HC UserName: |
dmad |
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Date Registered: |
April 1, 2007 |
Status: |
Known Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
239 |
Supporter: (FAQ) |
- |
Personal Info: |
20 year old Male. Pisces star sign. |
Location: |
Cluj-Napoca, Romania |
Occupation: |
student |
Current Email: |
E-mail for this user is private. Use e-mail function to send a message. |
MSN Profile: |
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ICQ Number: |
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Additional Information: Stats - Threads - Posts |
Posts 10 to 20 of 247 made by dmad.
Untitled Post in New interface for WOG - 48 (WOG) [quote]All buildings coords' structures are described. It is not a big problem to change some coord...
Untitled Post in New interface for WOG - 48 (WOG) [quote][quote]Just a question. Where are the terrain stored? If they are stored inside H3sprite.lod,...
Untitled Post in New interface for WOG - 48 (WOG) Just a question. Where are the terrain stored? If they are stored inside H3sprite.lod, what's the d...
Untitled Post in New interface for WOG - 48 (WOG) No tools, send me a link :)
Untitled Post in New interface for WOG - 48 (WOG) Ok, let's make a small list.
DANZA, you started to work on the interface. Check the first post and...
Untitled Post in New interface for WOG - 48 (WOG) [quote]ok i see dmad.can you make the town that way????[/quote]
It's not a big deal to cut some im...
Untitled Post in New interface for WOG - 48 (WOG) [quote]ok i see.that would be imposipel.thank you for your answear gnollking.http://heroescommunity....
Untitled Post in New interface for WOG - 48 (WOG) [quote]The terrains from the beta were very good though. Better than the ones on the final version (...
Untitled Post in New interface for WOG - 48 (WOG) Sure, post the link here.
Untitled Post in New interface for WOG - 48 (WOG) DANZA, we need to work on the original wog interface first (800x600). In the future version, we can ...
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