HC UserName: |
matod |
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Date Registered: |
April 19, 2013 |
Status: |
Adventuring Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
90 |
Supporter: (FAQ) |
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Additional Information: Stats - Threads - Posts |
Posts 30 to 40 of 96 made by matod.
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) In next version brimstone rain will double up the attack bonus from ammo cart for everyone, also the...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) true but ppl want to rock not activate :)
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) you have to activate allways :) try it out, i know the feels you would like to play not activate but...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Extroniks did you activate scripts in map editor?
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) I think there is a issue with firewall in network games it disconnects other player sometimes , but ...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) +1 ini and +1 attack its fair then but i will still think about especialy in impossible where you bl...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) MammothBro hard to say i never tried it but i also never bet mine army to soldiers luck what if dont...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) what is real isue with heroes 5 general random map playing is the mage guards and shoters , 80% hero...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) well yes from this point you are right but i think nobody uses ones with cripple they are no match f...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) good thinking but try to compare dmg a little but with dwarwes shotter lvl 2 i think they should be ...
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