HC UserName: |
matod |
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Date Registered: |
April 19, 2013 |
Status: |
Adventuring Hero, |
Quality Count: (FAQ) |
0 |
Post Count: |
90 |
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Additional Information: Stats - Threads - Posts |
Posts 20 to 30 of 96 made by matod.
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) hmm never tried it actualy i play them offensive due to rune of charing which give you 100% speed so...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) i never saw anybody use bash ones they are just trash compared to no retaliation high dmg ability be...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) i see , but first it cloud be just for neutrals and mixed neutrals i will test it gladly with someon...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) do you play to implement it in future as option for random maps? for duels?
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) [quote name=magnomagus]@lotihoti: I would also like to see a working script example of that?[/quote]...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) did you played such game? or wanna try?
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) hmm ok i would like to try such game so it wont only pve and one pvp battle cloud be interesting in ...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) Hello,
just general question : its possible to give control of all neutral units in enemy area to p...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) well yeah cataputl sux hard for brimstone i would put +2 speed for all units and descripitons say : ...
Untitled Post in [MOD] Might & Magic: Heroes 5.5 - 435 (Workshop) i like they idea of 3x cast little stronger ressurect , it will give some races resucrect against ma...
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