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Heroes Community > Heroes 7+ Altar of Wishes > Thread: What spells would you wish to create in heroes5?
Thread: What spells would you wish to create in heroes5? This thread is 5 pages long: 1 2 3 4 5 · NEXT»
Medusa
Medusa


Famous Hero
Yeah, right
posted September 14, 2002 06:45 PM

What spells would you wish to create in heroes5?

I would really like to have life ward and meteor shower, who would do a lot of damage in a big area
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Shadow_Elf
Shadow_Elf


Wandering Thief
posted September 14, 2002 07:07 PM

erruption cost 20 ( gm chaos magic ) can be cast in or out of battle

in battle volcano creates and spurts out making like 10 ft of maybe lots of damage in middle and like 80 at the outer edge

out of battle cast on city to lower all creature productions by hmmm 2 a week

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Largo_LeGrande
Largo_LeGrande


Promising
Known Hero
from the Carribean
posted September 14, 2002 07:43 PM
Edited By: Largo_LeGrande on 14 Sep 2002

A link

I have so many spells in my mind so instead of listing them here, I give you a link to another topic with the same content: http://www.forumplanet.com/strategyplanet/homm/topic.asp?fid=5292&tid=787193
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-Largo has spoken-

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Klauts
Klauts


Famous Hero
lost in a mourning hall!
posted September 14, 2002 09:51 PM

Mass Hand of death(or Fists of Death) and mass vampiric touch)
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Nidhgrin
Nidhgrin


Honorable
Famous Hero
baking cookies from stardust
posted September 14, 2002 10:02 PM


Mass chicken morph
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~Vegetables don't spam~

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Darion
Darion


Promising
Famous Hero
posted September 15, 2002 04:07 AM

Flight/Water Walking

Whirlwind (picks up a stack and deposits them in a random place elsewhere)

Sandstorm (randomly flies over the battlefield each round, causing damage in whatever is in it's path, friend or foe)

Demonic Wrath- summons a portal of demons that appear on the adventure map for a certain amount of turns, attacking anyone nearby.

Switch- swaps the places of an enemy creature with a friendly creature (increases range of spell and level of creature with level)

Orb of Deflection- knocks back all projectiles and spells back at the shooter/caster

Mind Bomb- causes severe damage to the target if it tries to cast spells (mana used X damage)

Barrier Ward- places a magical wall that absorbs all projectiles and spells that try to cross it.

Terraprison- causes the ground to engulf a creature, taking them out of battle for a few turns, so no one can attack them and they can't attack anyone. The battle still does not end if there are creatures trapped underground, and no spells can be cast on them. (Would also increase w/time and level of creature)
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Medusa
Medusa


Famous Hero
Yeah, right
posted September 15, 2002 11:17 AM

Summon Elemental King- summons a powerfull mix of all elements- who is hard to kill. plus has magic resistance.

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Lich_King
Lich_King


Honorable
Supreme Hero
posted September 18, 2002 10:40 AM

Summon F,A,W,E Elementals in the aventure map, who could guard mines or garisons (like those spells from hmm2)
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Grythandril
Grythandril


Famous Hero
who is a Chaotic Wizard
posted September 18, 2002 10:25 PM

My spell would be Turmoil where it randomly transports all the heroes and creatures (except the black dragon) over the battlefield.

This spell was use in the zx spectrum Game
Chaos: the Battle os Wizards.

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Might is Power
Magic is Power
Honor is Power

Power Rules Above All

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johnsone79
johnsone79


Hired Hero
posted September 23, 2002 12:44 AM

Mine Ward  -  Mine cannot be claimed by another player unless they have advanced mining or possibly an appropriate counter spell.  The spell would have an upkeep magic point cost so heroes could end up draining all there spell points if they tried to ward too many mines.

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Nakolnasadi
Nakolnasadi


Hired Hero
and also a lord of cheaters!
posted September 24, 2002 05:20 PM

Joke and J. Koke

Ousama Bin Laden! Appears TONES of planes and crashes random unit!
Fruit bazar your creauters health recovers!

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I forget something....... oh! A cheats is cool!!!!

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Medusa
Medusa


Famous Hero
Yeah, right
posted September 26, 2002 02:18 PM

Quote:
Ousama Bin Laden! Appears TONES of planes and crashes random unit!
Fruit bazar your creauters health recovers!



Crazy idea
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Nakolnasadi
Nakolnasadi


Hired Hero
and also a lord of cheaters!
posted September 26, 2002 03:10 PM

You think so?

It's cool! I were working hard! Here some new ideas: strepsils, when casting 3 times ALL YOUR CREATURES WILL BE DISSPLLED FOR ALL!
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I forget something....... oh! A cheats is cool!!!!

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Odvin
Odvin


Promising
Famous Hero
posted September 27, 2002 09:16 PM

The same I wanted in heroes 3...

1. Neutralize (Order lvl3) and Mass Neutralize (Order lvl5) - disables all the special abilities on any enemy stack. Mass version does the same with all the enemy stacks. It can be very powerful, don't you think so?

2. Flame of Death (Death lvl5) - turns an enemy stack into skeletons, if its total HP don't exceed some value.
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Lich_King
Lich_King


Honorable
Supreme Hero
posted September 29, 2002 05:47 PM

The Old Good Town portal (Order lvl.5) Transports caster into the town of his choice (Can be used only 1 time in 3 day period)
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Medusa
Medusa


Famous Hero
Yeah, right
posted October 01, 2002 05:40 PM

Quote:
It's cool! I were working hard! Here some new ideas: strepsils, when casting 3 times ALL YOUR CREATURES WILL BE DISSPLLED FOR ALL!


i meant it;s crazy cool
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Lich_King
Lich_King


Honorable
Supreme Hero
posted October 03, 2002 11:33 AM

Also...

1. D.lvl.2 Raise Zombie
2. D.lvl.4 Raise Mummie
3. D.lvl.3 Create Gargoyle
4. D.lvl.5 Raise Dark Champion
5. D.lvl.5 Raise Bone Dragons (works only on Dragons (yes and on BD too)
6. O.lvl.2 Remove Obsticale
7. N.lvl.3 Ceate Obsticle (duration 5 rounds and it can be destroyed.. HP 670)
8. N.lvl.5 Summon Gargantuan
9. L.lvl.2,4 Might Ward
10. D.lvl.2,4 Life Ward
11. N.lvl.3,5 Elemental Ward (damage is redused from Ice Bolt, fire spells, armageddon,Meteor shower, Earthquake)
12. C.lvl.4 Meteor shower (New damage spell, based on Earth)
13. C.lvl.3 Earthquake (creates obsticales on combat map, damages all creatures near the epicenter, on siege combat also throws shooters fom towers an ddamage them.)
14. N.lvl.4 (adventure) Summon F,W,A,E Elemntals to guard mines (works only 1 month, then they're needed to be resummon, and only one type for mine)
15. O.lvl.5 (only advenrture) Town Portal (transports caster to town of his choise (can be used only 1 time in 3 day period))
16. O.lvl.4 Fire resist (immune to fire based spells (spell per unit)
17. C.lvl.4 Cold resist (immune to cold based spells (spell per unit)
18. D.lvl.4 Lightning resist (immune to lightning spells (spell/ unit)
19. L.lvl.4 Earth resist (immuune to earth damage spells, but not immune to earthquake efects (only to damage effects)
20. D.lvl.4 Poison cloud (all living creatures are affected poison, when they enter to a cloud(simmilar, to quicksand) ends after 5 round)

Ufffffff.... that was tiring...
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Medusa
Medusa


Famous Hero
Yeah, right
posted October 07, 2002 03:44 PM

Oh my, i couldn't think of so many spells
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Grythandril
Grythandril


Famous Hero
who is a Chaotic Wizard
posted October 10, 2002 01:12 PM

Another spell that springs to life would be
INVISIBILITY and MASS INVISIBILITY.  

It would work on the same principals as the D&D method you loose the bonus if you attack physicaly but not if you attack through magic.

In Multiplayer mode you would not see you opponent if they were invisible.

It might be classed as a 5th Level spell, because of the strength of the spell might be deemed too powerful.

But hey wit would be cool seeing your opponent trying figure out where you are.

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Larael
Larael

Tavern Dweller
posted October 12, 2002 12:15 AM

Maybe a stupify spell where the heroes start babbling like crazy and in that way talking their opponent to sleep.

I saw that in Anachronox
very funny
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