HC UserName: |
TSoD |
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Date Registered: |
January 15, 2008 |
Status: |
Promising Famous Hero, NCF Blacksmith |
Quality Count: (FAQ) |
7 |
Post Count: |
646 |
Supporter: (FAQ) |
- |
Personal Info: |
18 year old Male. Gemini star sign. |
Location: |
Belgium |
Occupation: |
Heroes V Modding |
Current Email: |
E-mail for this user is private. Use e-mail function to send a message. |
MSN Profile: |
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ICQ Number: |
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Personal Page | Additional Information: Stats - Threads - Posts - Bonuses |
Posts 30 to 40 of 702 made by TSoD.
Untitled Post in Lizard Warrior (Workshop) [img]http://images3.hiboox.com/images/3609/diapo2b6a548fe209b4dafdd7b76bcd55956c.png?28[/img]
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Untitled Post in Could we make a basic model editor? - 9 (Workshop) Thats a great step :) You took a good advance in the project ;)
Untitled Post in Could we make a basic model editor? - 9 (Workshop) That's all very good news ! Keep the good work Pesmontis, you have been farther than anyone did ;)
Untitled Post in [WIP]NTF, New Town Framework - 13 (Workshop) Good news ;)
Untitled Post in [WIP]NTF, New Town Framework - 13 (Workshop) Also, the development is on pause... simply because of two reasons, one technical, another of worker...
Untitled Post in Heroes 5 Modding: 3D Attempts and Theories - 5 (Workshop) So, now each of you has a database containing all the information right ? You both already created t...
Untitled Post in Heroes 5 Modding: 3D Attempts and Theories - 5 (Workshop) OK so if I would use mySQL, i could create a data base with tables like
skeletons
geometries
an...
Untitled Post in Heroes 5 Modding: 3D Attempts and Theories - 5 (Workshop) Personally, I've been studying mySQL and PHP last week, and I can assure you it is incredibly usefu...
Untitled Post in Heroes 5 Modding: 3D Attempts and Theories - 5 (Workshop) [quote]
manual editing xdb file is too slow, too human error, too boring.
[/quote]
...But it's...
Untitled Post in Heroes 5 Modding: 3D Attempts and Theories - 5 (Workshop) First, for the last two points :
3. Can GR2 animation files produced by 3DSmax7 be used by the game...
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