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Thread: Guide For H4 newbies | This thread is pages long: 1 2 3 · «PREV / NEXT» |
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lordofsword
Tavern Dweller
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posted August 27, 2004 05:14 AM |
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hey guys im new on the boards
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Hoher
Adventuring Hero
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posted August 29, 2004 12:19 PM |
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How many you know about diplomacy?
Try to kill mantis in this map:
http://www.heroesleague.ru/show/1022/task9.h4c
version Heroes4: mod 3.42
diff lvl: intermediate (100%)
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the_teacher
Supreme Hero
Talk to the hand!
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posted August 29, 2004 01:17 PM |
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don't know which would be the problem:
playing normally diplo, you will win easily with some casualties, maybe hero dead.
abusing diplomacy you will lose max 10 wolves outta 800 (initial). You will fight 1 or 2 mantises in the end.
so where's the catch, i couldn't figure it out ?
have a nice day
P.S. but this task is not meant for a newbie ,he should follow the learning steps naturally, not jumping, so , maybe, a thread for advanced players would be more apropriate
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tt
Adventuring Hero
Homm 4 & 5
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posted August 29, 2004 05:45 PM |
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??
Yes lol....
Even I beat the mantis easy....
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Hail, where is the kids ? :S
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mSg-1-1
Known Hero
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posted August 29, 2004 07:33 PM |
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hmm
Hoher, i have no idea what to do. again a map that proves i know nothing in homm.
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tt
Adventuring Hero
Homm 4 & 5
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posted September 03, 2004 10:43 AM |
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So how can the skeleton have so many hitpoints hoher.
Arangar can tell me too if he bothers because u always know these things.
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Hoher
Adventuring Hero
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posted September 03, 2004 11:04 AM |
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try to steal some spells
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csarmi
Supreme Hero
gets back
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posted September 08, 2004 10:09 AM |
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Edited by csarmi on 22 Dec 2005
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Mission 4 is very easy, just switch to tight formation, cast precision and mirth on the halflings. Slow down the waters in time. Keep their LoS blocked by stacks of 1 halfling. Create an illusion stack of halflings if needed, cast some mirth's on your other stacks if you are really cowardly and shoot every single water down.
I would suggest starting that map without halflings split and formation (army placements) preset. A bit harder then.
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Arangar
Famous Hero
Weak ranger - lost viking
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posted September 08, 2004 03:01 PM |
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The point is to teach the tricks, not make it harder than necessary
Arangar
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csarmi
Supreme Hero
gets back
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posted September 10, 2004 12:04 AM |
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Edited By: csarmi on 9 Sep 2004
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I got the point. It would be a good idea to make a hint if someone does not find the way even if he tries hard.
A good way to teach tricks, however. Even I learned a little. Too bad the additional knowledge only makes me sad. I detest micromanaging my armies and troops (rejoin).
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Hoher
Adventuring Hero
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posted September 13, 2004 05:55 PM |
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How many you know about tactics?
Kill Black Dragon:
http://www.heroesleague.ru/show/1033/task8.h4c
version Heroes4: mod 3.42
diff lvl: intermediate (100%)
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csarmi
Supreme Hero
gets back
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posted September 13, 2004 07:14 PM |
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Edited By: csarmi on 13 Sep 2004
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24 black dragons with 2 phoenixes and 3 heroes?
It seems a bit hard for me, they kill my heroes in one hit. What is the required difficulty?
And a little question. Does that matter how I place my artifacts? Can I get more than 73 attack and 62 defense on my phoenixes?
One more question.
Should I do it without losses?
Killed 8 black dragons, but I have lost one of the phoenixes and my archers. What really bugs me is that my general had 470 (out of 600) life left at the end of the fight. I could have done better.
I am still not positive it is a 100% fight with a fair chance to keep both phoenixes alive and that way it does not seem to be worth it.
BTW, does it matter whether you play it in 3.0 or 3.42?
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Hoher
Adventuring Hero
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posted September 14, 2004 06:39 AM |
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Edited By: Hoher on 14 Sep 2004
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Difficulty level intermediate (100%)
Loses in this battle is possible.
You can get more than 73 attack (with morale) and more than 62 defense on phoenixes.
I think it doesn't matter whether you play it in 3.0 or 3.42.
P/s: in 3.0 more difficult to win.
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csarmi
Supreme Hero
gets back
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posted September 14, 2004 08:26 AM |
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In these kind of maps it would be a good idea to work with constant size guards. Achievable by making the Dragons blue, for example, if I recall correctly.
As for losses, I think fighting this battle does not worth it.
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Hoher
Adventuring Hero
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posted September 14, 2004 09:02 AM |
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This task N8 show ONLY that attake/defense of creatures in battle and on map can be not equaly. So max attake/defence of phoenixes in battle is 73/73, but on map - 59/59.
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csarmi
Supreme Hero
gets back
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posted September 14, 2004 10:42 AM |
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Quote: This task N8 show ONLY that attake/defense of creatures in battle and on map can be not equaly. So max attake/defence of phoenixes in battle is 73/73, but on map - 59/59.
Positive? I've got 73/62 on the adventure map. Also if you could explain me in details how offense, defense, leadership, tactics and artifacts work together (so that it would be completely clear for me), I would be glad.
Also if you could mail me (csarmi@freemail.hu) the optimal way of fighting.
What I did was simply giving the Tactician all the artifacts except the offense/defense rings (ring of health included so he had 600 life).
I gave one of the archers the offense rings and the helm.
The other one got the defense rings.
I've won the fight in two ways using tight formation.
First phoenixes were not split, second, they were.
In the second fight I almost managed to keep my tactician AND both phoenixes alive (at the last round I had to choose which one do I want to see dead: my commander or my phoenix).
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Boot
Bad-mannered
Adventuring Hero
that will eat you......ALIVE!
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posted September 15, 2004 04:49 AM |
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What are you talking about?
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csarmi
Supreme Hero
gets back
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posted September 15, 2004 06:56 AM |
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Hoher
Adventuring Hero
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posted September 15, 2004 09:18 AM |
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Edited By: Hoher on 15 Sep 2004
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Quote:
Positive? I've got 73/62 on the adventure map. Also if you could explain me in details how offense, defense, leadership, tactics and artifacts work together (so that it would be completely clear for me), I would be glad.
Also if you could mail me (csarmi@freemail.hu) the optimal way of fighting.
What I did was simply giving the Tactician all the artifacts except the offense/defense rings (ring of health included so he had 600 life).
I gave one of the archers the offense rings and the helm.
The other one got the defense rings.
Now i can't undersand how you got 73/62 on adventure map only using sword/shield +50% and helm +20%
So 28*(1+0.5+0.5+0.2)=62 not 73.
You can got 73/62 if you give tactician both worlord's ring (NOT rings of life)
But the best artifacts distribution is:
Tactician: 2 rings of life
Ranger1: Helm + 2 warlord's rings + sword of god
Ranger2: Helm + 2 rings of protection + adamantine shield.
With this artifacts distribution phoenix will have 73/73 in battle (91/73 with morale)
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csarmi
Supreme Hero
gets back
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posted September 15, 2004 11:06 AM |
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Edited By: csarmi on 15 Sep 2004
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"You can got 73/62 if you give tactician both worlord's ring (NOT rings of life)"
Yes, that's how.
But I think we are talking about the same thing.
"But the best artifacts distribution is:
Tactician: 2 rings of life
Ranger1: Helm + 2 warlord's rings + sword of god
Ranger2: Helm + 2 rings of protection + adamantine shield.
With this artifacts distribution phoenix will have 73/73 in battle (91/73 with morale)"
How come? It should not work like this. Is this a bug?
You should get (normally) only the best tactics bonus (so 110 offense, 110 defense - 59/59)
That is by no means the best artifact ditribution.
Not completely sure at least.
It's true that your phoenixes start with 73/73, but they'll be down to 42/42 as soon as both your archers die, and they will die.
However, if you let your defensive archer die first, you can probably still be ok. So - I don't know.
It's opt to you to decide whether you want a sure 62/62 and no more, or an easier breakable 73/73 (that'll be down to 73/42 and after that to 42/42 OR 59/34).
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