Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]@Gidoza: looks to me script crash entirely, what I recommend, if the debugger...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Hi I'd like a little help with the Witch Huts matter in Tables.lua
I've re-named all the Heroes b...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]@Gidoza
Me and others working on h55 want to put things to rest and not re...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Hey I just wanted to quickly enquire - since the Quantomas AI has taken an unexpected turn, are we e...
Adding a spell through Bloodrage in Adding a spell through Bloodrage (Workshop) Hi there,
I can't quite figure out the code for the Bloodrage ability in DefaultStats.xdb to simp...
Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop) [quote name=thGryphn][quote name=Gidoza]
EDIT: By the way Quantomas - I bothered to watch some of ...
Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop) I myself am confused @Quantomas your claim that I am trying to sell MMH55 to you.
Think of this a...
Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop) You know I went back here to read all this over again, because I felt I missed something. So I'll j...
Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop) [quote name=Quantomas]Thanks for your feedback. Although going forward I recommend to post feedback ...
Untitled Post in New (unofficial) patch for ToE / AI mod - 46 (Workshop) OK thanks.
Well I'll give it a shot even with my variant of H5.5 and watch what happens. The AI ...