Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile

<a href='http://www.game-advertising-online.com/' target='_blank'>Game Advertising Online</a><br> banner requires iframes

Age of Heroes Headlines:  
20 Dec 2014: A Christmas Gift: Random Skills in Heroes VII! - read more
16 Dec 2014: Introducing Shapers of Lore, Academy Line-Up Detailed - read more
10 Dec 2014: Heroes III HD Remake Announced for January 29th! - read more
5 Dec 2014: Website Update delayed, Community Q&A, new Vote on the way! - read more
24 Nov 2014: The Wizardsí Armies Have Arrived! - read more
14 Nov 2014: Dungeon Line-up Vote #2 Results! - read more
11 Nov 2014: HC Icon Contest, Sylvan Townscreen Vote #2 - read more
7 Nov 2014: Dungeon Line-up Vote Round 2, Sylvan Townscreen Part 1! - read more
2 Nov 2014: Dungeon wins, line-up vote starts! - read more
18 Oct 2014: Tidbits of Information from Twitch.tv Stream! - read more
20 Dec 2014: A Christmas Gift: Random Skills in Heroes VII! - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info forum | HOMM4: info forum | HOMM5: info forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > MapHaven Guild > Thread: Shroud of Darkness Maps
Thread: Shroud of Darkness Maps
RedSoxFan3
RedSoxFan3


Admirable
Legendary Hero
Fan of Red Sox
posted October 02, 2003 04:24 PM
Edited By: RedSoxFan3 on 2 Oct 2003

Shroud of Darkness Maps

I'd like to see a map where cover of darkness buildings are placed all over the map and unguarded by creatures. Empty garrisons should be placed in front the buildings, so that one player can protect themselves from being blinded by a weak scout.

I'd like to see several extra towns to capture making it easier to rush opponents, but ever more dangerous to rush opponents. This map will force the players to adapt a new style, since they will often not know the whereabouts of their opponents even to previously explored territory. This will create a necessity for the control over the buildings as well as the control over the towns. But this cannot happen all the time and it requires that the player is careful and ready for losing sight of their surroundings.
____________
Go Red Sox!

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Dingo
Dingo


Responsible
Legendary Hero
God of Dark SPAM
posted November 02, 2003 02:40 AM

Sounds like a crazy map.
____________
The Above Post/Thread/Idea Is CopyRighted by, The Dingo Corp.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
dragonsister
dragonsister

Hero of Order
MapHaven administrator
posted November 02, 2003 09:25 PM

Shroud of darkness maps can be very annoying - for all that numans recall approximately where things are, and/or use the curved edge of a shroud of darkness as a tool to locate the castle at the center.

Have *you* ever left troops in a garrison to guard something?  I always find that the best defense is a strong offense.

DragonSister
____________
MapHaven

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
< Prev Thread . . . Next Thread >
Post New Poll †† Post New Topic †† Post New Reply

Page compiled in 0.0278 seconds