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Thread: New Nature Strategy! | |
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YoungOldGuy
Hired Hero
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posted September 02, 2002 08:16 PM |
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New Nature Strategy!
Unless its old.
Nice and simple. All you need are 3-6 Water Elementals and 1+ Archers. Simply cast Quicksand all over the battlefield with your elementals and shoot them to p- *TO SELF* I before E except after C *To everyone else* pieces.
And there you have it! No applause neccessary.
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pig
Disgraceful
Known Hero
unstopable
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posted September 02, 2002 08:55 PM |
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I have better strategy. Just have 9999 fairy dragons, 9999 tigers, and smash everything away!
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YoungOldGuy
Hired Hero
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posted September 02, 2002 09:52 PM |
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Wow that sounds like fun....maybe you would like to share with the class how you got all those troops...
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Pleuris
Promising
Known Hero
Look ma! No hair!
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posted September 03, 2002 01:59 PM |
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Quote: Unless its old.
Nice and simple. All you need are 3-6 Water Elementals and 1+ Archers. Simply cast Quicksand all over the battlefield with your elementals and shoot them to p- *TO SELF* I before E except after C *To everyone else* pieces.
Nice. But what if opponent has 3 Cyclopes?
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Lich_King
Honorable
Supreme Hero
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posted September 03, 2002 05:08 PM |
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Quote: I have better strategy. Just have 9999 fairy dragons, 9999 tigers, and smash everything away!
It's simple:
1. Click on "Heroes IV" campaign editor.
2. Open a map which are you playing !!!
3. Place 9999 Faery Dragons !
4. Save your map!
5. And the most important - DON'T PLAY THIS MAP !!!!
Because it is not interesting to cheat !
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YoungOldGuy
Hired Hero
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posted September 04, 2002 02:38 AM |
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Quote: Nice. But what if opponent has 3 Cyclopes?
Well ya.....but this is for melee creatures.....
LOL Lich_King.
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dragonsister
Hero of Order
MapHaven administrator
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posted September 04, 2002 04:06 AM |
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Indeed, quicksand + archery can decimate melee creatures.
However, there's a limit to this particular tip; depending on the ranged creature you're using, sooner or later you will run out of shots! (Or spellpoints, if you're using genies, mages, water elementals ... to do your ranged attack.) And, eventually, the melee creatures will have crossed all the quicksand and reached you. If they got to move before your water elementals, they won't have nearly so much quicksand to cross ... unless you have an order mage casting Teleport to send them back to the start!
I've seen this in a few places; I'd best make sure it appears somewhere in MapHaven's tip collection :-)
DragonSister
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MapHaven
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DocFritch
Hired Hero
Never let your dreams die
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posted September 08, 2002 06:38 PM |
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Waspwarts grow relatively fast for their strengh and durability for shooters...... toughest decision is Feary Dragons or Phoenix for me.
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