Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 7+ Altar of Wishes > Thread: Random Turn Order: a modest proposal
Thread: Random Turn Order: a modest proposal
UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted July 18, 2001 08:33 AM

Random Turn Order: a modest proposal

One of those odd, late night thoughts as I was goofing around with Warlords for old times sake.

Some of the features/wishes discussed in this forum for Heroes IV exist in Warlords (Heroes fighting, armies moving alone, fog of war, razing towns, on-map invisibility, customized artifacts,etc.) One idea I haven't heard yet makes for quite a challenge in the game: Random turn order.

Each turn (day), a different color goes first, second, etc. This leads to all sorts of strategic and tactical decisions. No longer could you say "It's ok ..I move before that oncoming army headed for my castle, and next turn, I'll have the funds to upgrade that citadel to a castle and buy up all those troops I can't quite afford now" because that enemy MAY move before you do next turn (day). This would be set at the beginning of the game (a toggle/checkbox sort of thing, and continue through that game)

The old reliable "Attack on Day 1 Before he buys creatures" would not be a sure thing anymore. Garrisons would tend to be larger, and garrison heroes much more important. Tactics such as hit and run could prove to be more difficult, as you may not ever get the chance to sally out before the enemy attacks.

Just food for thought...
____________
Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Wiseman
Wiseman


Known Hero
posted July 18, 2001 04:13 PM

I think that is a very good idea,it would spice up a game pretty much.

P.S. i like that thing of yours about the glass

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Frank
Frank


Promising
Known Hero
posted July 18, 2001 04:41 PM

Random Turns would increase the strategy factor a great deal.  Lousy players wouldn`t have laim excuses against day 1 rush anymore.    Scouts war would be much harder to plan.  Indeed random turns is highly desirable for HOMM4 !

- Frank

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Oldtimer
Oldtimer


Honorable
Supreme Hero
Please leave a message after..
posted July 18, 2001 07:27 PM

Day 7 I finally found the enemy.

Day 1 Wow I Get to go first. Cool let me reload and destroy this poor sap because I just got 2 turns in a row.
____________
<PLEASE DO NOT WAKE THE OLD MAN!>

"Zzzz...Zzzz...Zzzz..."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Death
Death


Known Hero
LEGEND OF HELL
posted July 18, 2001 07:33 PM

Newer mind!!!

If it will be like this I stop playing HEROES!!!
That will be a chaos game!!!!!
____________
RUN IF YOU CAN!!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
LordPaul
LordPaul


Promising
Famous Hero
Crazy Bat Guy.
posted July 18, 2001 07:57 PM

This isn't a bad idea... but it has some flaws.  Can you imagine a two player map?  Every other turn you had a chance to get two turns in a row.  

It's like chess.  If chess had someone go random each turn, it would be utter chaos.  I like it how it is now.  It's not like you never win if you are pink or teal!
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted July 18, 2001 09:47 PM

Well, frankly, I found the random turns in Warlords chaotic as well..which is why I suggested a toggle to turn them on and off (maybe in the map editor?)

Obviously, it doesn't make a lot of sense in a two player map, but with 8 players it can lead to some hair-raising situations (like when your biggest enemy suddenly gets two turns in a row)

Mostly, I just threw it out as a suggestion. It seems like, from this small sample, some people love it, and some hate it. That's what this forum is about, stimulating discussion and opinions. :-)

Oh, and a special Unka Haakon Unprize to the first person who can tell me the source of the subtitle I gave this thread (i.e. A Modest Proposal). If you know that, then it all makes more sense.. :-)
____________
Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
niteshade
niteshade


Known Hero
posted July 18, 2001 10:45 PM

Random turns worked better in warlords since you generaly had alot of towns, and you didn't invest much in them. So having somebody suddenly take two turns in a row to take one of your towns from out of nowhere was not as big of a deal.

In heroes though it would be a complete disaster and would cause you to lose the game even if you were way ahead. That would be too much luck involved in the game.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ash-NIR
Ash-NIR


Known Hero
the Black Warlock
posted July 19, 2001 12:13 AM

ah... come on kids..
random order might be cool... as long as you can toggle it before the game starts...
____________
"ana:l nathrakh, u:rth va:s bethud, dokhje:l djenve"  

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted July 20, 2001 08:08 AM

Quote:
Random turns worked better in warlords since you generaly had alot of towns, and you didn't invest much in them. So having somebody suddenly take two turns in a row to take one of your towns from out of nowhere was not as big of a deal.

In heroes though it would be a complete disaster and would cause you to lose the game even if you were way ahead. That would be too much luck involved in the game.


Actually, it's even more of a disaster in Warlords, because when you lose your last town, you're out..immediately. In Heroes, you at least have a week to go find a town to conquer.

Hint on the Unprize: Gulliver's Travels
____________
Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Sha_Men
Sha_Men


Responsible
Supreme Hero
Jack-Of-No-Trades
posted July 20, 2001 11:45 AM
Edited by alcibiades at 16:28, 08 Jan 2008.

I don't like the idea...

It would be end up being a real mess...
But if there's way to put it on and off, I wouldn't mind.

It could be used when playing some crazy map and want to put game upside down...

But surely it should be purely optional.

I liked Warlords but random turns was one which why I sometimes hated it...


Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.
____________
Catch the vigorous horse of your mind.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0372 seconds