HC UserName: |
LarkinVB |
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Date Registered: |
April 17, 2007 |
Status: |
Known Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
211 |
Supporter: (FAQ) |
- |
Personal Info: |
Male. |
Location: |
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Occupation: |
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Current Email: |
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Additional Information: Stats - Threads - Posts |
Posts 20 to 30 of 221 made by LarkinVB.
Untitled Post in [MOD] MMH5.5 In-Game SkillWheel - 7 (Workshop) This is a great addition. HoMM 5.5 is such a beauty.
Untitled Post in [MOD] MMH5.5 In-Game SkillWheel - 7 (Workshop) The old skill tree did display the percentage chance to get skills, will this be added to the wheel ...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Can someone enlighten me about the usefullness of rangers favored enemy skills. I always skip them a...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Sorry, I find this very confusing. Moving on roads on grass is slower than moving directly on grass ...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]
@Larkin: All rough terrains give the same 25% penalty to everybody, only gr...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]
@larkin: You felt right, but this issue is now gone. native terrains are un...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Thanks for the new version ! Can you please elaborate on movement ?
I never really understood the...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) I think maulers are too easy to kill ! Can they be buffed, please ? Same goes for all slow melee wal...
Untitled Post in [MOD] MMH5.5 In-Game SkillWheel - 7 (Workshop) Wow, great mod. The game is getting better and better.
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) I really appreciate the contracts and prefer them much over the boring collecting tasks of secondary...
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