quote]Hence I've been wanting to see what would happen if nobody ever got an...

Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop)
I have been wanting to do the following, and this mod (specifically the tools now available) would n...

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